/* ScummVM - Scumm Interpreter * Copyright (C) 2006 The ScummVM project * * Copyright (C) 1999-2002 Sarien Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "agi/agi.h" #include "agi/graphics.h" #include "agi/sprite.h" #include "agi/text.h" #include "agi/keyboard.h" #include "agi/opcodes.h" #include "agi/console.h" #include "common/debugger.cpp" namespace Agi { struct agi_debug debug_; Console::Console(AgiEngine *vm) : Common::Debugger() { _vm = vm; DCmd_Register("debug", &Console::Cmd_Debug); DCmd_Register("cont", &Console::Cmd_Cont); DCmd_Register("exit", &Console::Cmd_Exit); DCmd_Register("quit", &Console::Cmd_Exit); DCmd_Register("help", &Console::Cmd_Help); DCmd_Register("agiver", &Console::Cmd_Agiver); DCmd_Register("crc", &Console::Cmd_Crc); DCmd_Register("flags", &Console::Cmd_Flags); DCmd_Register("logic0", &Console::Cmd_Logic0); DCmd_Register("objs", &Console::Cmd_Objs); DCmd_Register("runopcode", &Console::Cmd_RunOpcode); DCmd_Register("opcode", &Console::Cmd_Opcode); DCmd_Register("step", &Console::Cmd_Step); DCmd_Register("trigger", &Console::Cmd_Trigger); DCmd_Register("vars", &Console::Cmd_Vars); DCmd_Register("setvar", &Console::Cmd_SetVar); DCmd_Register("setflag", &Console::Cmd_SetFlag); DCmd_Register("setobj", &Console::Cmd_SetObj); } Console::~Console() { } void Console::preEnter() { } void Console::postEnter() { } bool Console::Cmd_Exit(int argc, const char **argv) { _detach_now = true; return false; } bool Console::Cmd_Help(int argc, const char **argv) { // console normally has 39 line width // wrap around nicely int width = 0, size, i; DebugPrintf("Commands are:\n"); for (i = 0 ; i < _dcmd_count ; i++) { size = strlen(_dcmds[i].name) + 1; if ((width + size) >= 39) { DebugPrintf("\n"); width = size; } else width += size; DebugPrintf("%s ", _dcmds[i].name); } DebugPrintf("\n"); return true; } bool Console::Cmd_SetVar(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar "); return false; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); setvar(p1, p2); return true; } bool Console::Cmd_SetFlag(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar "); return false; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); setflag(p1, !!p2); return true; } bool Console::Cmd_SetObj(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar "); return false; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); object_set_location(p1, p2); return true; } bool Console::Cmd_RunOpcode(int argc, const char **argv) { for (int i = 0; logic_names_cmd[i].name; i++) { if (!strcmp(argv[1], logic_names_cmd[i].name)) { uint8 p[16]; if ((argc - 2)!= logic_names_cmd[i].num_args) { DebugPrintf("AGI command wants %d arguments\n", logic_names_cmd[i].num_args); return 0; } p[0] = argv[2] ? (char)strtoul(argv[2], NULL, 0) : 0; p[1] = argv[3] ? (char)strtoul(argv[3], NULL, 0) : 0; p[2] = argv[4] ? (char)strtoul(argv[4], NULL, 0) : 0; p[3] = argv[5] ? (char)strtoul(argv[5], NULL, 0) : 0; p[4] = argv[6] ? (char)strtoul(argv[6], NULL, 0) : 0; debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", logic_names_cmd[i].name, argv[1], argv[2], argv[3]); execute_agi_command(i, p); return true; } } return false; } bool Console::Cmd_Crc(int argc, const char **argv) { char name[80]; DebugPrintf("0x%05x\n", game.crc); if (match_crc(game.crc, name, 80)) DebugPrintf("%s\n", name); else DebugPrintf("Unknown game\n"); return true; } bool Console::Cmd_Agiver(int argc, const char **argv) { int ver, maj, min; ver = agi_get_release(); maj = (ver >> 12) & 0xf; min = ver & 0xfff; DebugPrintf(maj <= 2 ? "%x.%03x\n" : "%x.002.%03x\n", maj, min); return true; } bool Console::Cmd_Flags(int argc, const char **argv) { int i, j; DebugPrintf(" "); for (j = 0; j < 10; j++) DebugPrintf("%d ", j); DebugPrintf("\n"); for (i = 0; i < 255;) { DebugPrintf("%3d ", i); for (j = 0; j < 10; j++, i++) { DebugPrintf("%c ", getflag(i) ? 'T' : 'F'); } report("\n"); } return true; } bool Console::Cmd_Vars(int argc, const char **argv) { int i, j; for (i = 0; i < 255;) { for (j = 0; j < 5; j++, i++) { DebugPrintf("%03d:%3d ", i, getvar(i)); } DebugPrintf("\n"); } return true; } bool Console::Cmd_Objs(int argc, const char **argv) { unsigned int i; for (i = 0; i < game.num_objects; i++) { DebugPrintf("%3d]%-24s(%3d)\n", i, object_name(i), object_get_location(i)); } return true; } bool Console::Cmd_Opcode(int argc, const char **argv) { if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: opcode on|off\n"); return false; } debug_.opcodes = !strcmp(argv[1], "on"); return true; } bool Console::Cmd_Logic0(int argc, const char **argv) { if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: logic0 on|off\n"); return false; } debug_.logic0 = !strcmp(argv[1], "on"); return true; } bool Console::Cmd_Trigger(int argc, const char **argv) { if (argc != 1 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: trigger on|off\n"); return false; } debug_.ignoretriggers = strcmp (argv[1], "on"); return true; } bool Console::Cmd_Step(int argc, const char **argv) { debug_.enabled = 1; if (argc == 0) { debug_.steps = 1; return true; } debug_.steps = strtoul(argv[1], NULL, 0); return true; } bool Console::Cmd_Debug(int argc, const char **argv) { debug_.enabled = 1; debug_.steps = 0; return true; } bool Console::Cmd_Cont(int argc, const char **argv) { debug_.enabled = 0; debug_.steps = 0; return true; } } // End of namespace Agi