/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/events.h" #include "common/system.h" #include "graphics/cursorman.h" #include "agos/agos.h" namespace AGOS { static const uint16 _common_mouseInfo[32] = { 0xC000, 0x8000, 0xE000, 0xC000, 0xF000, 0xE000, 0xF800, 0xF000, 0xFC00, 0xF800, 0xFE00, 0xFC00, 0xFC00, 0xF000, 0x9800, 0x9000, 0x0C00, 0x0800, 0x0C00, 0x0800, 0x0600, 0x0400, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; static const uint16 _common_handInfo[32] = { 0x01C0, 0x01C0, 0x07F0, 0x0770, 0x07F0, 0x0550, 0x07FC, 0x055C, 0x07FC, 0x0554, 0x3FFC, 0x3D54, 0x3FFC, 0x2554, 0x3FFE, 0x2402, 0x1FFC, 0x1204, 0x1FFC, 0x1004, 0x0FF8, 0x0808, 0x07F8, 0x0408, 0x03F8, 0x03F8, 0x03F8, 0x0208, 0x03F8, 0x03F8, 0x0000, 0x0000 }; static const uint16 _common_shieldInfo1[32] = { 0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C, 0x3FFC, 0x3E7C, 0x3FFC, 0x3E7C, 0x3FFC, 0x0000, 0x3FFC, 0x3E7C, 0x3FFC, 0x3E7C, 0x1FF8, 0x1E78, 0x1FF8, 0x1E78, 0x0FF0, 0x0E70, 0x07E0, 0x0660, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000 }; static const uint16 _common_shieldInfo2[32] = { 0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C, 0x3FFC, 0x2004, 0x3FFC, 0x2004, 0x3FFC, 0x0000, 0x3FFC, 0x2000, 0x3FFC, 0x2004, 0x1FF8, 0x1008, 0x1FF8, 0x1008, 0x0FF0, 0x0810, 0x07E0, 0x0420, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000, }; static const uint16 _common_swordInfo1[32] = { 0x0000, 0x0000, 0xC000, 0x4000, 0xF000, 0x7000, 0x7800, 0x3800, 0x3C00, 0x1C00, 0x1E00, 0x0E00, 0x0F00, 0x0700, 0x0780, 0x0380, 0x03C6, 0x01C0, 0x01FF, 0x00E6, 0x00FE, 0x007C, 0x007C, 0x0038, 0x00FC, 0x0078, 0x01FE, 0x00CC, 0x01CF, 0x0086, 0x0086, 0x0000 }; static const uint16 _common_swordInfo2[32] = { 0x0000, 0x0000, 0x4000, 0x0000, 0x7000, 0x0000, 0x3800, 0x0000, 0x1C00, 0x0000, 0x0E00, 0x0000, 0x0700, 0x0000, 0x0380, 0x0000, 0x01C0, 0x0000, 0x00E6, 0x0000, 0x007C, 0x0000, 0x0038, 0x0000, 0x0078, 0x0000, 0x00CC, 0x0000, 0x0086, 0x0000, 0x0000, 0x0000, }; static const uint16 _common_lightningInfo1[32] = { 0x0000, 0x0000, 0xC000, 0x4000, 0xE000, 0x6000, 0xF020, 0x7000, 0x7860, 0x3820, 0x7CE0, 0x3C60, 0x3FF0, 0x1EF0, 0x3FF0, 0x1FF0, 0x1FF8, 0x0FF8, 0x1FF8, 0x0FF8, 0x0F7C, 0x073C, 0x0E3C, 0x061C, 0x061E, 0x020E, 0x040E, 0x0006, 0x0006, 0x0002, 0x0002, 0x0000, }; static const uint16 _common_lightningInfo2[32] = { 0x0000, 0x0000, 0xC000, 0x0000, 0xE000, 0x0000, 0xF020, 0x0000, 0x7860, 0x0000, 0x7CE0, 0x0000, 0x3FF0, 0x0000, 0x3FF0, 0x0000, 0x1FF8, 0x0000, 0x1FF8, 0x0000, 0x0F7C, 0x0000, 0x0E3C, 0x0000, 0x061E, 0x0000, 0x040E, 0x0000, 0x0006, 0x0000, 0x0002, 0x0000, }; static const uint16 _common_crossbowInfo1[32] = { 0x0000, 0x0000, 0x03E0, 0x07C0, 0x1FF8, 0x1FF0, 0x3FFC, 0x3FF8, 0x7FFE, 0x7FFC, 0x7FFE, 0x7FFC, 0xF39E, 0xF39E, 0xE38E, 0xE38E, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0x8002, 0x8002, 0x8002, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000, }; static const uint16 _common_crossbowInfo2[32] = { 0x0000, 0x0000, 0x03E0, 0x0000, 0x1FF8, 0x0000, 0x3FFC, 0x0000, 0x7FFE, 0x0000, 0x7FFE, 0x0000, 0xF39E, 0x0000, 0xE38E, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000, 0x8002, 0x0000, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, }; static const uint16 _common_moveForward[32] = { 0x0180, 0x0100, 0x03C0, 0x0380, 0x07E0, 0x07C0, 0x0FF0, 0x0FE0, 0x1FF8, 0x1FF0, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; static const uint16 _common_moveRight[32] = { 0x00C0, 0x0080, 0x00E0, 0x00C0, 0x00F0, 0x00E0, 0x1FF8, 0x1FF0, 0x3FFC, 0x3FF8, 0x3FF8, 0x3FF0, 0x3CF0, 0x38E0, 0x3CE0, 0x38C0, 0x3CC0, 0x3880, 0x3C00, 0x3800, 0x3C00, 0x3800, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; static const uint16 _common_moveBack[32] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x1FF8, 0x1FF0, 0x0FF0, 0x0FE0, 0x07E0, 0x07C0, 0x03C0, 0x0380, 0x0180, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; static const uint16 _common_moveLeft[32] = { 0x0C00, 0x0800, 0x1C00, 0x1800, 0x3C00, 0x3800, 0x7FE0, 0x7FC0, 0xFFF0, 0xFFE0, 0x7FF0, 0x7FE0, 0x3CF0, 0x38E0, 0x1CF0, 0x18E0, 0x0CF0, 0x08E0, 0x00F0, 0x00E0, 0x00F0, 0x00E0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }; static const byte _simon2_cursors[10][256] = { // cross hair { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xec,0xec,0xec,0xec,0xec,0xef,0xff,0xea,0xff,0xef,0xec,0xec,0xec,0xec,0xec,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // examine { 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xef,0xee,0xeb,0xe4,0xe4,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xec,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xeb,0xee,0xef,0xee,0xee,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xeb,0xef,0xef,0xef,0xec,0xee,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xeb,0xef,0xef,0xee,0xef,0xef,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xeb,0xee,0xef,0xef,0xef,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xee,0xe4,0xec,0xef,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xeb,0xe4,0xee,0xef,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xeb,0xef,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // pick up { 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff, 0xff,0xff,0xe5,0xe6,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe8,0xe9,0xe7,0xe5,0xff,0xff, 0xff,0xe5,0xe6,0xe7,0xe6,0xe5,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff, 0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff, 0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe5,0xff, 0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff, 0xff,0xef,0xee,0xeb,0xee,0xef,0xff,0xff,0xff,0xff,0xef,0xee,0xeb,0xee,0xef,0xff, 0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff, 0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff, 0xff,0xff,0xff,0xef,0xe4,0xeb,0xef,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xeb,0xeb,0xeb,0xef,0xef,0xeb,0xeb,0xeb,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xef,0xee,0xee,0xee,0xee,0xe1,0xe1,0xef,0xff,0xff,0xff,0xe4, 0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xeb,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xeb,0xec, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe4 }, // give { 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe9,0xe7,0xe8,0xe8,0xe8,0xe7,0xe9,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xe5,0xe7,0xea,0xe8,0xe8,0xe8,0xea,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe7,0xe8,0xe8,0xea,0xe9,0xea,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff, 0xe5,0xe7,0xe9,0xe8,0xe8,0xe9,0xec,0xe9,0xe8,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff, 0xe5,0xe7,0xe7,0xe9,0xe8,0xec,0xe9,0xec,0xe8,0xe9,0xe7,0xe6,0xe5,0xff,0xff,0xff, 0xe5,0xe7,0xe7,0xe8,0xec,0xe9,0xe9,0xe9,0xec,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff, 0xe5,0xe7,0xe7,0xea,0xe8,0xe9,0xe9,0xe9,0xe7,0xec,0xec,0xe4,0xe5,0xff,0xff,0xff, 0xe5,0xe7,0xe7,0xe9,0xe7,0xe8,0xe9,0xe7,0xe6,0xec,0xe4,0xec,0xe4,0xef,0xff,0xff, 0xe5,0xe6,0xe7,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe4,0xec,0xe4,0xec,0xe4,0xef,0xff, 0xff,0xe5,0xe6,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe4,0xec,0xe4,0xec,0xeb,0xff, 0xff,0xff,0xe5,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe6,0xe4,0xec,0xeb,0xef,0xff, 0xff,0xff,0xff,0xe8,0xe7,0xe7,0xe8,0xe6,0xe6,0xe7,0xff,0xef,0xeb,0xef,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // talk { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe8,0xe7,0xe6,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe6,0xe9,0xea,0xe6,0xea,0xe9,0xe8,0xe9,0xe8,0xe7,0xe5,0xff,0xff,0xff, 0xff,0xe5,0xe7,0xe5,0xef,0xe5,0xec,0xea,0xe5,0xea,0xec,0xe5,0xe9,0xe6,0xff,0xff, 0xff,0xe5,0xe6,0xe5,0xef,0xef,0xef,0xe5,0xef,0xef,0xe5,0xef,0xef,0xe8,0xe5,0xff, 0xff,0xe5,0xe9,0xea,0xe5,0xe8,0xe7,0xe6,0xe6,0xe8,0xe7,0xe5,0xec,0xe9,0xe5,0xff, 0xff,0xe5,0xe9,0xe8,0xe5,0xe7,0xe8,0xe8,0xe9,0xe9,0xe8,0xe5,0xe9,0xe9,0xe5,0xff, 0xff,0xe5,0xe6,0xec,0xea,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe5,0xec,0xe8,0xe5,0xff, 0xff,0xff,0xe5,0xe9,0xe8,0xe9,0xe5,0xe8,0xe5,0xe8,0xe5,0xe9,0xe9,0xe7,0xe5,0xff, 0xff,0xff,0xe5,0xe7,0xe9,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xe5,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe9,0xe9,0xe9,0xe9,0xe9,0xe8,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // use { 0xff,0xff,0xff,0xff,0xff,0xee,0xe1,0xeb,0xee,0xef,0xef,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xef,0xe4,0xeb,0xee,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xe4,0xeb,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xec,0xe4,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xeb,0xe4,0xe4,0xee,0xef,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xee,0xeb,0xeb,0xeb,0xe1,0xef,0xee,0xef, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xef,0xef,0xee,0xeb,0xeb,0xe4,0xee, 0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xee,0xe4,0xeb,0xef,0xff, 0xff,0xff,0xff,0xe5,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xef,0xee,0xef,0xff,0xff, 0xff,0xff,0xe5,0xe6,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff, 0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xe5,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // wear { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xef,0xeb,0xed,0xe4,0xe2,0xeb,0xee,0xee,0xee,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xef,0xe2,0xec,0xe2,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xef,0xeb,0xed,0xeb,0xee,0xef,0xef,0xef,0xee,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xef,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xef,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xef,0xe2,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff, 0xff,0xef,0xef,0xef,0xe1,0xe4,0xe4,0xe4,0xe1,0xeb,0xee,0xef,0xef,0xef,0xff,0xff, 0xef,0xee,0xee,0xef,0xee,0xee,0xee,0xee,0xee,0xef,0xef,0xef,0xee,0xee,0xef,0xff, 0xff,0xef,0xef,0xee,0xe1,0xe2,0xe4,0xe4,0xe4,0xeb,0xe1,0xee,0xef,0xef,0xff,0xff, 0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // move { 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff, 0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff, 0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff, 0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff, 0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff, 0xff,0xe1,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe1,0xff, 0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff, 0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff, 0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff, 0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff, 0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, // open { 0xff,0xff,0xe5,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xff,0xe5,0xe7,0xe6,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xe7,0xe5,0xff,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe5,0xff,0xff,0xff, 0xff,0xe5,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe5,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xea,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe6,0xe6,0xe6,0xe6,0xe6,0xe6,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xe5,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe5,0xff,0xff,0xff,0xff }, // question mark { 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xea,0xe9,0xea,0xec,0xe9,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe8,0xe7,0xe8,0xea,0xec,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xe5,0xe8,0xe9,0xec,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe8,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xec,0xea,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xea,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe9,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff }, }; // Feeble Files specific static const byte _mouseOffs[29 * 32] = { 6,0,15,21,16,21,14,21,15,21,16,21,16,21,16,21,15,21,15,21,15,21,14,21,12,21,12,21,12,21,12,21, 6,2,10,12,9,12,8,11,7,10,6,9,4,8,3,7,1,7,0,6,3,7,4,8,6,9,7,10,8,11,9,12, 0,0,0,0,0,0,0,0,0,1,0,3,0,3,0,4,1,4,1,3,2,3,2,2,1,3,0,4,0,3,0,0, 0,0,5,16,4,19,2,21,1,21,1,21,1,21,1,18,3,9,6,2,6,0,3,6,4,12,4,13,4,13,4,14, 0,0,6,13,5,15,4,16,3,19,2,19,2,19,2,18,1,16,4,10,7,3,7,0,4,2,4,6,0,0,0,0, 0,0,7,0,7,1,8,1,11,1,13,1,9,1,6,1,6,0,6,0,6,0,7,0,11,0,13,0,9,0,7,0, 0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // SAM icons 0,0,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3, 0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 0,0,5,5,5,5,5,5,5,5,5,4,1,1,2,2,3,3,5,5,7,6,9,8,11,10,14,13,16,16,0,0, 0,0,4,3,5,2,4,2,4,3,5,3,5,2,4,2,4,3,5,3,5,2,4,3,4,3,5,3,5,2,4,2, // Asteroid Map icons 0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,8,0,7,0,8,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // Other icons 0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,7,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,7,3,4,3,2,4,0,5,0,7,0,7,0,5,2,4,4,3,7,3,0,0,0,0,0,0,0,0,0,0, 0,0,12,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // Vent icons 0,0,8,3,7,3,6,3,5,3,4,3,3,3,2,3,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,2,3,3,3,4,3,8,3,10,3,12,3,14,3,17,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,3,14,4,12,5,10,6,9,7,8,7,7,8,6,9,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,2,3,3,2,3,4,3,4,3,5,3,4,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; #ifdef ENABLE_AGOS2 void AGOSEngine_PuzzlePack::handleMouseMoved() { uint x; if (getGameId() != GID_DIMP && _mouseHideCount) { CursorMan.showMouse(false); return; } CursorMan.showMouse(true); _mouse = _eventMan->getMousePos(); x = 0; if (_lastHitArea3 == 0 && _leftButtonDown) { _verbHitArea = 300; _leftButtonDown = false; x = 1; } if (_rightButtonDown) { _verbHitArea = (getGameId() == GID_DIMP) ? 301 : 300; _rightButtonDown = false; x = 1; } boxController(_mouse.x, _mouse.y, x); _lastHitArea3 = _lastHitArea; if (x == 1 && _lastHitArea == NULL) _lastHitArea3 = (HitArea *) -1; drawMousePointer(); } #endif void AGOSEngine_Simon1::handleMouseMoved() { uint x; if (_mouseHideCount) { CursorMan.showMouse(false); return; } CursorMan.showMouse(true); _mouse = _eventMan->getMousePos(); if (_defaultVerb) { uint id = 101; if (_mouse.y >= 136) id = 102; if (_defaultVerb != id) resetVerbs(); } if (getGameType() == GType_FF) { if (getBitFlag(99)) { // Oracle if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) { setBitFlag(98, true); } else { if (getBitFlag(98)) { _variableArray[254] = 63; } } } else if (getBitFlag(88)) { // Close Up if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) { setBitFlag(87, true); } else { if (getBitFlag(87)) { _variableArray[254] = 75; } } } if (_rightButtonDown) { _rightButtonDown = false; setVerb(NULL); } } else if (getGameType() == GType_SIMON2) { if (getBitFlag(79)) { if (!_vgaVar9) { if (_mouse.x >= 315 || _mouse.x < 9) goto get_out2; _vgaVar9 = 1; } if (_scrollCount == 0) { if (_mouse.x >= 315) { if (_scrollX != _scrollXMax) _scrollFlag = 1; } else if (_mouse.x < 8) { if (_scrollX != 0) _scrollFlag = -1; } } } else { get_out2:; _vgaVar9 = 0; } } if (_mouse != _mouseOld) _needHitAreaRecalc++; if (_leftButtonOld == 0 && _leftButtonCount != 0) { boxController(_mouse.x, _mouse.y, 3); } _leftButtonOld = _leftButton; x = 0; if (_lastHitArea3 == 0 && _leftButtonDown) { _leftButtonDown = false; x = 1; } else { if (!_litBoxFlag && _needHitAreaRecalc == 0) goto get_out; } boxController(_mouse.x, _mouse.y, x); _lastHitArea3 = _lastHitArea; if (x == 1 && _lastHitArea == NULL) _lastHitArea3 = (HitArea *) -1; get_out: _mouseOld = _mouse; drawMousePointer(); _needHitAreaRecalc = 0; _litBoxFlag = false; } void AGOSEngine_PN::handleMouseMoved() { if (_mouseHideCount) { CursorMan.showMouse(false); return; } CursorMan.showMouse(true); _mouse = _eventMan->getMousePos(); if (_leftClick == true) { _leftClick = false; if (_dragFlag) { _hitCalled = 4; } else if (_videoLockOut & 0x10) { if (_oneClick != 0) { _hitCalled = 2; _oneClick = 0; } else { _oneClick++; } } else { _hitCalled = 1; } _dragCount = 0; } if (_rightClick == true) { _rightClick = false; if (_hitCalled == 0) _hitCalled = 5; } if (_mouse != _mouseOld) _needHitAreaRecalc++; if (_leftButton != 0) { if (_dragCount <= 20) { _dragCount++; if (_dragCount > 20) { if (_videoLockOut & 0x10) { if (_oneClick == 0) _hitCalled = 3; } else { _hitCalled = 3; } } } } else if ((_videoLockOut & 0x10) && _oneClick != 0) { _oneClick++; if (_oneClick > 10) { _hitCalled = 1; _oneClick = 0; } } if (!_wiped) boxController(_mouse.x, _mouse.y, 0); _mouseOld = _mouse; drawMousePointer(); _needHitAreaRecalc = 0; _litBoxFlag = false; } void AGOSEngine::handleMouseMoved() { uint x; if (_mouseHideCount) { CursorMan.showMouse(false); return; } CursorMan.showMouse(true); _mouse = _eventMan->getMousePos(); if (getGameType() == GType_WW) { if (_variableArray[51] != 0 && _mouseCursor != _variableArray[51]) { _mouseCursor = _variableArray[51]; _needHitAreaRecalc++; } } else if (getGameType() == GType_ELVIRA2) { if (_mouseCursor != _variableArray[72]) { _mouseCursor = _variableArray[72]; _needHitAreaRecalc++; } } else if (getGameType() == GType_ELVIRA1) { if (_mouseCursor != _variableArray[438]) { _mouseCursor = _variableArray[438]; _needHitAreaRecalc++; } } if (_leftClick == true) { _leftClick = false; if (_dragMode) { _dragEnd = true; } else { _oneClick = 1; } _dragCount = 0; } if (_mouse != _mouseOld) _needHitAreaRecalc++; if (_leftButtonOld == 0 && _leftButton != 0) { _lastClickRem = 0; boxController(_mouse.x, _mouse.y, 3); } _leftButtonOld = _leftButton; if (_dragMode || _lastHitArea3) { x = 0; if (_needHitAreaRecalc == 0) goto get_out; else goto boxstuff; } if (_leftButton != 0 && _dragAccept && _lastClickRem != NULL) { _dragCount++; if (_dragCount == 20) { _dragMode = true; _dragFlag = true; _needHitAreaRecalc++; } } x = 0; if (_oneClick > 0) { _oneClick = 0; x = 1; } else { if (!_litBoxFlag && _needHitAreaRecalc == 0) goto get_out; } boxstuff: boxController(_mouse.x, _mouse.y, x); _lastHitArea3 = _lastHitArea; get_out: _mouseOld = _mouse; drawMousePointer(); _needHitAreaRecalc = 0; _litBoxFlag = false; } void AGOSEngine::mouseOff() { _mouseHideCount++; } void AGOSEngine::mouseOn() { _videoLockOut |= 1; if (_mouseHideCount != 0) _mouseHideCount--; _videoLockOut &= ~1; } #ifdef ENABLE_AGOS2 void AGOSEngine_PuzzlePack::initMouse() { if (getGameId() == GID_DIMP) { AGOSEngine_Simon1::initMouse(); } else { _maxCursorWidth = 75; _maxCursorHeight = 97; _mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1); } } void AGOSEngine_FeebleDemo::initMouse() { // TODO: Add larger cursor AGOSEngine_Simon1::initMouse(); } void AGOSEngine_Feeble::initMouse() { _maxCursorWidth = 40; _maxCursorHeight = 40; _mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1); } void AGOSEngine_PuzzlePack::loadMouseImage() { loadZone(_variableArray[500]); VgaPointersEntry *vpe = &_vgaBufferPointers[_variableArray[500]]; byte *src = vpe->vgaFile2 + READ_LE_UINT32(vpe->vgaFile2 + _variableArray[501] * 8); memcpy(_mouseData, src, _maxCursorWidth * _maxCursorHeight); } void AGOSEngine_PuzzlePack::drawMousePointer() { if (getGameId() != GID_DIMP) { CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, 37, 48, 0); } } void AGOSEngine_Feeble::drawMousePart(int image, byte x, byte y) { VgaPointersEntry *vpe = &_vgaBufferPointers[7]; byte *src; int width, height; byte *dst = _mouseData + y * _maxCursorWidth + x; src = vpe->vgaFile2 + image * 8; width = READ_LE_UINT16(src + 6); height = READ_LE_UINT16(src + 4); src = vpe->vgaFile2 + READ_LE_UINT32(src); assert(width + x <= _maxCursorWidth); assert(height + y <= _maxCursorWidth); for (int h = 0; h < height; h++) { for (int w = 0; w < width; w++) { if (src[w] != 0) dst[w] = src[w]; } src += width; dst += _maxCursorWidth; } } void AGOSEngine_FeebleDemo::drawMousePointer() { } void AGOSEngine_Feeble::drawMousePointer() { uint cursor; int image, offs; if (_animatePointer) { if (getBitFlag(99)) { _mouseToggle = !_mouseToggle; if (_mouseToggle) _mouseAnim++; } else { _mouseAnim++; } if (_mouseAnim == _mouseAnimMax) _mouseAnim = 1; } cursor = _mouseCursor; if (!_animatePointer && getBitFlag(99)) { _mouseAnim = 1; cursor = 6; } else if (_mouseCursor != 5 && getBitFlag(72)) { cursor += 7; } if (cursor != _currentMouseCursor || _mouseAnim != _currentMouseAnim) { _currentMouseCursor = cursor; _currentMouseAnim = _mouseAnim; memset(_mouseData, 0, _maxCursorWidth * _maxCursorHeight); image = cursor * 16 + 1; offs = cursor * 32; drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]); image = cursor * 16 + 1 + _mouseAnim; offs = cursor * 32 + _mouseAnim * 2; drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]); int hotspotX = 19; int hotspotY = 19; if (_mouseCursor == 14) { // Finger pointing away from screen. Not sure where // this is used. hotspotX += 4; hotspotY -= 6; } else if (_mouseCursor == 15) { // Finger pointing down. Used for the oh-so-annoying // Cygnus Alpha tile puzzle. hotspotY += 18; } CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, hotspotX, hotspotY, 0); } } #endif void AGOSEngine_Simon1::initMouse() { AGOSEngine::initMouse(); const uint16 *src = _common_mouseInfo; for (int i = 0; i < 16; i++) { for (int j = 0; j < 16; j++) { if (src[0] & (1 << (15 - (j % 16)))) { if (src[1] & (1 << (15 - (j % 16)))) { _mouseData[16 * i + j] = 1; } else { _mouseData[16 * i + j] = 0; } } } src += 2; } CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF); } static const byte mouseCursorPalette[] = { 0x00, 0x00, 0x00, // Black 0xFF, 0xFF, 0xFF // White }; void AGOSEngine::initMouse() { _maxCursorWidth = 16; _maxCursorHeight = 16; _mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1); memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight); CursorMan.replaceCursorPalette(mouseCursorPalette, 0, ARRAYSIZE(mouseCursorPalette) / 3); } void AGOSEngine::drawMousePointer() { if (getGameType() == GType_SIMON2) { CursorMan.replaceCursor(_simon2_cursors[_mouseCursor], 16, 16, 7, 7, 0xFF); } else if (getGameType() != GType_SIMON1) { const uint16 *src; int i, j; memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight); if (getGameType() == GType_WW) { if (_mouseCursor == 0) { src = _common_mouseInfo; } else if (_mouseCursor == 2) { src = _common_handInfo; } else if (_mouseCursor == 3) { src = _common_swordInfo1; } else if (_mouseCursor == 4) { src = _common_moveForward; } else if (_mouseCursor == 5) { src = _common_moveRight; } else if (_mouseCursor == 6) { src = _common_moveBack; } else if (_mouseCursor == 7) { src = _common_moveLeft; } else { src = _common_mouseInfo; } } else if (getGameType() == GType_ELVIRA2) { if (_mouseCursor == 0) { src = _common_mouseInfo; } else if (_mouseCursor == 1) { src = _common_shieldInfo1; } else if (_mouseCursor == 2) { src = _common_shieldInfo2; } else if (_mouseCursor == 3) { src = _common_swordInfo1; } else if (_mouseCursor == 4) { src = _common_swordInfo2; } else if (_mouseCursor == 5) { src = _common_lightningInfo1; } else if (_mouseCursor == 6) { src = _common_lightningInfo2; } else if (_mouseCursor == 7) { src = _common_crossbowInfo1; } else { src = _common_crossbowInfo2; } } else { if (_mouseCursor == 0) { src = _common_mouseInfo; } else if (_mouseCursor == 1) { src = _common_shieldInfo1; } else { src = _common_swordInfo1; } } if (_dragFlag) src = _common_handInfo; for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) { if (src[0] & (1 << (15 - (j % 16)))) { if (src[1] & (1 << (15 - (j % 16)))) { _mouseData[16 * i + j] = 1; } else { _mouseData[16 * i + j] = 0; } } } src += 2; } CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF); } } } // End of namespace AGOS