/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "common/stream.h" #include "common/system.h" #include "graphics/palette.h" #include "access/data.h" namespace Access { TimerList::TimerList() : Common::Array() { _timersSavedFlag = false; } void TimerList::saveTimers() { if (!_timersSavedFlag /* && !_flashbackFlag */) { _savedTimers = *this; _timersSavedFlag = true; } } void TimerList::restoreTimers() { if (_timersSavedFlag /* && !_flashbackFlag */) { clear(); *static_cast *>(this) = _savedTimers; _timersSavedFlag = false; } } void TimerList::updateTimers() { for (uint i = 0; i < size(); ++i) { TimerEntry &te = (*this)[i]; if (te._flag) { if (!--te._timer) { te._timer = te._initTm; te._flag = 0; } } } } void TimerList::synchronize(Common::Serializer &s) { int count = size(); s.syncAsUint16LE(count); if (!s.isSaving()) resize(count); for (int i = 0; i < count; ++i) { s.syncAsUint32LE((*this)[i]._initTm); s.syncAsUint32LE((*this)[i]._timer); s.syncAsByte((*this)[i]._flag); } } } // End of namespace Access