/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/config-manager.h" #include "agos/debugger.h" #include "agos/agos.h" namespace AGOS { Debugger::Debugger(AGOSEngine *vm) : GUI::Debugger() { _vm = vm; DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("level", WRAP_METHOD(Debugger, Cmd_DebugLevel)); DCmd_Register("music", WRAP_METHOD(Debugger, Cmd_PlayMusic)); DCmd_Register("sound", WRAP_METHOD(Debugger, Cmd_PlaySound)); DCmd_Register("voice", WRAP_METHOD(Debugger, Cmd_PlayVoice)); DCmd_Register("bit", WRAP_METHOD(Debugger, Cmd_SetBit)); DCmd_Register("bit2", WRAP_METHOD(Debugger, Cmd_SetBit2)); DCmd_Register("bit3", WRAP_METHOD(Debugger, Cmd_SetBit3)); DCmd_Register("var", WRAP_METHOD(Debugger, Cmd_SetVar)); DCmd_Register("obj", WRAP_METHOD(Debugger, Cmd_SetObjectFlag)); DCmd_Register("sub", WRAP_METHOD(Debugger, Cmd_StartSubroutine)); DCmd_Register("dumpimage", WRAP_METHOD(Debugger, Cmd_dumpImage)); DCmd_Register("dumpscript", WRAP_METHOD(Debugger, Cmd_dumpScript)); } bool Debugger::Cmd_DebugLevel(int argc, const char **argv) { if (argc == 1) { if (_vm->_debugMode == false) DebugPrintf("Debugging is not enabled at this time\n"); else DebugPrintf("Debugging is currently set at level %d\n", gDebugLevel); } else { // set level gDebugLevel = atoi(argv[1]); if (gDebugLevel >= 0 && gDebugLevel < 10) { _vm->_debugMode = true; DebugPrintf("Debug level set to level %d\n", gDebugLevel); } else if (gDebugLevel < 0) { _vm->_debugMode = false; DebugPrintf("Debugging is now disabled\n"); } else DebugPrintf("Not a valid debug level (0 - 10)\n"); } return true; } bool Debugger::Cmd_PlayMusic(int argc, const char **argv) { if (argc > 1) { uint music = atoi(argv[1]); if (music <= _vm->_numMusic) { if (_vm->getGameType() == GType_PP) { // TODO } else if (_vm->getGameType() == GType_SIMON2) { _vm->loadMusic(music); _vm->_midi.startTrack(0); } else { _vm->playMusic(music, 0); } } else DebugPrintf("Music out of range (0 - %d)\n", _vm->_numMusic); } else DebugPrintf("Syntax: music \n"); return true; } bool Debugger::Cmd_PlaySound(int argc, const char **argv) { if (argc > 1) { uint sound = atoi(argv[1]); if (sound <= _vm->_numSFX) _vm->_sound->playEffects(sound); else DebugPrintf("Sound out of range (0 - %d)\n", _vm->_numSFX); } else DebugPrintf("Syntax: sound \n"); return true; } bool Debugger::Cmd_PlayVoice(int argc, const char **argv) { if (argc > 1) { uint voice = atoi(argv[1]); if (voice <= _vm->_numSpeech) _vm->_sound->playVoice(voice); else DebugPrintf("Voice out of range (0 - %d)\n", _vm->_numSpeech); } else DebugPrintf("Syntax: voice \n"); return true; } bool Debugger::Cmd_SetBit(int argc, const char **argv) { uint bit, value; if (argc > 2) { bit = atoi(argv[1]); value = atoi(argv[2]); if (value <= 1) { _vm->setBitFlag(bit, value != 0); DebugPrintf("Set bit %d to %d\n", bit, value); } else DebugPrintf("Bit value out of range (0 - 1)\n"); } else if (argc > 1) { bit = atoi(argv[1]); value = _vm->getBitFlag(bit); DebugPrintf("Bit %d is %d\n", bit, value); } else DebugPrintf("Syntax: bit \n"); return true; } bool Debugger::Cmd_SetBit2(int argc, const char **argv) { uint bit, value; if (argc > 2) { bit = atoi(argv[1]); value = atoi(argv[2]); if (value == 0) { _vm->_bitArrayTwo[bit / 16] &= ~(1 << (bit & 15)); DebugPrintf("Set bit2 %d to %d\n", bit, value); } else if (value == 1) { _vm->_bitArrayTwo[bit / 16] |= (1 << (bit & 15)); DebugPrintf("Set bit2 %d to %d\n", bit, value); } else DebugPrintf("Bit2 value out of range (0 - 1)\n"); } else if (argc > 1) { bit = atoi(argv[1]); value = (_vm->_bitArrayTwo[bit / 16] & (1 << (bit & 15))) != 0; DebugPrintf("Bit2 %d is %d\n", bit, value); } else DebugPrintf("Syntax: bit2 \n"); return true; } bool Debugger::Cmd_SetBit3(int argc, const char **argv) { uint bit, value; if (argc > 2) { bit = atoi(argv[1]); value = atoi(argv[2]); if (value == 0) { _vm->_bitArrayThree[bit / 16] &= ~(1 << (bit & 15)); DebugPrintf("Set bit3 %d to %d\n", bit, value); } else if (value == 1) { _vm->_bitArrayThree[bit / 16] |= (1 << (bit & 15)); DebugPrintf("Set bit3 %d to %d\n", bit, value); } else DebugPrintf("Bit3 value out of range (0 - 1)\n"); } else if (argc > 1) { bit = atoi(argv[1]); value = (_vm->_bitArrayThree[bit / 16] & (1 << (bit & 15))) != 0; DebugPrintf("Bit3 %d is %d\n", bit, value); } else DebugPrintf("Syntax: bit3 \n"); return true; } bool Debugger::Cmd_SetVar(int argc, const char **argv) { uint var, value; if (argc > 1) { var = atoi(argv[1]); if (var < _vm->_numVars) { if (argc > 2) { value = atoi(argv[2]); _vm->writeVariable(var, value); DebugPrintf("Set var %d to %d\n", var, value); } else { value = _vm->readVariable(var); DebugPrintf("Var %d is %d\n", var, value); } } else DebugPrintf("Var out of range (0 - %d)\n", _vm->_numVars - 1); } else DebugPrintf("Syntax: var \n"); return true; } bool Debugger::Cmd_SetObjectFlag(int argc, const char **argv) { uint obj, prop, value; if (argc > 2) { obj = atoi(argv[1]); prop = atoi(argv[2]); if (obj >= 1 && obj < _vm->_itemArraySize) { SubObject *o = (SubObject *)_vm->findChildOfType(_vm->derefItem(obj), kObjectType); if (o != NULL) { if (o->objectFlags & (1 << prop) && prop < 16) { uint offs = _vm->getOffsetOfChild2Param(o, 1 << prop); if (argc > 3) { value = atoi(argv[3]); o->objectFlagValue[offs] = value; DebugPrintf("Object %d Flag %d set to %d\n", obj, prop, value); } else { value = o->objectFlagValue[offs]; DebugPrintf("Object %d Flag %d is %d\n", obj, prop, value); } } else { DebugPrintf("Object flag out of range\n"); } } else { DebugPrintf("Item isn't an object\n"); } } else { DebugPrintf("Item out of range (1 - %d)\n", _vm->_itemArraySize - 1); } } else { DebugPrintf("Syntax: obj \n"); } return true; } bool Debugger::Cmd_StartSubroutine(int argc, const char **argv) { if (argc > 1) { uint subroutine = atoi(argv[1]); Subroutine *sub; sub = _vm->getSubroutineByID(subroutine); if (sub != NULL) _vm->startSubroutine(sub); } else DebugPrintf("Subroutine %d\n", _vm->_currentTable->id); return true; } bool Debugger::Cmd_dumpImage(int argc, const char **argv) { if (argc > 1) { uint16 zoneNum = atoi(argv[1]); _vm->loadZone(zoneNum, false); VgaPointersEntry *vpe = &_vm->_vgaBufferPointers[zoneNum]; if (vpe->vgaFile2 != NULL) { _vm->dumpVgaBitmaps(zoneNum); } else { DebugPrintf("Invalid Zone Number %d\n", zoneNum); } } else DebugPrintf("Syntax: dumpimage \n"); return true; } bool Debugger::Cmd_dumpScript(int argc, const char **argv) { if (argc > 1) { uint16 zoneNum = atoi(argv[1]); _vm->loadZone(zoneNum, false); VgaPointersEntry *vpe = &_vm->_vgaBufferPointers[zoneNum]; if (vpe->vgaFile1 != NULL) { _vm->dumpVgaFile(vpe->vgaFile1); } else { DebugPrintf("Invalid Zone Number %d\n", zoneNum); } } else DebugPrintf("Syntax: dumpscript \n"); return true; } } // End of namespace AGOS