/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "access/martian/martian_resources.h" #include "access/access.h" namespace Access { namespace Martian { const char *const FILENAMES[] = { "R00.AP", "R01.AP", "R02.AP", "R03.AP", "R04.AP", "R05.AP", "R06.AP", "R07.AP", "R08.AP", "R09.AP", "R10.AP", "R11.AP", "R12.AP", "R13.AP", "R14.AP", "R15.AP", "R16.AP", "R17.AP", "R18.AP", "R19.AP", "R20.AP", "R21.AP", "R22.AP", "R23.AP", "R24.AP", "R25.AP", "R26.AP", "R27.AP", "R28.AP", "R29.AP", "R30.AP", "R31.AP", "R32.AP", "R33.AP", "R34.AP", "R35.AP", "R36.AP", "R37.AP", "R38.AP", "R39.AP", "R40.AP","TITLE.AP","R42.AP","S01.AP", "R44.AP", "R45.AP","SOUND.AP","MUSIC.AP", "DEAD.AP","EST.AP", "W02.AP", "C02.AP", "C05.AP", "C04.AP", "C10.AP", "C03.AP", "C07.AP", "LOVE.AP","CAFE.AP","C08.AP", "C18.AP", "C19.AP", "C21.AP", "C23.AP", "C12.AP", "C16.AP","CAFE1.AP","C05A.AP","C06.AP","C11.AP", "C13.AP", "C20.AP", "C16A.AP","C09.AP", "R45.AP", "R46.AP", "R47.AP", "R48.AP", "R49.AP" }; const byte MOUSE0[] = { // hotspot x and y, uint16 LE 0, 0, 0, 0, // byte 1: number of skipped pixels // byte 2: number of plotted pixels // then, pixels 0, 2, 0xF7, 5, 0, 3, 0xF7, 0xF7, 5, 0, 3, 0xF7, 0xF7, 5, 0, 4, 0xF7, 0xF7, 0xF7, 5, 0, 4, 0xF7, 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, 2, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7, 0xF7, 5, 3, 3, 0xF7, 0xF7, 5, 4, 2, 0xF7, 5 }; const byte MOUSE1[] = { // hotspot x and y, uint16 LE 7, 0, 7, 0, // byte 1: number of skipped pixels // byte 2: number of plotted pixels // then, pixels 6, 1, 0xF7, 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF, 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF, 0, 13, 0xF7, 0, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0xF7, 0, 0, 0xF7, 1, 11, 0xFF, 0, 0, 0, 0, 0xF7, 0, 0, 0, 0, 0xFF, 1, 11, 0xFF, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF, 2, 9, 0xFF, 0, 0, 0, 0xF7, 0, 0, 0, 0xFF, 3, 7, 0xFF, 0, 0, 0, 0, 0, 0xFF, 4, 5, 0xFF, 0xFF, 0, 0xFF, 0xFF, 6, 1, 0xF7, 0, 0, 0, 0, 0, 0 }; const byte MOUSE2[] = { // hotspot x and y, uint16 LE 8, 0, 8, 0, // byte 1: number of skipped pixels // byte 2: number of plotted pixels // then, pixels 0, 0, 0, 0, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 2, 12, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 7, 2, 4, 5, 0, 0, 0, 0, 0, 0 }; const byte MOUSE3[] = { // hotspot x and y, uint16 LE 0, 0, 0, 0, // byte 1: number of skipped pixels // byte 2: number of plotted pixels // then, pixels 0, 11, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 5, 0, 12, 6, 7, 7, 7, 7, 7, 7, 7, 7, 6, 5, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 5, 0, 0, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 5, 0, 12, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 5, 1, 11, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0 }; const byte *const CURSORS[4] = { MOUSE0, MOUSE1, MOUSE2, MOUSE3 }; const int _travelPos[][2] = { { -1, 0 }, { 228, 117 }, { 28, 98 }, { 161, 140 }, { 160, 116 }, { 34, 119 }, { 166, 105 }, { 260, 126 }, { 37, 107 }, { 78, 139 }, { 0, 0 }, { 13, 112 }, { 0, 0 }, { 16, 122 }, { 33, 126 }, { 10, 160 }, { 150, 102 }, { 134, 160 }, { 160, 76 }, { 0, 0 }, { 0, 0 }, { 36, 116 }, { 214, 113 }, { 30, 127 }, { 143, 131 }, { 163, 103 }, { 254, 106 }, { 28, 161 }, { 11, 164 }, { 276, 134 }, { 93, 118 }, { 22, 150 }, { 282, 156 }, { 149, 92 }, { 0, 0 }, { 43, 410 }, { 0, 0 }, { 10, 136 }, { 41, 100 }, { 157, 97 }, { -1, 5 }, { -1, 4 }, { -1, 10 }, { -1, 7 }, { -1, 3 }, { -1, 8 }, { -1, 6 }, { -1, 20 }, { -1, 18 }, { -1, 19 }, { -1, 21 } }; const int INVENTORY_SIZE = 55; const char *const INVENTORY_NAMES[] = { "CAMERA", "LENS", "PHOTOS", "MAIL", "GUN", "CASH", "COMLINK", "AMMO", "LOCKPICK KIT", "EARRING", "RECIEPTS", "PAPER", "LADDER", "BOOTS", "DOCUMENTS", "KNIFE", "DAGGER", "KEYS", "ROCK", "LOG", "SHOVEL", "STONE", "REMOTE CONTROL", "FOOD AND WATER", "DOOR CARD KEY", "FLASHLIGHT", "INTERLOCK KEY", "TOOLS", "REBREATHER", "JET PACK", "ROD", "HCL2", "SAFE CARD KEY", "TUNING FORK", "STONE", "ROSE", "KEY", "NOTE", "ALLEN WRENCH", "HOVER BOARD", "BLUE PRINTS", "LETTER", "MEMORANDUM", "MARKERS", "FILM", "ANDRETTI FILM", "GLASSES", "AMULET", "FACIAL KIT", "CAT FOOD", "MONKEY WRENCH", "BIG DICK CARD", "BRA", "BOLT", nullptr }; const byte ROOM_TABLE1[] = { 0x00, 0x2f, 0x00, 0x0d, 0x00, 0x30, 0x22, 0x30, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x03, 0x00, 0xff, 0x01, 0x00, 0x02, 0x00, 0x01, 0x00, 0x01, 0x00, 0xc0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE2[] = { 0x00, 0x2f, 0x00, 0x0d, 0x00, 0x32, 0x28, 0x25, 0x02, 0x00, 0x00, 0x00, 0x02, 0x02, 0x00, 0x03, 0x00, 0xff, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x01, 0x00, 0xc8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x06, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE3[] = { 0x00, 0x2f, 0x00, 0x0f, 0x00, 0x1e, 0x19, 0x24, 0x03, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x03, 0x00, 0xff, 0x03, 0x00, 0x02, 0x00, 0x03, 0x00, 0x01, 0x00, 0x78, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x04, 0x00, 0x01, 0x00, 0x03, 0x00, 0x05, 0x00, 0x01, 0x00, 0x03, 0x00, 0x06, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x01, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE4[] = { 0x00, 0x2f, 0x00, 0x06, 0x00, 0x36, 0x27, 0x32, 0x04, 0x00, 0x00, 0x00, 0x04, 0x04, 0x00, 0x03, 0x00, 0xff, 0x04, 0x00, 0x02, 0x00, 0x04, 0x00, 0x01, 0x00, 0xc8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE5[] = { 0x00, 0x2f, 0x00, 0x00, 0x00, 0x28, 0x19, 0x36, 0x05, 0x00, 0x00, 0x00, 0x05, 0x05, 0x00, 0x03, 0x00, 0xff, 0x05, 0x00, 0x02, 0x00, 0x05, 0x00, 0x01, 0x00, 0xa0, 0x20, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x02, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x03, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE6[] = { 0x00, 0x2f, 0x00, 0x07, 0x00, 0x40, 0x36, 0x36, 0x06, 0x00, 0x00, 0x00, 0x06, 0x06, 0x00, 0x03, 0x00, 0xff, 0x06, 0x00, 0x02, 0x00, 0x06, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x13, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x08, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x14, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE7[] = { 0x00, 0x2f, 0x00, 0x0e, 0x00, 0x40, 0x32, 0x3b, 0x07, 0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x03, 0x00, 0xff, 0x07, 0x00, 0x02, 0x00, 0x07, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x14, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE8[] = { 0x00, 0x2f, 0x00, 0x0a, 0x00, 0x30, 0x22, 0x46, 0x08, 0x00, 0x00, 0x00, 0x08, 0x08, 0x00, 0x03, 0x00, 0xff, 0x08, 0x00, 0x02, 0x00, 0x08, 0x00, 0x01, 0x00, 0xc0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE9[] = { 0x00, 0x2f, 0x00, 0x07, 0x00, 0x32, 0x0c, 0x29, 0x09, 0x00, 0x00, 0x00, 0x09, 0x09, 0x00, 0x03, 0x00, 0xff, 0x09, 0x00, 0x02, 0x00, 0x09, 0x00, 0x01, 0x00, 0xc8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE11[] = { 0x00, 0x2f, 0x00, 0x00, 0x00, 0x40, 0x3a, 0x22, 0x0b, 0x00, 0x00, 0x00, 0x0b, 0x0b, 0x00, 0x03, 0x00, 0xff, 0x0b, 0x00, 0x02, 0x00, 0x0b, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE13[] = { 0x00, 0x2f, 0x00, 0x0c, 0x00, 0x40, 0x36, 0x2c, 0x0d, 0x00, 0x00, 0x00, 0x0d, 0x0d, 0x00, 0x03, 0x00, 0xff, 0x0d, 0x00, 0x02, 0x00, 0x0d, 0x00, 0x01, 0x00, 0xe6, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0a, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0b, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x15, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE14[] = { 0x00, 0x2f, 0x00, 0x05, 0x00, 0x40, 0x3e, 0x33, 0x0e, 0x00, 0x00, 0x00, 0x0e, 0x0e, 0x00, 0x03, 0x00, 0xff, 0x0e, 0x00, 0x02, 0x00, 0x0e, 0x00, 0x01, 0x00, 0xfe, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x09, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x13, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0a, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE15[] = { 0x00, 0x2f, 0x00, 0x0c, 0x00, 0x28, 0x0c, 0x5e, 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x03, 0x00, 0xff, 0x0f, 0x00, 0x02, 0x00, 0x0f, 0x00, 0x01, 0x00, 0xb4, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x11, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE16[] = { 0x00, 0x2f, 0x00, 0x05, 0x00, 0x28, 0x1e, 0x24, 0x10, 0x00, 0x00, 0x00, 0x10, 0x10, 0x00, 0x03, 0x00, 0xff, 0x10, 0x00, 0x02, 0x00, 0x10, 0x00, 0x01, 0x00, 0xa0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE17[] = { 0x00, 0x2f, 0x00, 0x06, 0x00, 0x28, 0x19, 0x2b, 0x11, 0x00, 0x00, 0x00, 0x11, 0x11, 0x00, 0x03, 0x00, 0xff, 0x11, 0x00, 0x02, 0x00, 0x11, 0x00, 0x01, 0x00, 0xa0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE18[] = { 0x00, 0x2f, 0x00, 0x00, 0x00, 0x2d, 0x14, 0x3c, 0x12, 0x00, 0x00, 0x00, 0x12, 0x12, 0x00, 0x03, 0x00, 0xff, 0x12, 0x00, 0x02, 0x00, 0x12, 0x00, 0x01, 0x00, 0xb1, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE21[] = { 0x00, 0x2f, 0x00, 0x07, 0x00, 0x3c, 0x2a, 0x29, 0x15, 0x00, 0x00, 0x00, 0x15, 0x15, 0x00, 0x03, 0x00, 0xff, 0x15, 0x00, 0x02, 0x00, 0x15, 0x00, 0x01, 0x00, 0xf0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x12, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE22[] = { 0x00, 0x2f, 0x00, 0x0a, 0x00, 0x40, 0x2d, 0x27, 0x16, 0x00, 0x00, 0x00, 0x16, 0x16, 0x00, 0x03, 0x00, 0xff, 0x16, 0x00, 0x02, 0x00, 0x16, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x16, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE23[] = { 0x00, 0x2f, 0x00, 0x0a, 0x00, 0x40, 0x38, 0x24, 0x17, 0x00, 0x00, 0x00, 0x17, 0x17, 0x00, 0x03, 0x00, 0xff, 0x17, 0x00, 0x02, 0x00, 0x17, 0x00, 0x01, 0x00, 0xfe, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0f, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x17, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE24[] = { 0x00, 0x2f, 0x00, 0x06, 0x00, 0x3e, 0x10, 0x62, 0x18, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x03, 0x00, 0xff, 0x18, 0x00, 0x02, 0x00, 0x18, 0x00, 0x01, 0x00, 0xf8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x16, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE25[] = { 0x00, 0x2f, 0x00, 0x0e, 0x00, 0x3e, 0x37, 0x19, 0x19, 0x00, 0x00, 0x00, 0x19, 0x19, 0x00, 0x03, 0x00, 0xff, 0x19, 0x00, 0x02, 0x00, 0x19, 0x00, 0x01, 0x00, 0xf8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x10, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE26[] = { 0x00, 0x2f, 0x00, 0x06, 0x00, 0x34, 0x28, 0x28, 0x1a, 0x00, 0x00, 0x00, 0x1a, 0x1a, 0x00, 0x03, 0x00, 0xff, 0x1a, 0x00, 0x02, 0x00, 0x1a, 0x00, 0x01, 0x00, 0xd0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE27[] = { 0x00, 0x2f, 0x00, 0x0f, 0x00, 0x1b, 0x16, 0x18, 0x1b, 0x00, 0x00, 0x00, 0x1b, 0x1b, 0x00, 0x03, 0x00, 0xff, 0x1b, 0x00, 0x02, 0x00, 0x1b, 0x00, 0x01, 0x00, 0x70, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0d, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE28[] = { 0x00, 0x2f, 0x00, 0x09, 0x00, 0x25, 0x10, 0x43, 0x1c, 0x00, 0x00, 0x00, 0x1c, 0x1c, 0x00, 0x03, 0x00, 0xff, 0x1c, 0x00, 0x02, 0x00, 0x1c, 0x00, 0x01, 0x00, 0x94, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE29[] = { 0x00, 0x2f, 0x00, 0x0a, 0x00, 0x20, 0x18, 0x56, 0x1d, 0x00, 0x00, 0x00, 0x1d, 0x1d, 0x00, 0x03, 0x00, 0xff, 0x1d, 0x00, 0x02, 0x00, 0x1d, 0x00, 0x01, 0x00, 0x80, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x17, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x10, 0x00, 0x02, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE30[] = { 0x00, 0x2f, 0x00, 0x07, 0x00, 0x3f, 0x1c, 0x27, 0x1e, 0x00, 0x00, 0x00, 0x1e, 0x1e, 0x00, 0x03, 0x00, 0xff, 0x1e, 0x00, 0x02, 0x00, 0x1e, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0x1e, 0x00, 0x04, 0x00, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x15, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE31[] = { 0x00, 0x2f, 0x00, 0x0d, 0x00, 0x32, 0x2e, 0x69, 0x1f, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x00, 0x03, 0x00, 0xff, 0x1f, 0x00, 0x02, 0x00, 0x1f, 0x00, 0x01, 0x00, 0xc8, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE32[] = { 0x00, 0x2f, 0x00, 0x07, 0x00, 0x40, 0x3b, 0x4b, 0x20, 0x00, 0x00, 0x00, 0x20, 0x20, 0x00, 0x03, 0x00, 0xff, 0x20, 0x00, 0x02, 0x00, 0x20, 0x00, 0x01, 0x00, 0xfe, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x05, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE33[] = { 0x00, 0x2f, 0x00, 0x0b, 0x00, 0x30, 0x10, 0x51, 0x21, 0x00, 0x00, 0x00, 0x21, 0x21, 0x00, 0x03, 0x00, 0xff, 0x21, 0x00, 0x02, 0x00, 0x21, 0x00, 0x01, 0x00, 0xc0, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE35[] = { 0x00, 0x2f, 0x00, 0x0f, 0x00, 0x1e, 0x18, 0x25, 0x23, 0x00, 0x00, 0x00, 0x23, 0x23, 0x00, 0x03, 0x00, 0xff, 0x23, 0x00, 0x02, 0x00, 0x23, 0x00, 0x01, 0x00, 0x78, 0x18, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x07, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x16, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0c, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE37[] = { 0x00, 0x2f, 0x00, 0x0f, 0x00, 0x3f, 0x3a, 0x1a, 0x25, 0x00, 0x00, 0x00, 0x25, 0x25, 0x00, 0x03, 0x00, 0xff, 0x25, 0x00, 0x02, 0x00, 0x25, 0x00, 0x01, 0x00, 0xfe, 0x40, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0d, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE38[] = { 0x00, 0x2f, 0x00, 0x0d, 0x00, 0x40, 0x32, 0x32, 0x26, 0x00, 0x00, 0x00, 0x26, 0x26, 0x00, 0x03, 0x00, 0xff, 0x26, 0x00, 0x02, 0x00, 0x26, 0x00, 0x01, 0x00, 0xf0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0b, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE39[] = { 0x00, 0x2f, 0x00, 0x0a, 0x00, 0x3c, 0x10, 0x4c, 0x27, 0x00, 0x00, 0x00, 0x27, 0x27, 0x00, 0x03, 0x00, 0xff, 0x27, 0x00, 0x02, 0x00, 0x27, 0x00, 0x01, 0x00, 0xf0, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x2e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x11, 0x00, 0x01, 0x00, 0x2e, 0x00, 0x0f, 0x00, 0x01, 0x00, 0xff, 0xff, }; const byte ROOM_TABLE47[] = { 0x00, 0x2f, 0x00, 0x06, 0x00, 0x28, 0x1e, 0x32, 0x2b, 0x00, 0x00, 0x00, 0x46, 0x2b, 0x00, 0x03, 0x00, 0xff, 0x2b, 0x00, 0x02, 0x00, 0x2b, 0x00, 0x01, 0x00, 0xf0, 0x00, 0xff, 0xff, 0xff, 0xff, 0x2b, 0x00, 0x04, 0x00, 0xff, 0xff, 0x2e, 0x00, 0x04, 0x00, 0x01, 0x00, 0xff, 0xff, 0x00, }; const byte *const ROOM_TABLE[] = { nullptr, ROOM_TABLE1, ROOM_TABLE2, ROOM_TABLE3, ROOM_TABLE4, ROOM_TABLE5, ROOM_TABLE6, ROOM_TABLE7, ROOM_TABLE8, ROOM_TABLE9, nullptr, ROOM_TABLE11, nullptr, ROOM_TABLE13, ROOM_TABLE14, ROOM_TABLE15, ROOM_TABLE16, ROOM_TABLE17, ROOM_TABLE18, nullptr, nullptr, ROOM_TABLE21, ROOM_TABLE22, ROOM_TABLE23, ROOM_TABLE24, ROOM_TABLE25, ROOM_TABLE26, ROOM_TABLE27, ROOM_TABLE28, ROOM_TABLE29, ROOM_TABLE30, ROOM_TABLE31, ROOM_TABLE32, ROOM_TABLE33, nullptr, ROOM_TABLE35, nullptr, ROOM_TABLE37, ROOM_TABLE38, ROOM_TABLE39, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, ROOM_TABLE47 }; const char *const ROOM_DESCR[] = { nullptr, "TBD ROOM_TABLE1", "TBD ROOM_TABLE2", "TBD ROOM_TABLE3", "TBD ROOM_TABLE4", "TBD ROOM_TABLE5", "TBD ROOM_TABLE6", "TBD ROOM_TABLE7", "TBD ROOM_TABLE8", "TBD ROOM_TABLE9", nullptr, "TBD ROOM_TABLE11", nullptr, "TBD ROOM_TABLE13", "TBD ROOM_TABLE14", "TBD ROOM_TABLE15", "TBD ROOM_TABLE16", "TBD ROOM_TABLE17", "TBD ROOM_TABLE18", nullptr, nullptr, "TBD ROOM_TABLE21", "TBD ROOM_TABLE22", "TBD ROOM_TABLE23", "TBD ROOM_TABLE24", "TBD ROOM_TABLE25", "TBD ROOM_TABLE26", "TBD ROOM_TABLE27", "TBD ROOM_TABLE28", "TBD ROOM_TABLE29", "TBD ROOM_TABLE30", "TBD ROOM_TABLE31", "TBD ROOM_TABLE32", "TBD ROOM_TABLE33", nullptr, "TBD ROOM_TABLE35", nullptr, "TBD ROOM_TABLE37", "TBD ROOM_TABLE38", "TBD ROOM_TABLE39", nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, "TBD ROOM_TABLE47" }; const int ROOM_NUMB = 48; const byte MMCHAR_0[] = { 0x02, 0x31, 0x00, 0x08, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_2[] = { 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x32, 0x33, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x33, 0x00, 0x00, 0x00, 0x33, 0x00, 0x02, 0x00, 0x33, 0x00, 0x0b, 0x00, 0x33, 0x00, 0x03, 0x00, 0x33, 0x00, 0x0c, 0x00, 0x33, 0x00, 0x04, 0x00, 0x33, 0x00, 0x0d, 0x00, 0x33, 0x00, 0x05, 0x00, 0x33, 0x00, 0x0e, 0x00, 0x33, 0x00, 0x06, 0x00, 0x33, 0x00, 0x0f, 0x00, 0x33, 0x00, 0x07, 0x00, 0x33, 0x00, 0x10, 0x00, 0x33, 0x00, 0x08, 0x00, 0x33, 0x00, 0x11, 0x00, 0x33, 0x00, 0x09, 0x00, 0x33, 0x00, 0x12, 0x00, 0x33, 0x00, 0x0a, 0x00, 0x33, 0x00, 0x13, 0x00, 0xff, 0xff, }; const byte MMCHAR_3[] = { 0x02, 0x31, 0x00, 0x03, 0x00, 0x35, 0x00, 0x37, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x4b, 0x37, 0x00, 0x01, 0x00, 0xff, 0x37, 0x00, 0x03, 0x00, 0x37, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_4[] = { 0x01, 0x31, 0x00, 0x0a, 0x00, 0x36, 0x00, 0x35, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x49, 0x35, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x35, 0x00, 0x00, 0x00, 0x35, 0x00, 0x03, 0x00, 0x35, 0x00, 0x0c, 0x00, 0x35, 0x00, 0x04, 0x00, 0x35, 0x00, 0x0d, 0x00, 0x35, 0x00, 0x05, 0x00, 0x35, 0x00, 0x0e, 0x00, 0x35, 0x00, 0x06, 0x00, 0x35, 0x00, 0x0f, 0x00, 0x35, 0x00, 0x07, 0x00, 0x35, 0x00, 0x10, 0x00, 0x35, 0x00, 0x08, 0x00, 0x35, 0x00, 0x11, 0x00, 0x35, 0x00, 0x09, 0x00, 0x35, 0x00, 0x12, 0x00, 0x35, 0x00, 0x0a, 0x00, 0x35, 0x00, 0x13, 0x00, 0x35, 0x00, 0x0b, 0x00, 0x35, 0x00, 0x14, 0x00, 0xff, 0xff, }; const byte MMCHAR_5[] = { 0x01, 0x31, 0x00, 0x08, 0x00, 0x37, 0x00, 0x34, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x48, 0x34, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x34, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x34, 0x00, 0x03, 0x00, 0x43, 0x00, 0x01, 0x00, 0x34, 0x00, 0x04, 0x00, 0x43, 0x00, 0x02, 0x00, 0x34, 0x00, 0x05, 0x00, 0x43, 0x00, 0x03, 0x00, 0x34, 0x00, 0x06, 0x00, 0x43, 0x00, 0x04, 0x00, 0x34, 0x00, 0x07, 0x00, 0x43, 0x00, 0x05, 0x00, 0x34, 0x00, 0x08, 0x00, 0x43, 0x00, 0x06, 0x00, 0x34, 0x00, 0x09, 0x00, 0x43, 0x00, 0x07, 0x00, 0x34, 0x00, 0x0a, 0x00, 0x43, 0x00, 0x08, 0x00, 0x34, 0x00, 0x0b, 0x00, 0x43, 0x00, 0x09, 0x00, 0x34, 0x00, 0x0c, 0x00, 0x43, 0x00, 0x0a, 0x00, 0x34, 0x00, 0x0d, 0x00, 0x43, 0x00, 0x0b, 0x00, 0x34, 0x00, 0x0e, 0x00, 0x43, 0x00, 0x0c, 0x00, 0x34, 0x00, 0x0f, 0x00, 0x43, 0x00, 0x0d, 0x00, 0x34, 0x00, 0x10, 0x00, 0xff, 0xff, }; const byte MMCHAR_6[] = { 0x02, 0x31, 0x00, 0x03, 0x00, 0x38, 0x00, 0x44, 0x00, 0x03, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x4e, 0x44, 0x00, 0x01, 0x00, 0xff, 0x44, 0x00, 0x02, 0x00, 0x44, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_7[] = { 0x02, 0x31, 0x00, 0x01, 0x00, 0x39, 0x00, 0x38, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x4c, 0x38, 0x00, 0x01, 0x00, 0xff, 0x38, 0x00, 0x03, 0x00, 0x38, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_8[] = { 0x03, 0xff, 0xff, 0xff, 0xff, 0x3a, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x4d, 0x3b, 0x00, 0x01, 0x00, 0xff, 0x3b, 0x00, 0x02, 0x00, 0x3b, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_9[] = { 0x03, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x59, 0x4a, 0x00, 0x01, 0x00, 0xff, 0x4a, 0x00, 0x02, 0x00, 0x4a, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_10[] = { 0x01, 0x31, 0x00, 0x0a, 0x00, 0x3c, 0x00, 0x36, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x4a, 0x36, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x36, 0x00, 0x00, 0x00, 0x36, 0x00, 0x03, 0x00, 0x36, 0x00, 0x13, 0x00, 0x36, 0x00, 0x04, 0x00, 0x36, 0x00, 0x14, 0x00, 0x36, 0x00, 0x05, 0x00, 0x36, 0x00, 0x15, 0x00, 0x36, 0x00, 0x06, 0x00, 0x36, 0x00, 0x16, 0x00, 0x36, 0x00, 0x07, 0x00, 0x36, 0x00, 0x17, 0x00, 0x36, 0x00, 0x08, 0x00, 0x36, 0x00, 0x18, 0x00, 0x36, 0x00, 0x09, 0x00, 0x36, 0x00, 0x19, 0x00, 0x36, 0x00, 0x0a, 0x00, 0x36, 0x00, 0x1a, 0x00, 0x36, 0x00, 0x0b, 0x00, 0x36, 0x00, 0x1b, 0x00, 0x36, 0x00, 0x0c, 0x00, 0x36, 0x00, 0x1c, 0x00, 0x36, 0x00, 0x0d, 0x00, 0x36, 0x00, 0x1d, 0x00, 0x36, 0x00, 0x0e, 0x00, 0x36, 0x00, 0x1e, 0x00, 0x36, 0x00, 0x0f, 0x00, 0x36, 0x00, 0x1f, 0x00, 0x36, 0x00, 0x10, 0x00, 0x36, 0x00, 0x20, 0x00, 0x36, 0x00, 0x11, 0x00, 0x36, 0x00, 0x21, 0x00, 0x36, 0x00, 0x12, 0x00, 0x36, 0x00, 0x22, 0x00, 0xff, 0xff, }; const byte MMCHAR_11[] = { 0x03, 0xff, 0xff, 0xff, 0xff, 0x3d, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x55, 0x45, 0x00, 0x01, 0x00, 0xff, 0x45, 0x00, 0x02, 0x00, 0x45, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_12[] = { 0x03, 0xff, 0xff, 0xff, 0xff, 0x3e, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x40, 0x00, 0x01, 0x00, 0xff, 0x40, 0x00, 0x02, 0x00, 0x40, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_13[] = { 0x00, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x46, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x56, 0x46, 0x00, 0x01, 0x00, 0xff, 0x46, 0x00, 0x03, 0x00, 0x46, 0x00, 0x00, 0x00, 0x46, 0x00, 0x04, 0x00, 0x46, 0x00, 0x0d, 0x00, 0x46, 0x00, 0x05, 0x00, 0x46, 0x00, 0x0e, 0x00, 0x46, 0x00, 0x06, 0x00, 0x46, 0x00, 0x0f, 0x00, 0x46, 0x00, 0x07, 0x00, 0x46, 0x00, 0x10, 0x00, 0x46, 0x00, 0x08, 0x00, 0x46, 0x00, 0x11, 0x00, 0x46, 0x00, 0x09, 0x00, 0x46, 0x00, 0x12, 0x00, 0x46, 0x00, 0x0a, 0x00, 0x46, 0x00, 0x13, 0x00, 0x46, 0x00, 0x0b, 0x00, 0x46, 0x00, 0x14, 0x00, 0x46, 0x00, 0x0c, 0x00, 0x46, 0x00, 0x15, 0x00, 0xff, 0xff, }; const byte MMCHAR_15[] = { 0x00, 0xff, 0xff, 0xff, 0xff, 0x41, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x57, 0x47, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x47, 0x00, 0x00, 0x00, 0x47, 0x00, 0x02, 0x00, 0x47, 0x00, 0x05, 0x00, 0x47, 0x00, 0x03, 0x00, 0x47, 0x00, 0x06, 0x00, 0x47, 0x00, 0x04, 0x00, 0x47, 0x00, 0x07, 0x00, 0xff, 0xff, }; const byte MMCHAR_16[] = { 0x03, 0xff, 0xff, 0xff, 0xff, 0x42, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x54, 0x41, 0x00, 0x01, 0x00, 0xff, 0x41, 0x00, 0x02, 0x00, 0x41, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_18[] = { 0x02, 0x31, 0x00, 0x07, 0x00, 0x44, 0x00, 0x3c, 0x00, 0x03, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x50, 0x3c, 0x00, 0x01, 0x00, 0xff, 0x3c, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_19[] = { 0x02, 0x31, 0x00, 0x07, 0x00, 0x45, 0x00, 0x3d, 0x00, 0x03, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x51, 0x3d, 0x00, 0x01, 0x00, 0xff, 0x3d, 0x00, 0x02, 0x00, 0x3d, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_20[] = { 0x02, 0x31, 0x00, 0x02, 0x00, 0x46, 0x00, 0x48, 0x00, 0x02, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x58, 0x48, 0x00, 0x01, 0x00, 0xff, 0x48, 0x00, 0x03, 0x00, 0x48, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_21[] = { 0x02, 0x31, 0x00, 0x07, 0x00, 0x47, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x52, 0x3e, 0x00, 0x01, 0x00, 0xff, 0x3e, 0x00, 0x02, 0x00, 0x3e, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_23[] = { 0x02, 0x31, 0x00, 0x08, 0x00, 0x49, 0x00, 0x3f, 0x00, 0x03, 0x00, 0x80, 0x00, 0xf7, 0x00, 0x53, 0x3f, 0x00, 0x01, 0x00, 0xff, 0x3f, 0x00, 0x02, 0x00, 0x3f, 0x00, 0x00, 0x00, 0xff, 0xff, }; const byte MMCHAR_24[] = { 0x02, 0x32, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x47, 0x32, 0x00, 0x02, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x32, 0x00, 0x01, 0x00, 0x32, 0x00, 0x03, 0x00, 0x32, 0x00, 0x0a, 0x00, 0x32, 0x00, 0x04, 0x00, 0x32, 0x00, 0x0b, 0x00, 0x32, 0x00, 0x05, 0x00, 0x32, 0x00, 0x0c, 0x00, 0x32, 0x00, 0x06, 0x00, 0x32, 0x00, 0x0d, 0x00, 0x32, 0x00, 0x07, 0x00, 0x32, 0x00, 0x0e, 0x00, 0x32, 0x00, 0x08, 0x00, 0x32, 0x00, 0x0f, 0x00, 0x32, 0x00, 0x09, 0x00, 0x32, 0x00, 0x10, 0x00, 0xff, 0xff }; const byte MMCHAR_25[] = { 0x02, 0x39, 0x00, 0x01, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x39, 0x00, 0x00, 0x00, 0x39, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF }; const byte MMCHAR_26[] = { 0x01, 0x3a, 0x00, 0x01, 0x00, 0x0a, 0x00, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x3a, 0x00, 0x02, 0x00, 0xff, 0x3a, 0x00, 0x03, 0x00, 0x3a, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x04, 0x00, 0x42, 0x00, 0x01, 0x00, 0x3a, 0x00, 0x05, 0x00, 0x42, 0x00, 0x02, 0x00, 0x3a, 0x00, 0x06, 0x00, 0x42, 0x00, 0x03, 0x00, 0x3a, 0x00, 0x07, 0x00, 0x42, 0x00, 0x04, 0x00, 0x3a, 0x00, 0x08, 0x00, 0x42, 0x00, 0x05, 0x00, 0x3a, 0x00, 0x09, 0x00, 0x42, 0x00, 0x06, 0x00, 0x3a, 0x00, 0x0a, 0x00, 0x42, 0x00, 0x07, 0x00, 0x3a, 0x00, 0x0b, 0x00, 0x42, 0x00, 0x08, 0x00, 0x3a, 0x00, 0x0c, 0x00, 0x42, 0x00, 0x09, 0x00, 0x3a, 0x00, 0x0d, 0x00, 0x42, 0x00, 0x0a, 0x00, 0x3a, 0x00, 0x0e, 0x00, 0x42, 0x00, 0x0b, 0x00, 0x3a, 0x00, 0x0f, 0x00, 0x42, 0x00, 0x0c, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x42, 0x00, 0x0d, 0x00, 0x3a, 0x00, 0x11, 0x00, 0x42, 0x00, 0x0e, 0x00, 0x3a, 0x00, 0x12, 0x00, 0x42, 0x00, 0x0f, 0x00, 0x3a, 0x00, 0x13, 0x00, 0x42, 0x00, 0x10, 0x00, 0x3a, 0x00, 0x14, 0x00, 0x42, 0x00, 0x11, 0x00, 0x3a, 0x00, 0x15, 0x00, 0xff, 0xff }; const byte MMCHAR_27[] = { 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x58, 0x49, 0x00, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x49, 0x00, 0x00, 0x00, 0x49, 0x00, 0x02, 0x00, 0x49, 0x00, 0x0a, 0x00, 0x49, 0x00, 0x03, 0x00, 0x49, 0x00, 0x0b, 0x00, 0x49, 0x00, 0x04, 0x00, 0x49, 0x00, 0x0c, 0x00, 0x49, 0x00, 0x05, 0x00, 0x49, 0x00, 0x0d, 0x00, 0x49, 0x00, 0x06, 0x00, 0x49, 0x00, 0x0e, 0x00, 0x49, 0x00, 0x07, 0x00, 0x49, 0x00, 0x0f, 0x00, 0x49, 0x00, 0x08, 0x00, 0x49, 0x00, 0x10, 0x00, 0x49, 0x00, 0x09, 0x00, 0x49, 0x00, 0x11, 0x00, 0xff, 0xff, }; // HACK: MMCHAR_0 has been used to replace the missing CHAR: 1, 14, 17 and 22 const byte *const CHARTBL_MM[] = { MMCHAR_0, MMCHAR_0, MMCHAR_2, MMCHAR_3, MMCHAR_4, MMCHAR_5, MMCHAR_6, MMCHAR_7, MMCHAR_8, MMCHAR_9, MMCHAR_10, MMCHAR_11, MMCHAR_12, MMCHAR_13, MMCHAR_0, MMCHAR_15, MMCHAR_16, MMCHAR_0, MMCHAR_18, MMCHAR_19, MMCHAR_20, MMCHAR_21, MMCHAR_0, MMCHAR_23, MMCHAR_24, MMCHAR_25, MMCHAR_26, MMCHAR_27 }; const int SIDEOFFR[] = { 4, 0, 7, 10, 3, 1, 2, 13, 0, 0, 0, 0 }; const int SIDEOFFL[] = { 11, 6, 1, 4, 10, 6, 1, 4, 0, 0, 0, 0 }; const int SIDEOFFU[] = { 1, 2, 0, 2, 2, 1, 1, 0, 0, 0, 0, 0 }; const int SIDEOFFD[] = { 2, 0, 1, 1, 0, 1, 1, 1, 2, 0, 0, 0 }; const byte CREDIT_DATA[] = { 0x1F, 0x00, 0x49, 0x00, 0x00, 0x00, 0xB7, 0x00, 0x49, 0x00, 0x01, 0x00, 0x79, 0x00, 0x6F, 0x00, 0x02, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x75, 0x00, 0x46, 0x00, 0x03, 0x00, 0x46, 0x00, 0x5E, 0x00, 0x04, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x72, 0x00, 0x3E, 0x00, 0x05, 0x00, 0x46, 0x00, 0x57, 0x00, 0x04, 0x00, 0x5C, 0x00, 0x6E, 0x00, 0x06, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x63, 0x00, 0x48, 0x00, 0x07, 0x00, 0x2A, 0x00, 0x65, 0x00, 0x08, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x7E, 0x00, 0x39, 0x00, 0x09, 0x00, 0x5C, 0x00, 0x57, 0x00, 0x06, 0x00, 0x45, 0x00, 0x6B, 0x00, 0x04, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x5F, 0x00, 0x46, 0x00, 0x0A, 0x00, 0x67, 0x00, 0x62, 0x00, 0x0B, 0x00, 0x47, 0x00, 0x76, 0x00, 0x0C, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x62, 0x00, 0x38, 0x00, 0x0D, 0x00, 0x47, 0x00, 0x55, 0x00, 0x0E, 0x00, 0x49, 0x00, 0x6A, 0x00, 0x0F, 0x00, 0xFF, 0xFF, 0xEA, 0x01, 0x18, 0x00, 0x22, 0x00, 0x10, 0x00, 0x17, 0x00, 0x3E, 0x00, 0x11, 0x00, 0x16, 0x00, 0x52, 0x00, 0x12, 0x00, 0xEE, 0x00, 0x7B, 0x00, 0x13, 0x00, 0xB5, 0x00, 0x93, 0x00, 0x0B, 0x00, 0xFF, 0xFF, 0xF4, 0x01, 0xFF, 0xFF, 0xFF, 0xFF }; const byte ICON_PALETTE[] = { 0x3F, 0x3F, 0x00, 0x00, 0x07, 0x16, 0x00, 0x0A, 0x1A, 0x00, 0x0D, 0x1F, 0x00, 0x11, 0x28, 0x00, 0x15, 0x30, 0x00, 0x19, 0x39, 0x00, 0x1B, 0x3F, 0x00, 0x2D, 0x3A }; const int RMOUSE[10][2] = { { 7, 36 }, { 38, 68 }, { 70, 99 }, { 102, 125 }, { 128, 152 }, { 155, 185 }, { 188, 216 }, { 219, 260 }, { 263, 293 }, { 295, 314 } }; const char *const TRAVDATA[] = { "GALACTIC PICTURES", "TERRAFORM", "WASHROOM", "MR. BIG", "ALEXIS' HOME", "JOHNNY FEDORA", "JUNKYARD IN", "TEX'S OFFICE", "MURDER SCENE", "PLAZA HOTEL", "RESTAURANT", "GIFT SHOP", "LOVE SCENE", "RICK LOGAN", "HUT", "SMUGGLERS BASE", "PYRAMID", "CASINO", "CAS LOBBY", "BAR", "DUCTWORK", "RESTROOM", "OFFICE", "SAFE", "ALLEY", "POWER PLANT", "PLANT OFFICE", "PLANT ROOM", "TEMPLE", "IN TEMPLE", "JANE MANSFIELD'S HOME", "AEROBICS ACADEMY", "DR. LAWRENCE BARKLEY", "COLONISTS CAMP", "IN SLUM", "REMOTE OUTPOST", "WALK", "CAVE", "PRISON", "ORACLE", "JOCQUES SPARROW", "MAC MALDEN", "CHANTAL VARGAS", "GUY CALLABERO", "ROCKWELL BACHE", "FERRIS COLLETTE", "NORA DESMOND ALEXANDER", "LOWELL PERCIVAL", "MICHELE BLOODWORTH", "BRADLEY ERICSON", "COOPER BRADBURY", nullptr }; const char *const _askTBL[] = { "NONE", "MARSHALL ALEXANDER", "TERRAFORM CORP.", "COLLIER STANTON", "ROCKWELL BACHE", "JOCQUES SPARROW", "NORA DESMOND ALEXANDER", "GALACTIC PICTURES", "LAWRENCE BARKLEY", "TMS", "MAC MALDEN", "STANTON EXPEDITION", "LOWELL PERCIVAL", "CHANTAL VARGAS", "RICK LOGAN", "ALEXIS ALEXANDER", "FERRIS COLLETT", "GUY CALLABERO", "ORACLE STONE", "THOMAS DANGERFIELD", "JANE MANSFIELD", "STACY CRAWFORD", "DICK CASTRO", "ROCKY BULLWINKEL", "DEACON HAWKE", "NATHAN BLOODWORTH", "MICHELLE BLOODWORTH", "BRADLEY ERICSON", "COOPER BRADBURY", "MARTIAN MEMORANDUM", "JOHNNY FEDORA", "RHONDA FOXWORTH", "ANGELO ANDRETTI", "TEX MURPHY", "ROBERT BLOODWORTH", "LARRRY HAMMOND", nullptr }; byte HELP[] = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; const byte DEATH_SCREENS[] = { 5, 5, 3, 3, 7, 4, 6, 2, 2, 2, 1, 5, 3, 5, 2, 8, 5, 3, 8, 5 }; const char *const DEATHMESSAGE[] = { "A VICIOUS THUG PULLS OUT HIS GUN AND AIR CONDITIONS YOUR BRAIN.", "BIG DICK COMES BACK AND ANNOUNCES YOUR TIME IS UP. ONE OF HIS BOYS PROCEEDS TO PART YOUR EYEBROWS.", "ALTHOUGH HIS FIRST SHOT MISSED, THE PUNK FINDS YOU AND TURNS YOU INTO A DOUGHNUT.", "THE CREEP SPOTS YOU. HE TURNS AND FIRES HIS WEAPON. IT BURNS A HOLE A BUZZARD CAN FLY THROUGH.", "OBVIOUSLY RICK LOGAN HAS A FEW TRICK UP HIS SLEEVE. A TREMENDOUS WEIGHT HITS YOUR HEAD. YOU MUMBLE; WATCH OUT FOR THAT TREE...", "SLOWLY SINKING IN THE SLIMY OOZE, YOU THINK OF SEVERAL JELLO WRESTLING MATCHES YOU'VE ATTENDED. BUT NO MORE...", "THE PATH SUDDENLY GIVES WAY AND YOU FEEL MANY STAKES TEAR THROUGH YOUR FLESH. HOW DO YOU LIKE YOUR STAKE", "THE SNAKE SINKS ITS FANGS INTO YOU LEG. THE POISON WORKS QUICKLY. THE SNAKE THEN SWALLOWS YOU WHOLE.", "YOU FADE AWAY, GLOWING LIKE A LIGHTBULB.", "YOU TOUCH THE BUBBLING RADIOACTIVE SELTZER. IT IMMEDIATELY CAUSES VITAL ORGANS TO ELONGATE AND EXPLODE. YOU DIE WITH AN ABSURD AND FOOLISH LOOK ON YOUR FACE.", "THE DOGS PRETTY HUNGRY. IT WON'T TAKE HIM LONG TO FINISH SO SIT BACK AND ENJOY IT.", "ROCKY DOESN'T LIKE BEING FOLLOWED. HE DECIDES TO BEAT YOU. WITHIN AND INCH OF YOUR LIFE. UNFORTUNATELY, HE MISJUDGED THE DISTANCE", "YOU STUMBLE INTO DEADLY LASER FIRE.", "THE OUTPOST AND YOUR BODY PARTS ARE BLOWN TO KINGDOM COME.", "YOU REACH THE TOP, BUT YOUR AIR SOON RUNS OUT LEAVING YOU BREATHLESS.", "YOU DIE IN THE FIERY EXPLOSION.", "YOU FALL HUNDREDS OF FEET TO YOUR DEATH.", "YOU WALK ONTO A PRESSURE SENSITIVE SECURITY PAD. A LASER ZEROS IN AND BLOWS A HOLE THE SIZE OF A SUBARU TIRE THROUGH YOU.", "DANGERFIELD'S EXPERIMENT BACKFIRES. IT RELEASES A DEMON FROM HIS SUBCONSCIOUS WHICH DESTROYS THE ENTIRE PLANET.", "ONCE DANGERFIELD GETS OUT OF HIS CHAMBER, HE PULLS OUT A WEAPON AND LETS YOU HAVE IT." }; const char *const SPEC7MESSAGE = { "THOMAS DANGERFIELD'S MAD EXPERIMENT OF ATTEMPTING TO HARNESS THE STONE'S POWER, ENDED HIS LIFE. DANGERFIELD WAS A DECENT HUMAN " \ "BEING ONCE, BUT WAS DRIVEN INSANE BY HIS QUEST FOR THE ULTIMATE POWER. ALEXIS AND I DECIDE THAT DEACON HAWKE IS THE ONLY " \ "LOGICAL CHOICE FOR THE STONE. WE ARRIVE AT THE TEMPLE WHERE SHE IS WAITING FOR US. SHE TURNS AND WHISPERS; 'YOU HAVE RETURNED " \ "THE STONE TO THE MISTRESS OF THE LIGHT. YOU HAVE SURELY SAVED THE WORLD FROM ANNIHILATION BUT YOU MUST CONTINUE TO BE DILIGENT. " \ "MANKIND MAY YET PROVE TO BE THE AUTHOR OF HIS OWN DEMISE. REVERENCE LIFE. PROTECT THE LIVING THINGS AND RECYCLE. AND NOW FOR " \ "THE SAFETY OF MANKIND, I MUST TAKE THE STONE. PERHAPS SOMEDAY, WHEN THE HUMAN RACE IS READY, IT WILL BE RETURNED. UNTIL THEN "\ "FAREWELL...'" }; const byte _byte1EEB5[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1 }; const int PICTURERANGE[][2] = { // { min X, max X}, {min Y, max Y} { 20, 30 }, { 82, 87 }, { 20, 30 }, { 105, 110 }, { 0, 8 }, { 92, 100 }, { 42, 46 }, { 92, 100 }, { 9, 41 }, { 88, 104 }, { 9, 41 }, { 117, 133 }, { -1, -1 } }; } // End of namespace Martian } // End of namespace Access