/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/system.h" #include "common/debug.h" #include "common/error.h" #include "common/file.h" #include "common/stream.h" #include "adl/hires4.h" #include "adl/detection.h" #include "adl/display.h" #include "adl/graphics.h" #include "adl/disk.h" namespace Adl { HiRes4Engine::~HiRes4Engine() { delete _boot; } void HiRes4Engine::init() { _graphics = new Graphics_v2(*_display); _boot = new DiskImage(); if (!_boot->open(getDiskImageName(0))) error("Failed to open disk image '%s'", getDiskImageName(0)); insertDisk(1); loadCommonData(); StreamPtr stream(createReadStream(_boot, 0x06, 0x2)); _strings.verbError = readStringAt(*stream, 0x4f); _strings.nounError = readStringAt(*stream, 0x83); _strings.enterCommand = readStringAt(*stream, 0xa6); _messageIds.cantGoThere = IDI_HR4_MSG_CANT_GO_THERE; _messageIds.dontUnderstand = IDI_HR4_MSG_DONT_UNDERSTAND; _messageIds.itemDoesntMove = IDI_HR4_MSG_ITEM_DOESNT_MOVE; _messageIds.itemNotHere = IDI_HR4_MSG_ITEM_NOT_HERE; _messageIds.thanksForPlaying = IDI_HR4_MSG_THANKS_FOR_PLAYING; stream.reset(createReadStream(_boot, 0x06, 0xd, 0x12, 2)); loadItemDescriptions(*stream, IDI_HR4_NUM_ITEM_DESCS); stream.reset(createReadStream(_boot, 0x08, 0xe, 0xa5, 5)); readCommands(*stream, _roomCommands); stream.reset(createReadStream(_boot, 0x0a, 0x9, 0x00, 3)); readCommands(*stream, _globalCommands); stream.reset(createReadStream(_boot, 0x05, 0x4, 0x00, 3)); loadWords(*stream, _verbs, _priVerbs); stream.reset(createReadStream(_boot, 0x03, 0xb, 0x00, 6)); loadWords(*stream, _nouns, _priNouns); } void HiRes4Engine::loadRoom(byte roomNr) { if (roomNr >= 59 && roomNr < 113) { insertDisk(2); rebindDisk(); } else { insertDisk(1); rebindDisk(); } if (roomNr == 121) { // Room 121 is not present in the Atari version. This causes // problems when we're dumping scripts with the debugger, so // we intercept this room load here. // FIXME: Find out if the Apple II version does have this room // FIXME: Implement more generic handling of invalid rooms? debug("Warning: attempt to load non-existent room 121"); _roomData.description.clear(); _roomData.pictures.clear(); _roomData.commands.clear(); return; } AdlEngine_v3::loadRoom(roomNr); } Common::String HiRes4Engine::formatVerbError(const Common::String &verb) const { Common::String err = _strings.verbError; for (uint i = 0; i < verb.size(); ++i) err.setChar(verb[i], i + 8); return err; } Common::String HiRes4Engine::formatNounError(const Common::String &verb, const Common::String &noun) const { Common::String err = _strings.nounError; for (uint i = 0; i < verb.size(); ++i) err.setChar(verb[i], i + 8); for (uint i = 0; i < noun.size(); ++i) err.setChar(noun[i], i + 19); return err; } void HiRes4Engine::insertDisk(byte diskNr) { if (_curDisk == diskNr) return; _curDisk = diskNr; delete _disk; _disk = new DiskImage(); if (!_disk->open(getDiskImageName(diskNr))) error("Failed to open disk image '%s'", getDiskImageName(diskNr)); } void HiRes4Engine::rebindDisk() { // As room.data is bound to the DiskImage, we need to rebind them here // We cannot simply reload the rooms as that would reset their state // FIXME: Remove DataBlockPtr-DiskImage coupling? StreamPtr stream(createReadStream(_boot, 0x03, 0x1, 0x0e, 9)); for (uint i = 0; i < IDI_HR4_NUM_ROOMS; ++i) { stream->skip(7); _state.rooms[i].data = readDataBlockPtr(*stream); stream->skip(3); } // Rebind data that is on both side B and C loadCommonData(); } void HiRes4Engine::loadCommonData() { _messages.clear(); StreamPtr stream(createReadStream(_boot, 0x0a, 0x4, 0x00, 3)); loadMessages(*stream, IDI_HR4_NUM_MESSAGES); _pictures.clear(); stream.reset(createReadStream(_boot, 0x05, 0xe, 0x80)); loadPictures(*stream); _itemPics.clear(); stream.reset(createReadStream(_boot, 0x09, 0xe, 0x05)); loadItemPictures(*stream, IDI_HR4_NUM_ITEM_PICS); } void HiRes4Engine::initGameState() { _state.vars.resize(IDI_HR4_NUM_VARS); StreamPtr stream(createReadStream(_boot, 0x03, 0x1, 0x0e, 9)); loadRooms(*stream, IDI_HR4_NUM_ROOMS); stream.reset(createReadStream(_boot, 0x02, 0xc, 0x00, 12)); loadItems(*stream); // FIXME _display->moveCursorTo(Common::Point(0, 23)); } Common::SeekableReadStream *HiRes4Engine::createReadStream(DiskImage *disk, byte track, byte sector, byte offset, byte size) const { adjustDataBlockPtr(track, sector, offset, size); return disk->createReadStream(track, sector, offset, size); } void HiRes4Engine_Atari::adjustDataBlockPtr(byte &track, byte §or, byte &offset, byte &size) const { // Convert the Apple II disk offsets in the game, to Atari disk offsets uint sectorIndex = (track * 16 + sector + 1) << 1; // Atari uses 128 bytes per sector vs. 256 on the Apple II // Note that size indicates *additional* sectors to read after reading one sector size *= 2; if (offset >= 128) { // Offset in the second half of an Apple II sector, skip one sector and adjust offset ++sectorIndex; offset -= 128; } else { // Offset in the first half of an Apple II sector, we need to read one additional sector ++size; } // Compute track/sector for Atari's 18 sectors per track (sectorIndex is 1-based) track = (sectorIndex - 1) / 18; sector = (sectorIndex - 1) % 18; } const char *HiRes4Engine_Atari::getDiskImageName(byte index) const { static const char *const disks[] = { "ULYS1A.XFD", "ULYS1B.XFD", "ULYS2C.XFD" }; return disks[index]; } Engine *HiRes4Engine_create(OSystem *syst, const AdlGameDescription *gd) { switch (gd->desc.platform) { case Common::kPlatformAtariST: return new HiRes4Engine_Atari(syst, gd); default: error("Unsupported platform"); } } } // End of namespace Adl