/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef AGI_GRAPHICS_H #define AGI_GRAPHICS_H #include "common/stdafx.h" namespace Agi { #define GFX_WIDTH 320 #define GFX_HEIGHT 200 #define CHAR_COLS 8 #define CHAR_LINES 8 class AgiEngine; class GfxMgr { private: AgiEngine *_vm; uint8 _palette[32 * 3]; uint8 *_agiScreen; unsigned char *_screen; uint8 *_shakeH, *_shakeV; uint8 _agipalPalette[16 * 3]; int _agipalFileNum; public: GfxMgr(AgiEngine *vm); void gfxPutBlock(int x1, int y1, int x2, int y2); void putTextCharacter(int, int, int, unsigned int, int, int, bool checkerboard = false); void shakeScreen(int); void shakeStart(); void shakeEnd(); void saveScreen(); void restoreScreen(); int initVideo(); int deinitVideo(); void scheduleUpdate(int, int, int, int); void doUpdate(); void putScreen(); void flushBlock(int, int, int, int); void flushBlockA(int, int, int, int); void putPixelsA(int, int, int, uint8 *); void flushScreen(); void clearScreen(int); void clearConsoleScreen(int); void drawBox(int, int, int, int, int, int, int); void drawButton(int, int, const char *, int, int, int fgcolor = 0, int bgcolor = 0); int testButton(int, int, const char *); void drawRectangle(int, int, int, int, int); void saveBlock(int, int, int, int, uint8 *); void restoreBlock(int, int, int, int, uint8 *); void initPalette(uint8 *); void setAGIPal(int); int getAGIPalFileNum(); void drawFrame(int x1, int y1, int x2, int y2, int c1, int c2); void putPixel(int, int, int); void putBlock(int x1, int y1, int x2, int y2); void gfxSetPalette(); int keypress(); int getKey(); void printCharacter(int, int, char, int, int); void pollTimer(); int initMachine(); int deinitMachine(); }; } // End of namespace Agi #endif /* AGI_GRAPHICS_H */