/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef AGI_SOUND_SARIEN_H #define AGI_SOUND_SARIEN_H #include "audio/audiostream.h" namespace Agi { #define BUFFER_SIZE 410 #define WAVEFORM_SIZE 64 #define ENV_ATTACK 10000 /**< envelope attack rate */ #define ENV_DECAY 1000 /**< envelope decay rate */ #define ENV_SUSTAIN 100 /**< envelope sustain level */ #define ENV_RELEASE 7500 /**< envelope release rate */ #define NUM_CHANNELS 7 /**< number of sound channels */ enum AgiSoundFlags { AGI_SOUND_LOOP = 0x0001, AGI_SOUND_ENVELOPE = 0x0002 }; enum AgiSoundEnv { AGI_SOUND_ENV_ATTACK = 3, AGI_SOUND_ENV_DECAY = 2, AGI_SOUND_ENV_SUSTAIN = 1, AGI_SOUND_ENV_RELEASE = 0 }; /** * AGI engine sound channel structure. */ struct ChannelInfo { AgiSoundEmuType type; const uint8 *ptr; // Pointer to the AgiNote data const int16 *ins; int32 size; uint32 phase; uint32 flags; // ORs values from AgiSoundFlags AgiSoundEnv adsr; int32 timer; uint32 end; uint32 freq; uint32 vol; uint32 env; }; class SoundGenSarien : public SoundGen, public Audio::AudioStream { public: SoundGenSarien(AgiBase *vm, Audio::Mixer *pMixer); ~SoundGenSarien(); void play(int resnum); void stop(void); // AudioStream API int readBuffer(int16 *buffer, const int numSamples); bool isStereo() const { return false; } bool endOfData() const { return false; } int getRate() const { // FIXME: Ideally, we should use _sampleRate. return 22050; } private: ChannelInfo _chn[NUM_CHANNELS]; uint8 _env; int16 *_sndBuffer; const int16 *_waveform; bool _useChorus; bool _playing; int _playingSound; private: void playSound(); uint32 mixSound(); void fillAudio(int16 *stream, uint len); void stopNote(int i); void playNote(int i, int freq, int vol); }; } // End of namespace Agi #endif /* AGI_SOUND_SARIEN_H */