/* ScummVM - Scumm Interpreter * Copyright (C) 2001 Ludvig Strigeus * Copyright (C) 2001-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "base/plugins.h" #include "common/config-manager.h" #include "common/file.h" #include "common/fs.h" #include "agos/agos.h" namespace AGOS { static DetectedGameList GAME_detectGames(const FSList &fslist); } /** * Conversion table mapping old obsolete target names to the * corresponding new target and platform combination. * */ static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = { {"simon1acorn", "simon1", Common::kPlatformAcorn}, {"simon1amiga", "simon1", Common::kPlatformAmiga}, {"simon1cd32", "simon1", Common::kPlatformAmiga}, {"simon1demo", "simon1", Common::kPlatformPC}, {"simon1dos", "simon1", Common::kPlatformPC}, {"simon1talkie", "simon1", Common::kPlatformPC}, {"simon1win", "simon1", Common::kPlatformWindows}, {"simon2dos", "simon2", Common::kPlatformPC}, {"simon2talkie", "simon2", Common::kPlatformPC}, {"simon2mac", "simon2", Common::kPlatformMacintosh}, {"simon2win", "simon2", Common::kPlatformWindows}, {0, 0, Common::kPlatformUnknown} }; static const PlainGameDescriptor simonGames[] = { {"elvira1", "Elvira - Mistress of the Dark"}, {"elvira2", "Elvira II - The Jaws of Cerberus"}, {"waxworks", "Waxworks"}, {"simon1", "Simon the Sorcerer 1"}, {"simon2", "Simon the Sorcerer 2"}, {"feeble", "The Feeble Files"}, {"dimp", "Demon in my Pocket"}, {"jumble", "Jumble"}, {"puzzle", "NoPatience"}, {"swampy", "Swampy Adventures"}, {0, 0} }; ADVANCED_DETECTOR_DEFINE_PLUGIN(AGOS, AGOS::AGOSEngine, AGOS::GAME_detectGames, simonGames, obsoleteGameIDsTable); REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft"); namespace AGOS { #include "agosgame.cpp" bool AGOSEngine::initGame() { int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME( (const byte *)gameDescriptions, sizeof(AGOSGameDescription), FILE_MD5_BYTES, simonGames ); _gameDescription = &gameDescriptions[i]; return true; } DetectedGameList GAME_detectGames(const FSList &fslist) { return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( fslist, (const byte *)gameDescriptions, sizeof(AGOSGameDescription), FILE_MD5_BYTES, simonGames ); } } // End of namespace AGOS