/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ADL_ADL_V2_H #define ADL_ADL_V2_H #include "adl/adl.h" // Note: this version of ADL redraws only when necessary, but // this is not currently implemented. #define IDI_CUR_ROOM 0xfc #define IDI_VOID_ROOM 0xfd namespace Common{ class RandomSource; } namespace Adl { class AdlEngine_v2 : public AdlEngine { public: virtual ~AdlEngine_v2(); protected: AdlEngine_v2(OSystem *syst, const AdlGameDescription *gd); // AdlEngine virtual void setupOpcodeTables(); bool matchesCurrentPic(byte pic) const; byte roomArg(byte room) const; void advanceClock(); void checkTextOverflow(char c); void printString(const Common::String &str); int o2_isFirstTime(ScriptEnv &e); int o2_isRandomGT(ScriptEnv &e); int o2_isNounNotInRoom(ScriptEnv &e); int o2_isCarryingSomething(ScriptEnv &e); int o2_moveItem(ScriptEnv &e); int o2_moveAllItems(ScriptEnv &e); int o2_placeItem(ScriptEnv &e); int o2_tellTime(ScriptEnv &e); int o2_setRoomFromVar(ScriptEnv &e); int o2_initDisk(ScriptEnv &e); struct { Common::String time; } _strings_v2; uint _linesPrinted; private: Common::RandomSource *_random; }; } // End of namespace Adl #endif