/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/ptr.h" #include "common/file.h" #include "common/debug.h" #ifndef ADL_DISK_H #define ADL_DISK_H namespace Common { class SeekableReadStream; class String; } namespace Adl { // Used for disk image detection int32 computeMD5(const Common::FSNode &node, Common::String &md5, uint32 md5Bytes); class DataBlock { public: virtual ~DataBlock() { } virtual Common::SeekableReadStream *createReadStream() const = 0; }; typedef Common::SharedPtr DataBlockPtr; typedef Common::ScopedPtr StreamPtr; class Files { public: virtual ~Files() { } virtual const DataBlockPtr getDataBlock(const Common::String &filename, uint offset = 0) const = 0; virtual Common::SeekableReadStream *createReadStream(const Common::String &filename, uint offset = 0) const = 0; protected: class DataBlock : public Adl::DataBlock { public: DataBlock(const Files *files, const Common::String &filename, uint offset) : _files(files), _filename(filename), _offset(offset) { } Common::SeekableReadStream *createReadStream() const override { return _files->createReadStream(_filename, _offset); } private: const Common::String _filename; uint _offset; const Files *_files; }; }; class DiskImage { public: DiskImage() : _stream(nullptr), _tracks(0), _sectorsPerTrack(0), _bytesPerSector(0), _sectorLimit(0), _firstSector(0) { } ~DiskImage() { delete _stream; } bool open(const Common::String &filename); const DataBlockPtr getDataBlock(uint track, uint sector, uint offset = 0, uint size = 0) const; Common::SeekableReadStream *createReadStream(uint track, uint sector, uint offset = 0, uint size = 0, uint sectorsUsed = 0) const; void setSectorLimit(uint sectorLimit) { _sectorLimit = sectorLimit; } // Maximum number of sectors to read per track before stepping uint getBytesPerSector() const { return _bytesPerSector; } uint getSectorsPerTrack() const { return _sectorsPerTrack; } uint getTracks() const { return _tracks; } protected: class DataBlock : public Adl::DataBlock { public: DataBlock(const DiskImage *disk, uint track, uint sector, uint offset, uint size, uint sectorLimit) : _track(track), _sector(sector), _offset(offset), _size(size), _sectorLimit(sectorLimit), _disk(disk) { } Common::SeekableReadStream *createReadStream() const override { return _disk->createReadStream(_track, _sector, _offset, _size, _sectorLimit); } private: uint _track, _sector, _offset, _size; uint _sectorLimit; const DiskImage *_disk; }; Common::SeekableReadStream *_stream; uint _tracks, _sectorsPerTrack, _bytesPerSector, _firstSector; uint _sectorLimit; }; // Data in plain files class Files_Plain : public Files { public: const DataBlockPtr getDataBlock(const Common::String &filename, uint offset = 0) const override; Common::SeekableReadStream *createReadStream(const Common::String &filename, uint offset = 0) const override; }; // Data in files contained in Apple DOS 3.3 disk image class Files_AppleDOS : public Files { public: Files_AppleDOS(); ~Files_AppleDOS(); bool open(const Common::String &filename, uint trackVTOC = 17); const DataBlockPtr getDataBlock(const Common::String &filename, uint offset = 0) const override; Common::SeekableReadStream *createReadStream(const Common::String &filename, uint offset = 0) const override; private: enum FileType { kFileTypeText = 0, kFileTypeAppleSoft = 2, kFileTypeBinary = 4 }; enum { kSectorSize = 256, kFilenameLen = 30 }; struct TrackSector { byte track; byte sector; }; struct TOCEntry { byte type; uint16 totalSectors; Common::Array sectors; }; void readVTOC(uint trackVTOC); void readSectorList(TrackSector start, Common::Array &list); Common::SeekableReadStream *createReadStreamText(const TOCEntry &entry) const; Common::SeekableReadStream *createReadStreamBinary(const TOCEntry &entry) const; DiskImage *_disk; Common::HashMap _toc; }; // On the Apple II, sector headers contain a disk volume number. This number // is used by ADL multi-disk games. The PC port has the disk volume number // as the first data byte of every sector that contains game data. We need // to skip this number as we read in the data. Additionally, the data is now // prefixed with an uint16 containing the data size. class DataBlock_PC : public DataBlock { public: DataBlock_PC(DiskImage *disk, byte track, byte sector, uint16 offset = 0) : _disk(disk), _track(track), _sector(sector), _offset(offset) { } virtual ~DataBlock_PC() { } Common::SeekableReadStream *createReadStream() const override; private: void read(Common::SeekableReadStream &stream, byte *const dataPtr, const uint32 size) const; DiskImage *_disk; byte _track, _sector; uint16 _offset; }; } // End of namespace Adl #endif