/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/debug.h" #include "common/rect.h" #include "common/str.h" #include "common/system.h" #include "adl/display.h" namespace Adl { Display::~Display() { delete[] _textBuf; } void Display::createTextBuffer(uint textWidth, uint textHeight) { _textWidth = textWidth; _textHeight = textHeight; _textBuf = new byte[textWidth * textHeight]; memset(_textBuf, (byte)asciiToNative(' '), textWidth * textHeight); } void Display::setMode(Display::Mode mode) { _mode = mode; if (_mode == Display::kModeText || _mode == Display::kModeMixed) renderText(); if (_mode == Display::kModeGraphics || _mode == Display::kModeMixed) renderGraphics(); } void Display::home() { memset(_textBuf, (byte)asciiToNative(' '), _textWidth * _textHeight); _cursorPos = 0; } void Display::moveCursorForward() { ++_cursorPos; if (_cursorPos >= _textWidth * _textHeight) scrollUp(); } void Display::moveCursorBackward() { if (_cursorPos > 0) --_cursorPos; } void Display::moveCursorTo(const Common::Point &pos) { _cursorPos = pos.y * _textWidth + pos.x; if (_cursorPos >= _textWidth * _textHeight) error("Cursor position (%i, %i) out of bounds", pos.x, pos.y); } void Display::printString(const Common::String &str) { Common::String::const_iterator c; for (c = str.begin(); c != str.end(); ++c) printChar(*c); renderText(); } void Display::printAsciiString(const Common::String &str) { Common::String::const_iterator c; for (c = str.begin(); c != str.end(); ++c) printChar(asciiToNative(*c)); renderText(); } void Display::setCharAtCursor(byte c) { _textBuf[_cursorPos] = c; } void Display::scrollUp() { memmove(_textBuf, _textBuf + _textWidth, (_textHeight - 1) * _textWidth); memset(_textBuf + (_textHeight - 1) * _textWidth, asciiToNative(' '), _textWidth); if (_cursorPos >= _textWidth) _cursorPos -= _textWidth; } } // End of namespace Adl