/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "agi/agi.h" #include "agi/opcodes.h" #include "agi/preagi.h" #include "agi/preagi_mickey.h" #include "agi/preagi_winnie.h" namespace Agi { Console::Console(AgiEngine *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("debug", WRAP_METHOD(Console, Cmd_Debug)); DCmd_Register("cont", WRAP_METHOD(Console, Cmd_Cont)); DCmd_Register("agiver", WRAP_METHOD(Console, Cmd_Agiver)); DCmd_Register("flags", WRAP_METHOD(Console, Cmd_Flags)); DCmd_Register("logic0", WRAP_METHOD(Console, Cmd_Logic0)); DCmd_Register("objs", WRAP_METHOD(Console, Cmd_Objs)); DCmd_Register("runopcode", WRAP_METHOD(Console, Cmd_RunOpcode)); DCmd_Register("opcode", WRAP_METHOD(Console, Cmd_Opcode)); DCmd_Register("step", WRAP_METHOD(Console, Cmd_Step)); DCmd_Register("trigger", WRAP_METHOD(Console, Cmd_Trigger)); DCmd_Register("vars", WRAP_METHOD(Console, Cmd_Vars)); DCmd_Register("setvar", WRAP_METHOD(Console, Cmd_SetVar)); DCmd_Register("setflag", WRAP_METHOD(Console, Cmd_SetFlag)); DCmd_Register("setobj", WRAP_METHOD(Console, Cmd_SetObj)); DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room)); DCmd_Register("bt", WRAP_METHOD(Console, Cmd_BT)); } bool Console::Cmd_SetVar(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar \n"); return true; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); _vm->setvar(p1, p2); return true; } bool Console::Cmd_SetFlag(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar \n"); return true; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); _vm->setflag(p1, !!p2); return true; } bool Console::Cmd_SetObj(int argc, const char **argv) { if (argc != 3) { DebugPrintf("Usage: setvar \n"); return true; } int p1 = (int)atoi(argv[1]); int p2 = (int)atoi(argv[2]); _vm->objectSetLocation(p1, p2); return true; } bool Console::Cmd_RunOpcode(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Usage: runopcode ....\n"); return true; } for (int i = 0; logicNamesCmd[i].name; i++) { if (!strcmp(argv[1], logicNamesCmd[i].name)) { uint8 p[16]; if ((argc - 2) != logicNamesCmd[i].argumentsLength()) { DebugPrintf("AGI command wants %d arguments\n", logicNamesCmd[i].argumentsLength()); return 0; } p[0] = argv[2] ? (char)strtoul(argv[2], NULL, 0) : 0; p[1] = argv[3] ? (char)strtoul(argv[3], NULL, 0) : 0; p[2] = argv[4] ? (char)strtoul(argv[4], NULL, 0) : 0; p[3] = argv[5] ? (char)strtoul(argv[5], NULL, 0) : 0; p[4] = argv[6] ? (char)strtoul(argv[6], NULL, 0) : 0; debugC(5, kDebugLevelMain, "Opcode: %s %s %s %s", logicNamesCmd[i].name, argv[1], argv[2], argv[3]); _vm->executeAgiCommand(i, p); return true; } } DebugPrintf("Unknown opcode\n"); return true; } bool Console::Cmd_Agiver(int argc, const char **argv) { int ver, maj, min; ver = _vm->getVersion(); maj = (ver >> 12) & 0xf; min = ver & 0xfff; DebugPrintf(maj <= 2 ? "%x.%03x\n" : "%x.002.%03x\n", maj, min); return true; } bool Console::Cmd_Flags(int argc, const char **argv) { int i, j; DebugPrintf(" "); for (j = 0; j < 10; j++) DebugPrintf("%d ", j); DebugPrintf("\n"); for (i = 0; i < 255;) { DebugPrintf("%3d ", i); for (j = 0; j < 10; j++, i++) { DebugPrintf("%c ", _vm->getflag(i) ? 'T' : 'F'); } DebugPrintf("\n"); } return true; } bool Console::Cmd_Vars(int argc, const char **argv) { int i, j; for (i = 0; i < 255;) { for (j = 0; j < 5; j++, i++) { DebugPrintf("%03d:%3d ", i, _vm->getvar(i)); } DebugPrintf("\n"); } return true; } bool Console::Cmd_Objs(int argc, const char **argv) { unsigned int i; for (i = 0; i < _vm->_game.numObjects; i++) { DebugPrintf("%3d]%-24s(%3d)\n", i, _vm->objectName(i), _vm->objectGetLocation(i)); } return true; } bool Console::Cmd_Opcode(int argc, const char **argv) { if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: opcode on|off\n"); return true; } _vm->_debug.opcodes = !strcmp(argv[1], "on"); return true; } bool Console::Cmd_Logic0(int argc, const char **argv) { if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: logic0 on|off\n"); return true; } _vm->_debug.logic0 = !strcmp(argv[1], "on"); return true; } bool Console::Cmd_Trigger(int argc, const char **argv) { if (argc != 2 || (strcmp(argv[1], "on") && strcmp(argv[1], "off"))) { DebugPrintf("Usage: trigger on|off\n"); return true; } _vm->_debug.ignoretriggers = strcmp (argv[1], "on"); return true; } bool Console::Cmd_Step(int argc, const char **argv) { _vm->_debug.enabled = 1; if (argc == 1) { _vm->_debug.steps = 1; return true; } _vm->_debug.steps = strtoul(argv[1], NULL, 0); return true; } bool Console::Cmd_Debug(int argc, const char **argv) { _vm->_debug.enabled = 1; _vm->_debug.steps = 0; return true; } bool Console::Cmd_Cont(int argc, const char **argv) { _vm->_debug.enabled = 0; _vm->_debug.steps = 0; return true; } bool Console::Cmd_Room(int argc, const char **argv) { if (argc == 2) { _vm->newRoom(strtoul(argv[1], NULL, 0)); } DebugPrintf("Current room: %d\n", _vm->getvar(0)); return true; } bool Console::Cmd_BT(int argc, const char **argv) { DebugPrintf("Current script: %d\nStack depth: %d\n", _vm->_game.lognum, _vm->_game.execStack.size()); uint8 *code = NULL; uint8 op = 0; uint8 p[CMD_BSIZE] = { 0 }; int num; Common::Array::iterator it; for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); ++it) { code = _vm->_game.logics[it->script].data; op = code[it->curIP]; num = logicNamesCmd[op].argumentsLength(); memmove(p, &code[it->curIP], num); memset(p + num, 0, CMD_BSIZE - num); DebugPrintf("%d(%d): %s(", it->script, it->curIP, logicNamesCmd[op].name); for (int i = 0; i < num; i++) DebugPrintf("%d, ", p[i]); DebugPrintf(")\n"); } return true; } MickeyConsole::MickeyConsole(MickeyEngine *mickey) : GUI::Debugger() { _mickey = mickey; DCmd_Register("room", WRAP_METHOD(MickeyConsole, Cmd_Room)); DCmd_Register("drawPic", WRAP_METHOD(MickeyConsole, Cmd_DrawPic)); DCmd_Register("drawObj", WRAP_METHOD(MickeyConsole, Cmd_DrawObj)); } bool MickeyConsole::Cmd_Room(int argc, const char **argv) { if (argc == 2) _mickey->debugGotoRoom(atoi(argv[1])); _mickey->debugCurRoom(); return true; } bool MickeyConsole::Cmd_DrawPic(int argc, const char **argv) { if (argc != 2) DebugPrintf("Usage: %s \n", argv[0]); else _mickey->drawPic(atoi(argv[1])); return true; } bool MickeyConsole::Cmd_DrawObj(int argc, const char **argv) { if (argc != 2) DebugPrintf("Usage: %s \n", argv[0]); else _mickey->drawObj((ENUM_MSA_OBJECT)atoi(argv[1]), 0, 0); return true; } WinnieConsole::WinnieConsole(WinnieEngine *winnie) : GUI::Debugger() { _winnie = winnie; DCmd_Register("curRoom", WRAP_METHOD(WinnieConsole, Cmd_CurRoom)); } bool WinnieConsole::Cmd_CurRoom(int argc, const char **argv) { _winnie->debugCurRoom(); return true; } } // End of namespace Agi