/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, 0xwhose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, 0xor (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, 0xwrite to the Free Software * Foundation, 0xInc., 0x51 Franklin Street, 0xFifth Floor, 0xBoston, 0xMA 02110-1301, 0xUSA. * */ #include "access/resources.h" #include "access/access.h" namespace Access { const byte INITIAL_PALETTE[18 * 3] = { 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xe0, 0xe0, 0xe0, 0xd0, 0xd0, 0xd0, 0xc0, 0xc0, 0xc0, 0xb0, 0xb0, 0xb0, 0xa0, 0xa0, 0xa0, 0x90, 0x90, 0x90, 0x80, 0x80, 0x80, 0x70, 0x70, 0x70, 0x60, 0x60, 0x60, 0x50, 0x50, 0x50, 0x40, 0x40, 0x40, 0x30, 0x30, 0x30, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00 }; } // End of namespace Access