/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef ADL_GRAPHICS_H #define ADL_GRAPHICS_H #include "common/rect.h" namespace Common { class SeekableReadStream; } namespace Adl { class Display; // Used in hires1 class GraphicsMan { public: GraphicsMan(Display &display) : _bounds(280, 160), _display(display) { } virtual ~GraphicsMan() { } // Applesoft BASIC HLINE void drawLine(const Common::Point &p1, const Common::Point &p2, byte color) const; // Applesoft BASIC DRAW void drawShape(Common::ReadStream &shape, Common::Point &pos, byte rotation = 0, byte scaling = 1, byte color = 0x7f) const; virtual void drawPic(Common::SeekableReadStream &pic, const Common::Point &pos); void clearScreen() const; void putPixel(const Common::Point &p, byte color) const; void setBounds(const Common::Rect &r) { _bounds = r; } protected: Display &_display; Common::Rect _bounds; private: void drawShapePixel(Common::Point &p, byte color, byte bits, byte quadrant) const; virtual byte getClearColor() const { return 0x00; } }; // Used in hires0 and hires2-hires4 class GraphicsMan_v2 : public GraphicsMan { public: GraphicsMan_v2(Display &display) : GraphicsMan(display), _color(0) { } void drawPic(Common::SeekableReadStream &pic, const Common::Point &pos); protected: bool canFillAt(const Common::Point &p, const bool stopBit = false); void fillRow(Common::Point p, const byte pattern, const bool stopBit = false); private: void drawCorners(Common::SeekableReadStream &pic, bool yFirst); void drawRelativeLines(Common::SeekableReadStream &pic); void drawAbsoluteLines(Common::SeekableReadStream &pic); virtual void fillRowLeft(Common::Point p, const byte pattern, const bool stopBit); virtual void fillAt(Common::Point p, const byte pattern); void fill(Common::SeekableReadStream &pic); byte getClearColor() const { return 0xff; } byte _color; Common::Point _offset; }; // Used in hires5, hires6 and gelfling (possibly others as well) class GraphicsMan_v3 : public GraphicsMan_v2 { public: GraphicsMan_v3(Display &display) : GraphicsMan_v2(display) { } private: void fillRowLeft(Common::Point p, const byte pattern, const bool stopBit); void fillAt(Common::Point p, const byte pattern); }; } // End of namespace Adl #endif