/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "access/data.h" #include "graphics/palette.h" #include "common/system.h" namespace Access { TimerList::TimerList() : Common::Array() { _timersSavedFlag = false; } void TimerList::saveTimers() { if (!_timersSavedFlag /* && !_flashbackFlag */) { _savedTimers = *this; _timersSavedFlag = true; } } void TimerList::restoreTimers() { if (_timersSavedFlag /* && !_flashbackFlag */) { clear(); *static_cast *>(this) = _savedTimers; _timersSavedFlag = false; } } void TimerList::updateTimers() { for (uint i = 0; i < size(); ++i) { TimerEntry &te = (*this)[i]; if (te._flag) { if (!--te._timer) { te._timer = te._initTm; te._flag = 0; } } } } /*------------------------------------------------------------------------*/ byte Font::_fontColors[4]; Font::Font() { } Font::~Font() { for (uint i = 0; i < _chars.size(); ++i) _chars[i].free(); } void Font::load(const int *fontIndex, const byte *fontData) { assert(_chars.size() == 0); int count = fontIndex[0]; _bitWidth = fontIndex[1]; _height = fontIndex[2]; _chars.resize(count); for (int i = 0; i < count; ++i) { const byte *pData = fontData + fontIndex[i + 3]; _chars[i].create(*pData++, _height, Graphics::PixelFormat::createFormatCLUT8()); for (int y = 0; y < _height; ++y) { int bitsLeft = 0; byte srcByte = 0; byte pixel; byte *pDest = (byte *)_chars[i].getBasePtr(0, y); for (int x = 0; x < _chars[i].w; ++x, ++pDest) { // Get the pixel pixel = 0; for (int pixelCtr = 0; pixelCtr < _bitWidth; ++pixelCtr, --bitsLeft) { // No bits in current byte left, so get next byte if (bitsLeft == 0) { bitsLeft = 8; srcByte = *pData++; } pixel = (pixel << 1) | (srcByte >> 7); srcByte <<= 1; } // Write out the pixel *pDest = pixel; } } } } int Font::charWidth(char c) { return _chars[c - ' '].w; } int Font::stringWidth(const Common::String &msg) { int total = 0; for (const char *c = msg.c_str(); *c != '\0'; ++c) total += charWidth(*c); return total; } bool Font::getLine(Common::String &s, int maxWidth, Common::String &line, int &width) { assert(maxWidth > 0); width = 0; const char *src = s.c_str(); char c; while ((c = *src) != '\0') { if (c == '\r') { // End of line, so return calculated line line = Common::String(s.c_str(), src - 1); s = Common::String(src + 1); return false; } ++src; width += charWidth(c); if (width < maxWidth) continue; // Reached maximum allowed size // If this was the last character of the string, let it go if (*src == '\0') break; // Work backwards to find space at the start of the current word // as a point to split the line on while (src >= s.c_str() && *src != ' ') { width -= charWidth(*src); --src; } if (src < s.c_str()) error("Could not fit line"); // Split the line around the space line = Common::String(s.c_str(), src); s = Common::String(src + 1); return false; } // Return entire string line = s; s = Common::String(); return true; } void Font::drawString(Graphics::Surface *s, const Common::String &msg, const Common::Point &pt) { Common::Point currPt = pt; const char *msgP = msg.c_str(); while (*msgP) { currPt.x += drawChar(s, *msgP, currPt); ++msgP; } } int Font::drawChar(Graphics::Surface *s, char c, Common::Point &pt) { Graphics::Surface &ch = _chars[c - ' ']; // Loop through the lines of the character for (int y = 0; y < ch.h; ++y) { byte *pSrc = (byte *)ch.getBasePtr(0, y); byte *pDest = (byte *)s->getBasePtr(pt.x, pt.y + y); // Loop through the horizontal pixels of the line for (int x = 0; x < ch.w; ++x, ++pSrc, ++pDest) { if (*pSrc != 0) *pDest = _fontColors[*pSrc]; } } return ch.w; } /*------------------------------------------------------------------------*/ FontManager::FontManager() { _printMaxX = 0; Common::fill(&Font::_fontColors[0], &Font::_fontColors[4], 0); } } // End of namespace Access