/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "access/bubble_box.h" #include "access/access.h" namespace Access { BubbleBox::BubbleBox(AccessEngine *vm, Access::BoxType type, int x, int y, int w, int h, int val1, int val2, int val3, int val4, Common::String title) : Manager(vm) { _type = type; _bounds = Common::Rect(x, y, x + w, y + h); _bubbleDisplStr = title; _btnId1 = val1; _btnX1 = val2; _btnId2 = val3; _btnX2 = val4; _btnId3 = _btnX3 = 0; // Unused in MM and Amazon? boxStartX = boxStartY = 0; _bIconStartX = _bIconStartY = 0; _boxEndX = _boxEndY = 0; _boxPStartX = _boxPStartY = 0; // Unused in AGoE for (int i = 0; i < 60; i++) { _tempList[i] = ""; _tempListIdx[i] = 0; } _btnUpPos = Common::Rect(0, 0, 0, 0); _btnDownPos = Common::Rect(0, 0, 0, 0); } void BubbleBox::load(Common::SeekableReadStream *stream) { _bubbleTitle.clear(); byte v; while ((v = stream->readByte()) != 0) _bubbleTitle += (char)v; _bubbleDisplStr = _bubbleTitle; } void BubbleBox::clearBubbles() { // Loop through the bubble list to restore the screen areas for (uint i = 0; i < _bubbles.size(); ++i) { _vm->_screen->_screenYOff = 0; Common::Rect r = _bubbles[i]; r.left -= 2; r.right = MIN(r.right, (int16)_vm->_screen->w); _vm->_screen->copyBlock(&_vm->_buffer1, r); } // Clear the list _bubbles.clear(); } void BubbleBox::placeBubble(const Common::String &msg) { _vm->_screen->_maxChars = (_vm->getGameID() == GType_MartianMemorandum) ? 30 : 27; placeBubble1(msg); } void BubbleBox::placeBubble1(const Common::String &msg) { _bubbles.clear(); _vm->_fonts._charSet._lo = 1; _vm->_fonts._charSet._hi = 8; _vm->_fonts._charFor._lo = (_vm->getGameID() == GType_MartianMemorandum) ? 247 : 29; _vm->_fonts._charFor._hi = (_vm->getGameID() == GType_MartianMemorandum) ? 255 : 32; calcBubble(msg); Common::Rect r = _bubbles[0]; r.translate(-2, 0); _vm->_screen->saveBlock(r); printBubble(msg); } void BubbleBox::calcBubble(const Common::String &msg) { // Save points Common::Point printOrg = _vm->_screen->_printOrg; Common::Point printStart = _vm->_screen->_printStart; // Figure out maximum width allowed if (_type == TYPE_4) { _vm->_fonts._printMaxX = 110; } else { _vm->_fonts._printMaxX = _vm->_fonts._font2.stringWidth(_bubbleDisplStr); } // Start of with a rect with the given starting x and y Common::Rect bounds(printOrg.x - 2, printOrg.y - 10, printOrg.x - 2, printOrg.y - 10); // Loop through getting lines Common::String s = msg; Common::String line; int width = 0; bool lastLine; do { lastLine = _vm->_fonts._font2.getLine(s, _vm->_screen->_maxChars * 6, line, width); _vm->_fonts._printMaxX = MAX(width, _vm->_fonts._printMaxX); _vm->_screen->_printOrg.y += 6; _vm->_screen->_printOrg.x = _vm->_screen->_printStart.x; } while (!lastLine); if (_type == TYPE_4) ++_vm->_screen->_printOrg.y += 6; // Determine the width for the area width = (((_vm->_fonts._printMaxX >> 4) + 1) << 4) + 5; if (width >= 24) width += 20 - ((width - 24) % 20); bounds.setWidth(width); // Determine the height for area int y = _vm->_screen->_printOrg.y + 6; if (_type == TYPE_4) y += 6; int height = y - bounds.top; bounds.setHeight(height); height -= (_type == TYPE_4) ? 30 : 24; if (height >= 0) bounds.setHeight(bounds.height() + 13 - (height % 13)); // Add the new bounds to the bubbles list _bubbles.push_back(bounds); // Restore points _vm->_screen->_printOrg = printOrg; _vm->_screen->_printStart = printStart; } void BubbleBox::printBubble(const Common::String &msg) { if (_vm->getGameID() == GType_MartianMemorandum) printBubble_v1(msg); else printBubble_v2(msg); } void BubbleBox::printBubble_v1(const Common::String &msg) { drawBubble(_bubbles.size() - 1); // Loop through drawing the lines Common::String s = msg; Common::String line; int width = 0; bool lastLine; do { // Get next line Font &font2 = _vm->_fonts._font2; lastLine = font2.getLine(s, _vm->_screen->_maxChars * 6, line, width); // Draw the text printString(line); // Move print position _vm->_screen->_printOrg.y += 6; _vm->_screen->_printOrg.x = _vm->_screen->_printStart.x; } while (!lastLine); } void BubbleBox::printBubble_v2(const Common::String &msg) { drawBubble(_bubbles.size() - 1); // Loop through drawing the lines Common::String s = msg; Common::String line; int width = 0; bool lastLine; do { // Get next line Font &font2 = _vm->_fonts._font2; lastLine = font2.getLine(s, _vm->_screen->_maxChars * 6, line, width); // Set font colors font2._fontColors[0] = 0; font2._fontColors[1] = 27; font2._fontColors[2] = 28; font2._fontColors[3] = 29; int xp = _vm->_screen->_printOrg.x; if (_type == TYPE_4) xp = (_bounds.width() - width) / 2 + _bounds.left - 4; // Draw the text font2.drawString(_vm->_screen, line, Common::Point(xp, _vm->_screen->_printOrg.y)); // Move print position _vm->_screen->_printOrg.y += 6; _vm->_screen->_printOrg.x = _vm->_screen->_printStart.x; } while (!lastLine); } void BubbleBox::drawBubble(int index) { _bounds = _bubbles[index]; if (_vm->getGameID() == GType_MartianMemorandum) { int btnSelected = 0; doBox_v1(0, 0, btnSelected); } else doBox(0, 0); } void BubbleBox::doBox(int item, int box) { FontManager &fonts = _vm->_fonts; ASurface &screen = *_vm->_screen; _startItem = item; _startBox = box; // Save state information FontVal charSet = fonts._charSet; FontVal charFor = fonts._charFor; Common::Point printOrg = screen._printOrg; Common::Point printStart = screen._printStart; int charCol = _charCol; int rowOff = _rowOff; _vm->_screen->saveScreen(); _vm->_screen->setDisplayScan(); fonts._charFor._hi = 0xff; fonts._charSet._lo = 1; fonts._charSet._hi = 0; if (_type == TYPE_4) { fonts._charFor._lo = 0xFF; error("TODO: filename listing"); return; } // Get icons data Resource *iconData = _vm->_files->loadFile("ICONS.LZ"); SpriteResource *icons = new SpriteResource(_vm, iconData); delete iconData; // Set the up boundaries and color to use for the box background _vm->_screen->_orgX1 = _bounds.left - 2; _vm->_screen->_orgY1 = _bounds.top; _vm->_screen->_orgX2 = _bounds.right - 2; _vm->_screen->_orgY2 = _bounds.bottom; _vm->_screen->_lColor = 1; int h = _bounds.height() - (_type == TYPE_4 ? 30 : 24); int ySize = (h < 0) ? 0 : (h + 12) / 13; int w = _bounds.width() - 24; int xSize = (w < 0) ? 0 : (w + 19) / 20; // Draw a background for the entire area screen.drawRect(); // Draw images to form the top border int xp, yp; screen.plotImage(icons, 20, Common::Point(screen._orgX1, screen._orgY1)); xp = screen._orgX1 + 12; for (int x = 0; x < xSize; ++x, xp += 20) screen.plotImage(icons, 24 + x, Common::Point(xp, screen._orgY1)); screen.plotImage(icons, 21, Common::Point(xp, screen._orgY1)); // Draw images to form the bottom border yp = screen._orgY2 - (_type == TYPE_4 ? 18 : 12); screen.plotImage(icons, (_type == TYPE_4) ? 72 : 22, Common::Point(screen._orgX1, yp)); xp = screen._orgX1 + 12; yp += (_type == TYPE_4) ? 4 : 8; for (int x = 0; x < xSize; ++x, xp += 20) { screen.plotImage(icons, (_type == TYPE_4 ? 62 : 34) + x, Common::Point(xp, yp)); } yp = screen._orgY2 - (_type == TYPE_4 ? 18 : 12); screen.plotImage(icons, (_type == TYPE_4) ? 73 : 23, Common::Point(xp, yp)); if (_type == TYPE_4) { // Further stuff for filename dialog error("TODO: Box type 4"); } // Draw images to form the sides yp = screen._orgY1 + 12; for (int y = 0; y < ySize; ++y, yp += 13) { screen.plotImage(icons, 44 + y, Common::Point(screen._orgX1, yp)); screen.plotImage(icons, 53 + y, Common::Point(screen._orgX2 - 4, yp)); } // Handle drawing title int titleWidth = _vm->_fonts._font2.stringWidth(_bubbleDisplStr); Font &font2 = _vm->_fonts._font2; font2._fontColors[0] = 0; font2._fontColors[1] = 3; font2._fontColors[2] = 2; font2._fontColors[3] = 1; font2.drawString(_vm->_screen, _bubbleDisplStr, Common::Point( _bounds.left + (_bounds.width() / 2) - (titleWidth / 2), _bounds.top + 1)); // Restore positional state fonts._charSet = charSet; fonts._charFor = charFor; screen._printOrg = printOrg; screen._printStart = printStart; _charCol = charCol; _rowOff = rowOff; _vm->_screen->restoreScreen(); // Free icons data delete icons; } void BubbleBox::setCursorPos(int posX, int posY) { _vm->_screen->_printStart = _vm->_screen->_printOrg = Common::Point((posX << 3) + _rowOff, posY << 3); warning("Missing call to setCursorPos"); } void BubbleBox::printString(Common::String msg) { warning("TODO: Proper implementation of printString"); _vm->_fonts._font1.drawString(_vm->_screen, msg, _vm->_screen->_printOrg); } void BubbleBox::displayBoxData() { _vm->_boxDataEnd = false; _rowOff = 2; _vm->_fonts._charFor._lo = 0xF7; _vm->_fonts._charFor._hi = 0xFF; if (_tempList[0].size() == 0) return; int idx = 0; if ((_type == TYPE_1) || (_type == TYPE_3)) { _vm->_bcnt = 0; if (_tempList[idx].size() == 0) { _vm->_boxDataEnd = true; return; } _vm->_events->hideCursor(); _vm->_screen->_orgX1 = boxStartX; _vm->_screen->_orgX2 = _boxEndX; _vm->_screen->_orgY1 = boxStartY; _vm->_screen->_orgY2 = _boxEndY; _vm->_screen->_lColor = 0xFA; _vm->_screen->drawRect(); _vm->_events->showCursor(); } _vm->_events->hideCursor(); int oldPStartY = _boxPStartY; ++_boxPStartY; idx += _vm->_boxDataStart; while (true) { setCursorPos(_boxPStartX, _boxPStartY); printString(_tempList[idx]); ++idx; ++_boxPStartY; ++_vm->_bcnt; if (_tempList[idx].size() == 0) { _boxPStartY = oldPStartY; _vm->_events->showCursor(); _vm->_boxDataEnd = true; return; } if (_vm->_bcnt == _vm->_numLines) { _boxPStartY = oldPStartY; _vm->_events->showCursor(); return; } } } void BubbleBox::drawSelectBox() { if (_tempList[0].size() == 0) return; if (((_type != TYPE_1) && (_type != TYPE_3)) || !_vm->_bcnt) return; if (_vm->_boxSelectYOld != -1) { _vm->_events->hideCursor(); _vm->_screen->_lColor = 0xFA; int val = _vm->_boxSelectYOld + _boxPStartY + 1; _vm->_screen->_orgY1 = (val << 3) + 2; _vm->_screen->_orgY2 = _vm->_screen->_orgY1 + 7; _vm->_screen->_orgX1 = boxStartX; _vm->_screen->_orgX2 = _boxEndX; _vm->_screen->drawBox(); _vm->_events->showCursor(); } _vm->_events->hideCursor(); _vm->_boxSelectYOld = _vm->_boxSelectY; int val = _boxPStartY + _vm->_boxSelectY + 1; _vm->_screen->_orgY1 = (val << 3) + 2; _vm->_screen->_orgY2 = _vm->_screen->_orgY1 + 7; _vm->_screen->_orgX1 = boxStartX; _vm->_screen->_orgX2 = _boxEndX; _vm->_screen->_lColor = 0xFE; _vm->_screen->drawBox(); _vm->_events->showCursor(); if (_type == TYPE_3) warning("TODO: List filenames"); } int BubbleBox::doBox_v1(int item, int box, int &btnSelected) { static const int ICONW[] = { 0, 11, 28, 19, 19, 15 }; FontManager &fonts = _vm->_fonts; int retval_ = -1; _startItem = item; _startBox = box; // Save state information _vm->_screen->saveScreen(); _vm->_screen->setDisplayScan(); fonts._charFor._hi = 0xff; fonts._charSet._lo = 1; fonts._charSet._hi = 0; _vm->_destIn = _vm->_screen; // TODO: Redundant if (_type != TYPE_2) { Common::Rect r = _bounds; r.left -= 2; _vm->_screen->saveBlock(r); } // Set the up boundaries and color to use for the box background _vm->_screen->_orgX1 = _bounds.left - 2; _vm->_screen->_orgY1 = _bounds.top; _vm->_screen->_orgX2 = _bounds.right - 2; _vm->_screen->_orgY2 = _bounds.bottom; _vm->_screen->_lColor = 0xFB; // Draw a background for the entire area _vm->_screen->drawRect(); // Draw the inner box; ++_vm->_screen->_orgX1; ++_vm->_screen->_orgY1; --_vm->_screen->_orgX2; --_vm->_screen->_orgY2; _vm->_screen->_lColor = 0xF9; // Draw the inner border _vm->_screen->drawBox(); // Get icons data Resource *iconData = _vm->_files->loadFile("ICONS.LZ"); SpriteResource *icons = new SpriteResource(_vm, iconData); delete iconData; // Draw upper border _vm->_bcnt = (_vm->_screen->_orgX2 - _vm->_screen->_orgX1) >> 4; int oldX = _vm->_screen->_orgX1; for ( ;_vm->_bcnt > 0; --_vm->_bcnt) { _vm->_screen->plotImage(icons, 16, Common::Point(_vm->_screen->_orgX1, _vm->_screen->_orgY1)); _vm->_screen->_orgX1 += 16; } _vm->_screen->_orgX1 = oldX; int oldY = _vm->_screen->_orgY2; _vm->_screen->_orgY2 = _vm->_screen->_orgY1 + 8; _vm->_screen->_lColor = 0xF9; boxStartY = _vm->_screen->_orgY2 + 1; _vm->_screen->_orgY2 = oldY; int tmpX = 0; int tmpY = 0; if (_type != TYPE_2) { oldY = _vm->_screen->_orgY1; --_vm->_screen->_orgY2; _vm->_screen->_orgY1 = _vm->_screen->_orgY2 - 8; if (_type == TYPE_3) _vm->_screen->_orgY1 -= 8; _vm->_screen->drawRect(); tmpX = _bIconStartX = _vm->_screen->_orgX1; boxStartX = tmpX + 1; tmpY = _boxEndY = _vm->_screen->_orgY1; if (_type == TYPE_3) _bIconStartY = tmpY + 9; else _bIconStartY = tmpY + 1; if (_type == TYPE_3) { _fileStart = Common::Point((tmpX + 2) >> 3, (tmpY + 2) >> 3); int rowOff = tmpY - (_fileStart.y << 3) + 1; if (rowOff == 8) { rowOff = 0; ++_fileStart.y; } _fileOff.y = _rowOff = rowOff; setCursorPos(_fileStart.x, _fileStart.y); _vm->_fonts._charFor._lo = 0xF7; _vm->_fonts._charFor._hi = 0; printString("FILE: "); _vm->_fonts._charFor._hi = 0xFF; } _vm->_screen->_orgY1 = oldY; } if ((_type != TYPE_0) && (_type != TYPE_2)) { _vm->_screen->_orgY1 += 8; if (_type == TYPE_3) _vm->_screen->_orgY2 -= 8; _vm->_screen->_orgY2 -= 8; _btnUpPos.right = _btnDownPos.right = _vm->_screen->_orgX2; _btnUpPos.left = _btnDownPos.left = _vm->_screen->_orgX1 = _vm->_screen->_orgX2 - 8; _boxEndX = _vm->_screen->_orgX1 - 1; _vm->_screen->drawBox(); _vm->_screen->_orgY1 += 6; _vm->_screen->_orgY2 -= 6; _vm->_screen->drawBox(); _btnUpPos.bottom = _vm->_screen->_orgY1 + 1; _btnUpPos.top = _btnUpPos.bottom - 5; _btnDownPos.top = _vm->_screen->_orgY2 + 1; _btnDownPos.bottom = _btnDownPos.top + 6; _vm->_screen->_orgX1 += 4; _vm->_screen->_orgX2 = _vm->_screen->_orgX1; _vm->_screen->_orgY1 -= 4; _vm->_screen->_orgY2 += 2; _vm->_screen->drawLine(); ++_vm->_screen->_orgY1; --_vm->_screen->_orgX1; ++_vm->_screen->_orgX2; _vm->_screen->drawLine(); ++_vm->_screen->_orgY1; --_vm->_screen->_orgX1; ++_vm->_screen->_orgX2; _vm->_screen->drawLine(); _vm->_screen->_orgY1 = _vm->_screen->_orgY2; _vm->_screen->drawLine(); ++_vm->_screen->_orgX1; --_vm->_screen->_orgX2; ++_vm->_screen->_orgY1; _vm->_screen->drawLine(); ++_vm->_screen->_orgX1; --_vm->_screen->_orgX2; ++_vm->_screen->_orgY1; _vm->_screen->drawLine(); } int len = _bubbleDisplStr.size(); int newX = _bounds.top >> 3; newX = (len - newX) / 2; _boxPStartX = _bounds.left >> 3; newX += _boxPStartX; int newY = _bounds.top >> 3; int bp = _bounds.top - (newY << 3) + 1; if (bp == 8) { ++newY; bp = 0; } _rowOff = bp; retval_ = _boxPStartY = newY; setCursorPos(newX, newY); _vm->_fonts._charFor._lo = 0xFF; _vm->_fonts._font1.drawString(_vm->_screen, _bubbleDisplStr, _vm->_screen->_printOrg); if (_type == TYPE_2) { _vm->_events->showCursor(); warning("TODO: pop values"); _vm->_screen->restoreScreen(); return retval_; } _vm->_destIn = _vm->_screen; // Draw buttons int ICON1T = 0; int ICON1X = 0; int ICON1Y = 0; int ICON2T = 0; int ICON2X = 0; int ICON3T = 0; int ICON3X = 0; if (_btnId1) { ICON1T = _btnId1; ICON1X = _bIconStartX + _btnX1; ICON1Y = _bIconStartY; _vm->_screen->plotImage(icons, ICON1T + 10, Common::Point(ICON1X, ICON1Y)); if (_btnId2) { ICON2T = _btnId2; ICON2X = _bIconStartX + _btnX2; _vm->_screen->plotImage(icons, ICON2T + 10, Common::Point(ICON2X, _bIconStartY)); if (_btnId3) { ICON3T = _btnId3; ICON3X = _bIconStartX + _btnX3; _vm->_screen->plotImage(icons, ICON3T + 10, Common::Point(ICON3X, _bIconStartY)); } } } _vm->_screen->restoreScreen(); _vm->_boxDataStart = _startItem; _vm->_boxSelectYOld = -1; _vm->_boxSelectY = _startBox; _vm->_numLines = (_bounds.bottom >> 3) - 2; if (_type == TYPE_3) --_vm->_numLines; _vm->_events->showCursor(); displayBoxData(); drawSelectBox(); while (!_vm->shouldQuit()) { _vm->_events->pollEvents(); if (!_vm->_events->_leftButton) continue; if (((_type == TYPE_1) || (_type != TYPE_3)) && (_vm->_timers[2]._flag == 0)) { ++_vm->_timers[2]._flag; if (_btnUpPos.contains(_vm->_events->_mousePos)) { if (_vm->_bcnt) { if (_vm->_boxSelectY != 0) { --_vm->_boxSelectY; drawSelectBox(); } else if (_vm->_boxDataStart != 0) { --_vm->_boxDataStart; displayBoxData(); drawSelectBox(); } } continue; } else if (_btnDownPos.contains(_vm->_events->_mousePos)) { if (_vm->_bcnt) { if (_vm->_bcnt == _vm->_numLines) { if (_vm->_bcnt != _vm->_boxSelectY + 1) { ++_vm->_boxSelectY; drawSelectBox(); } else if (!_vm->_boxDataEnd) { ++_vm->_boxDataStart; displayBoxData(); drawSelectBox(); } } else if (_vm->_bcnt != _vm->_boxSelectY + 1) { ++_vm->_boxSelectY; drawSelectBox(); } } continue; } } if ((_vm->_events->_mousePos.x >= boxStartX) && (_vm->_events->_mousePos.x <= _boxEndX) && (_vm->_events->_mousePos.y >= boxStartY) && (_vm->_events->_mousePos.y <= _boxEndY)) { int val = (_vm->_events->_mousePos.x >> 3) - _boxPStartY; if (val > _vm->_bcnt) continue; --val; if (_type == TYPE_3) _vm->_boxSelect = val; else { btnSelected = 1; if (_vm->_boxSelectY == val) break; _vm->_boxSelectY = val; _vm->_events->debounceLeft(); drawSelectBox(); continue; } } if ((_vm->_events->_mousePos.y >= ICON1Y) && (_vm->_events->_mousePos.y <= ICON1Y + 8) && (_vm->_events->_mousePos.x >= ICON1X)) { btnSelected = 1; if (_vm->_events->_mousePos.x < ICON1X + ICONW[ICON1T]) break; if ((_vm->_events->_mousePos.x >= ICON2X) && (_vm->_events->_mousePos.x < ICON2X + ICONW[ICON2T])) { btnSelected = 2; break; } if ((_vm->_events->_mousePos.x >= ICON3X) && (_vm->_events->_mousePos.x < ICON3X + ICONW[ICON3T])) { btnSelected = 3; break; } if (_type != TYPE_3) continue; if ((_vm->_events->_mousePos.x < tmpX) || (_vm->_events->_mousePos.x > tmpX + 144)) continue; if ((_vm->_events->_mousePos.y < tmpY) || (_vm->_events->_mousePos.y > tmpY + 8)) continue; warning("TODO: sub175B5 - List of files"); } } _vm->_events->hideCursor(); _vm->_screen->restoreBlock(); _vm->_events->showCursor(); _vm->_events->debounceLeft(); if (_vm->_bcnt == 0) retval_ = -1; else retval_ = _vm->_boxDataStart + _vm->_boxSelectY; return retval_; } void BubbleBox::getList(const char *const data[], int *flags) { int srcIdx = 0; int destIdx = 0; while (data[srcIdx]) { if (flags[srcIdx]) { _tempList[destIdx] = Common::String(data[srcIdx]); _tempListIdx[destIdx] = srcIdx; ++destIdx; } srcIdx++; } _tempList[destIdx] = ""; } } // End of namespace Access