/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "common/stdafx.h" #include "common/file.h" #include "agos/intern.h" #include "agos/agos.h" #include "agos/vga.h" namespace AGOS { uint AGOSEngine::setVerbText(HitArea *ha) { uint id = 0xFFFF; if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2) return id; if (ha->flags & kBFTextBox) { if (getGameType() == GType_PP) id = ha->id; else if (getGameType() == GType_FF && (ha->flags & kBFHyperBox)) id = ha->data; else id = ha->flags / 256; } if (getGameType() == GType_PP) _variableArray[199] = id; else if (getGameType() == GType_WW) _variableArray[10] = id; else _variableArray[60] = id; return id; } void AGOSEngine::setup_cond_c_helper() { HitArea *last; _noRightClick = 1; if (getGameType() == GType_WW) clearMenuStrip(); if (getGameType() == GType_FF) { int cursor = 5; int animMax = 16; if (getBitFlag(200)) { cursor = 11; animMax = 5; } else if (getBitFlag(201)) { cursor = 12; animMax = 5; } else if (getBitFlag(202)) { cursor = 13; animMax = 5; } else if (getBitFlag(203)) { cursor = 14; animMax = 9; } else if (getBitFlag(205)) { cursor = 17; animMax = 11; } else if (getBitFlag(206)) { cursor = 16; animMax = 2; } else if (getBitFlag(208)) { cursor = 26; animMax = 2; } else if (getBitFlag(209)) { cursor = 27; animMax = 9; } else if (getBitFlag(210)) { cursor = 28; animMax = 9; } _animatePointer = 0; _mouseCursor = cursor; _mouseAnimMax = animMax; _mouseAnim = 1; _needHitAreaRecalc++; } if (getGameType() == GType_SIMON2) { _mouseCursor = 0; if (_defaultVerb != 999) { _mouseCursor = 9; _needHitAreaRecalc++; _defaultVerb = 0; } } _lastHitArea = 0; _hitAreaObjectItem = NULL; _nameLocked = 0; last = _lastNameOn; clearName(); _lastNameOn = last; for (;;) { _lastHitArea = NULL; _lastHitArea3 = 0; _leftButtonDown = 0; do { if (_exitCutscene && getBitFlag(9)) { endCutscene(); goto out_of_here; } if (getGameType() == GType_FF) { if (_variableArray[254] == 63) { hitarea_stuff_helper_2(); } else if (_variableArray[254] == 75) { hitarea_stuff_helper_2(); _variableArray[60] = 9999; goto out_of_here; } } delay(100); } while (_lastHitArea3 == (HitArea *) -1 || _lastHitArea3 == 0); if (_lastHitArea == NULL) { } else if (_lastHitArea->id == 0x7FFB) { inventoryUp(_lastHitArea->window); } else if (_lastHitArea->id == 0x7FFC) { inventoryDown(_lastHitArea->window); } else if (_lastHitArea->item_ptr != NULL) { _hitAreaObjectItem = _lastHitArea->item_ptr; setVerbText(_lastHitArea); break; } } out_of_here: _lastHitArea3 = 0; _lastHitArea = 0; _lastNameOn = NULL; _mouseCursor = 0; _noRightClick = 0; } void AGOSEngine::waitForInput() { HitArea *ha; uint id; _leftButtonDown = 0; _lastHitArea = 0; //_lastClickRem = 0; _verbHitArea = 0; _hitAreaSubjectItem = NULL; _hitAreaObjectItem = NULL; _clickOnly = 0; _nameLocked = 0; if (getGameType() == GType_WW) { _mouseCursor = 0; _needHitAreaRecalc++; clearMenuStrip(); } else { resetVerbs(); } for (;;) { _lastHitArea = NULL; _lastHitArea3 = NULL; _dragAccept = 1; for (;;) { if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && _keyPressed == 35) displayBoxStars(); if (processSpecialKeys()) { if ((getGameType() == GType_PP && getGameId() != GID_DIMP) || getGameType() == GType_WW) goto out_of_here; } if (_lastHitArea3 == (HitArea *) -1) { _lastHitArea = NULL; _lastHitArea3 = NULL; _dragAccept = 1; } else { if (_lastHitArea3 || _dragMode) break; hitarea_stuff_helper(); delay(100); } } if (!_lastHitArea3 && _dragMode) { ha = _lastClickRem; if (ha == 0 || ha->item_ptr == NULL || !(ha->flags & kBFDragBox)) { _dragFlag = 0; _dragMode = 0; _dragCount = 0; _dragEnd = 0; continue; } _hitAreaSubjectItem = ha->item_ptr; _verbHitArea = 500; do { processSpecialKeys(); hitarea_stuff_helper(); delay(100); if (_dragFlag == 0) { _dragFlag = 0; _dragMode = 0; _dragCount = 0; _dragEnd = 0; continue; } } while (!_dragEnd); _dragFlag = 0; _dragMode = 0; _dragCount = 0; _dragEnd = 0; boxController(_mouse.x, _mouse.y, 1); if (_currentBox != NULL) { _hitAreaObjectItem = _currentBox->item_ptr; setVerbText(ha); } break; } ha = _lastHitArea; if (ha == NULL) { } else if (ha->id == 0x7FFB) { inventoryUp(ha->window); } else if (ha->id == 0x7FFC) { inventoryDown(ha->window); } else if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && (ha->id >= 101 && ha->id < 113)) { _verbHitArea = ha->verb; setVerb(ha); _defaultVerb = 0; } else { if (getGameType() == GType_WW) { if (_mouseCursor == 3) _verbHitArea = 236; if (ha->id == 98) { animate(2, 0, 110, 0, 0, 0); waitForSync(34); } else if (ha->id == 108) { animate(2, 0, 106, 0, 0, 0); waitForSync(34); } else if (ha->id == 109) { animate(2, 0, 107, 0, 0, 0); waitForSync(34); } else if (ha->id == 115) { animate(2, 0, 109, 0, 0, 0); waitForSync(34); } else if (ha->id == 116) { animate(2, 0, 113, 0, 0, 0); waitForSync(34); } else if (ha->id == 117) { animate(2, 0, 112, 0, 0, 0); waitForSync(34); } else if (ha->id == 118) { animate(2, 0, 108, 0, 0, 0); waitForSync(34); } else if (ha->id == 119) { animate(2, 0, 111, 0, 0, 0); waitForSync(34); } } if (ha->item_ptr && (!ha->verb || _verbHitArea || (_hitAreaSubjectItem != ha->item_ptr && (ha->flags & kBFBoxItem))) ) { _hitAreaSubjectItem = ha->item_ptr; id = setVerbText(ha); _nameLocked = 2; displayName(ha); _nameLocked = 1; if (_verbHitArea) { break; } if (getGameType() == GType_WW) doMenuStrip(menuFor_ww(ha->item_ptr, id)); else if (getGameType() == GType_ELVIRA2) doMenuStrip(menuFor_e2(ha->item_ptr)); else if (getGameType() == GType_ELVIRA1) lightMenuStrip(getUserFlag1(ha->item_ptr, 6)); } else { if (ha->verb) { if (getGameType() == GType_WW && _mouseCursor && _mouseCursor < 4) { _hitAreaSubjectItem = ha->item_ptr; break; } _verbHitArea = ha->verb & 0xBFFF; if (ha->verb & 0x4000) { _hitAreaSubjectItem = ha->item_ptr; break; } if (_hitAreaSubjectItem != NULL) break; if (getGameType() == GType_WW) { if (ha->id == 109) { _mouseCursor = 2; _needHitAreaRecalc++; } else if (ha->id == 117) { _mouseCursor = 3; _needHitAreaRecalc++; } } } } } } out_of_here: if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) clearMenuStrip(); else if (getGameType() == GType_ELVIRA1) unlightMenuStrip(); _nameLocked = 0; _needHitAreaRecalc++; _dragAccept = 0; if (getGameType() == GType_WW && _mouseCursor < 3) _mouseCursor = 0; } void AGOSEngine::hitarea_stuff_helper() { time_t cur_time; if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) { if (_variableArray[254] || _variableArray[249]) { hitarea_stuff_helper_2(); } } else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW || getGameType() == GType_SIMON1) { uint subr_id = (uint16)_variableArray[254]; if (subr_id) { Subroutine *sub = getSubroutineByID(subr_id); if (sub != NULL) { startSubroutineEx(sub); permitInput(); } _variableArray[254] = 0; _runScriptReturn1 = false; } } time(&cur_time); if ((uint) cur_time != _lastTime) { _lastTime = cur_time; if (kickoffTimeEvents()) permitInput(); } if (getGameId() == GID_DIMP) delay(200); } void AGOSEngine::hitarea_stuff_helper_2() { uint subr_id; Subroutine *sub; subr_id = (uint16)_variableArray[249]; if (subr_id) { sub = getSubroutineByID(subr_id); if (sub != NULL) { _variableArray[249] = 0; startSubroutineEx(sub); permitInput(); } _variableArray[249] = 0; } subr_id = (uint16)_variableArray[254]; if (subr_id) { sub = getSubroutineByID(subr_id); if (sub != NULL) { _variableArray[254] = 0; startSubroutineEx(sub); permitInput(); } _variableArray[254] = 0; } _runScriptReturn1 = false; } void AGOSEngine::permitInput() { if (!_mortalFlag) return; _mortalFlag = true; justifyOutPut(0); if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) { int n = 0; while (n < 8) { if ((_fcsData1[n]) && (_windowArray[n]) && (_windowArray[n]->flags & 128)) { _textWindow = _windowArray[n]; waitWindow(_textWindow); clsCheck(_textWindow); } _fcsData1[n]=0; n++; } restartAnimation(); } _curWindow = 0; if (_windowArray[0]) { _textWindow = _windowArray[0]; justifyStart(); } _mortalFlag = false; } bool AGOSEngine::processSpecialKeys() { bool verbCode = false; if (getGameId() == GID_DIMP) { static time_t lastMinute = 0; time_t t; time_t t1; t = time(&t); t1 = t / 30; if (!lastMinute) lastMinute = t1; if (t1 - lastMinute) { _variableArray[120] += (t1 - lastMinute); lastMinute = t1; } } switch (_keyPressed) { case 17: // Up if (getGameType() == GType_PP) _verbHitArea = 302; else if (getGameType() == GType_WW) _verbHitArea = 239; verbCode = true; break; case 18: // Down if (getGameType() == GType_PP) _verbHitArea = 304; else if (getGameType() == GType_WW) _verbHitArea = 241; verbCode = true; break; case 19: // Right if (getGameType() == GType_PP) _verbHitArea = 303; else if (getGameType() == GType_WW) _verbHitArea = 240; verbCode = true; break; case 20: // Left if (getGameType() == GType_PP) _verbHitArea = 301; else if (getGameType() == GType_WW) _verbHitArea = 242; verbCode = true; break; case 27: // escape _exitCutscene = true; break; case 59: // F1 if (getGameType() == GType_SIMON2) { vcWriteVar(5, 50); vcWriteVar(86, 0); } else if (getGameType() == GType_SIMON1) { vcWriteVar(5, 40); vcWriteVar(86, 0); } break; case 60: // F2 if (getGameType() == GType_SIMON2) { vcWriteVar(5, 75); vcWriteVar(86, 1); } else if (getGameType() == GType_SIMON1) { vcWriteVar(5, 60); vcWriteVar(86, 1); } break; case 61: // F3 if (getGameType() == GType_SIMON2) { vcWriteVar(5, 125); vcWriteVar(86, 2); } else if (getGameType() == GType_SIMON1) { vcWriteVar(5, 100); vcWriteVar(86, 2); } break; case 63: // F5 if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) _exitCutscene = true; break; case 65: // F7 if (getGameType() == GType_FF && getBitFlag(76)) _variableArray[254] = 70; break; case 67: // F9 if (getGameType() == GType_FF) setBitFlag(73, !getBitFlag(73)); break; case 'p': pause(); break; case 't': if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE)) || ((getFeatures() & GF_TALKIE) && _language != Common::EN_ANY && _language != Common::DE_DEU)) { if (_speech) _subtitles ^= 1; } break; case 'v': if (getGameType() == GType_FF || (getGameType() == GType_SIMON2 && (getFeatures() & GF_TALKIE))) { if (_subtitles) _speech ^= 1; } case '+': if (_midiEnabled) { _midi.setVolume(_midi.getVolume() + 16); } _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) + 16); break; case '-': if (_midiEnabled) { _midi.setVolume(_midi.getVolume() - 16); } _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) - 16); break; case 'm': if (_midiEnabled) { _midi.pause(_musicPaused ^= 1); } // TODO break; case 's': if (getGameId() == GID_SIMON1DOS) { _midi._enable_sfx ^= 1; } else { _sound->effectsPause(_effectsPaused ^= 1); } break; case 'b': _sound->ambientPause(_ambientPaused ^= 1); break; case 'r': if (_debugMode) _startMainScript ^= 1; break; case 'o': if (_debugMode) _continousMainScript ^= 1; break; case 'a': if (_debugMode) _startVgaScript ^= 1; break; case 'g': if (_debugMode) _continousVgaScript ^= 1; break; case 'd': if (_debugMode) _dumpImages ^=1; break; } _keyPressed = 0; return verbCode; } } // End of namespace AGOS