/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "common/endian.h" #include "common/rect.h" #include "common/textconsole.h" #include "common/system.h" #include "graphics/palette.h" #include "access/screen.h" #include "access/resources.h" namespace Access { Screen::Screen(AccessEngine *vm) : _vm(vm) { create(320, 200, Graphics::PixelFormat::createFormatCLUT8()); Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0); _vesaCurrentWin = 0; _currentPanel = 0; _hideFlag = true; _loadPalFlag = false; _leftSkip = _rightSkip = 0; _topSkip = _bottomSkip = 0; _clipWidth = _clipHeight = 0; _scrollFlag = false; } void Screen::setDisplayScan() { warning("TODO: setDisplayScan"); } void Screen::setPanel(int num) { assert(num < 4); _currentPanel = num; _msVirtualOffset = _virtualOffsetsTable[num]; } void Screen::updateScreen() { g_system->updateScreen(); } void Screen::setInitialPalettte() { Common::copy(&INITIAL_PALETTE[0], &INITIAL_PALETTE[18 * 3], _rawPalette); Common::fill(&_rawPalette[18 * 3], &_rawPalette[PALETTE_SIZE], 0); g_system->getPaletteManager()->setPalette(INITIAL_PALETTE, 0, 18); } void Screen::loadPalette(Common::SeekableReadStream *stream) { stream->read(&_rawPalette[0], PALETTE_SIZE); setPalette(); _loadPalFlag = true; } void Screen::setPalette() { g_system->getPaletteManager()->setPalette(&_rawPalette[0], 0, PALETTE_COUNT); } void Screen::updatePalette() { g_system->getPaletteManager()->setPalette(&_tempPalette[0], 0, PALETTE_COUNT); updateScreen(); } void Screen::forceFadeOut() { const int FADE_AMOUNT = 2; bool repeatFlag; byte *srcP; int count; do { repeatFlag = false; for (srcP = &_tempPalette[0], count = 0; count < PALETTE_COUNT; ++count, ++srcP) { int v = *srcP; if (v) { repeatFlag = true; *srcP = MAX(*srcP - FADE_AMOUNT, 0); } } updatePalette(); g_system->delayMillis(10); } while (repeatFlag); } void Screen::forceFadeIn() { Common::fill(&_tempPalette[0], &_tempPalette[PALETTE_SIZE], 0); const int FADE_AMOUNT = 2; bool repeatFlag; do { repeatFlag = false; const byte *srcP = &_rawPalette[0]; byte *destP = &_tempPalette[0]; for (int idx = 0; idx < PALETTE_SIZE; ++idx, ++srcP, ++destP) { if (*destP != *srcP) { repeatFlag = true; *destP = MAX((int)*destP + FADE_AMOUNT, (int)*srcP); } } updatePalette(); g_system->delayMillis(10); } while (repeatFlag); } void Screen::copyBuffer(const byte *data) { byte *destP = (byte *)getPixels(); Common::copy(data, data + (h * w), destP); g_system->copyRectToScreen(destP, w, 0, 0, w, h); } void Screen::plotImage(const byte *pData, int idx, const Common::Point &pt) { const byte *sizeP = pData + READ_LE_UINT16(pData + idx * 4); int w = READ_LE_UINT16(sizeP); int h = READ_LE_UINT16(sizeP + 2); Common::Rect r(pt.x, pt.y, pt.x + w, pt.y + h); if (!clip(r)) { _lastBounds = r; //plotf(); } } bool Screen::clip(Common::Rect &r) { int skip; _leftSkip = _rightSkip = 0; _topSkip = _bottomSkip = 0; if (r.left > _clipWidth) { skip = -r.left; r.setWidth(r.width() - skip); _leftSkip = skip; r.moveTo(0, r.top); } else if (r.left >= 0) return true; int right = r.right - 1; if (right < 0) return true; else if (right > _clipWidth) { skip = right - _clipWidth; r.setWidth(r.width() - skip); _rightSkip = skip; } if (r.top > _clipHeight) { skip = -r.top; r.setHeight(r.height() - skip); _topSkip = skip; r.moveTo(r.left, 0); } else if (r.top >= 0) return true; int bottom = r.bottom - 1; if (bottom < 0) return true; else if (bottom > _clipHeight) { skip = bottom - _clipHeight; _bottomSkip = skip; r.setHeight(r.height() - skip); } return false; } void Screen::checkScroll() { // TODO } void Screen::copyBF1BF2() { // TODO } void Screen::copyBF2Vid() { // TODO } void Screen::plotList() { // TODO } void Screen::copyBlocks() { // TODO } void Screen::copyRects() { // TODO } void Screen::setBufferScan() { // TODO } } // End of namespace Access