/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/random.h" #include "common/error.h" #include "adl/adl_v3.h" #include "adl/display.h" #include "adl/graphics.h" namespace Adl { AdlEngine_v3::AdlEngine_v3(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd), _curDisk(1) { } Common::String AdlEngine_v3::loadMessage(uint idx) const { Common::String str = AdlEngine_v2::loadMessage(idx); for (uint i = 0; i < str.size(); ++i) { const char *xorStr = "AVISDURGAN"; str.setChar(str[i] ^ xorStr[i % strlen(xorStr)], i); } return str; } Common::String AdlEngine_v3::getItemDescription(const Item &item) const { return _itemDesc[item.id - 1]; } typedef Common::Functor1Mem OpcodeV3; #define SetOpcodeTable(x) table = &x; #define Opcode(x) table->push_back(new OpcodeV3(this, &AdlEngine_v3::x)) #define OpcodeUnImpl() table->push_back(new OpcodeV3(this, 0)) void AdlEngine_v3::setupOpcodeTables() { Common::Array *table = 0; SetOpcodeTable(_condOpcodes); // 0x00 OpcodeUnImpl(); Opcode(o2_isFirstTime); Opcode(o2_isRandomGT); Opcode(o3_isItemInRoom); // 0x04 Opcode(o3_isNounNotInRoom); Opcode(o1_isMovesGT); Opcode(o1_isVarEQ); Opcode(o2_isCarryingSomething); // 0x08 Opcode(o3_isVarGT); Opcode(o1_isCurPicEQ); Opcode(o3_skipOneCommand); SetOpcodeTable(_actOpcodes); // 0x00 OpcodeUnImpl(); Opcode(o1_varAdd); Opcode(o1_varSub); Opcode(o1_varSet); // 0x04 Opcode(o1_listInv); Opcode(o2_moveItem); Opcode(o1_setRoom); Opcode(o1_setCurPic); // 0x08 Opcode(o1_setPic); Opcode(o1_printMsg); Opcode(o1_setLight); Opcode(o1_setDark); // 0x0c Opcode(o2_moveAllItems); Opcode(o1_quit); OpcodeUnImpl(); Opcode(o2_save); // 0x10 Opcode(o2_restore); Opcode(o1_restart); Opcode(o2_placeItem); Opcode(o1_setItemPic); // 0x14 Opcode(o1_resetPic); Opcode(o1_goDirection); Opcode(o1_goDirection); Opcode(o1_goDirection); // 0x18 Opcode(o1_goDirection); Opcode(o1_goDirection); Opcode(o1_goDirection); Opcode(o1_takeItem); // 0x1c Opcode(o1_dropItem); Opcode(o1_setRoomPic); Opcode(o2_tellTime); Opcode(o2_setRoomFromVar); // 0x20 Opcode(o2_initDisk); } int AdlEngine_v3::o3_isVarGT(ScriptEnv &e) { OP_DEBUG_2("\t&& VARS[%d] > %d", e.arg(1), e.arg(2)); if (getVar(e.arg(1)) > e.arg(2)) return 2; return -1; } int AdlEngine_v3::o3_skipOneCommand(ScriptEnv &e) { OP_DEBUG_0("\t&& SKIP_ONE_COMMAND()"); _skipOneCommand = true; setVar(2, 0); return -1; } int AdlEngine_v3::o3_isItemInRoom(ScriptEnv &e) { OP_DEBUG_2("\t&& GET_ITEM_ROOM(%s) == %s", itemStr(e.arg(1)).c_str(), itemRoomStr(e.arg(2)).c_str()); const Item &item = getItem(e.arg(1)); if (e.arg(2) != IDI_ANY && item.isLineArt != _curDisk) return -1; if (item.room == roomArg(e.arg(2))) return 2; return -1; } int AdlEngine_v3::o3_isNounNotInRoom(ScriptEnv &e) { OP_DEBUG_1("\t&& NO_SUCH_ITEMS_IN_ROOM(%s)", itemRoomStr(e.arg(1)).c_str()); Common::List::const_iterator item; setVar(24, 0); for (item = _state.items.begin(); item != _state.items.end(); ++item) if (item->noun == e.getNoun()) { setVar(24, 1); if (item->room == roomArg(e.arg(1))) return -1; } return 1; } } // End of namespace Adl