/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "agos/agos.h" #include "agos/intern.h" namespace AGOS { void AGOSEngine_PN::clearInputLine() { _inputting = false; _inputReady = false; clearWindow(_windowArray[2]); } void AGOSEngine_PN::handleKeyboard() { if (!_inputReady) return; if (_hitCalled != 0) { mouseHit(); } int16 chr = -1; if (_mouseString) { const char *strPtr = _mouseString; while (*strPtr != 0 && *strPtr != 13) addChar(*strPtr++); _mouseString = 0; chr = *strPtr; if (chr == 13) { addChar(13); } } if (_mouseString1 && chr != 13) { const char *strPtr = _mouseString1; while (*strPtr != 13) addChar(*strPtr++); _mouseString1 = 0; chr = *strPtr; if (chr == 13) { addChar(13); } } if (chr == -1) { if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE || _keyPressed.keycode == Common::KEYCODE_RETURN) { chr = _keyPressed.keycode; addChar(chr); } else if (!(_videoLockOut & 0x10)) { chr = _keyPressed.ascii; if (chr >= 32) addChar(chr); } } if (chr == 13) { _mouseString = 0; _mouseString1 = 0; _mousePrintFG = 0; _inputReady = false; } _keyPressed.reset(); } void AGOSEngine_PN::interact(char *buffer, uint8 size) { if (!_inputting) { memset(_keyboardBuffer, 0, sizeof(_keyboardBuffer)); _intputCounter = 0; _inputMax = size; _inputWindow = _windowArray[_curWindow]; windowPutChar(_inputWindow, 128); windowPutChar(_inputWindow, 8); _inputting = true; _inputReady = true; } while (!shouldQuit() && _inputReady) { if (!_noScanFlag && _scanFlag) { buffer[0] = 1; buffer[1] = 0; _scanFlag = 0; break; } delay(1); } if (!_inputReady) { memcpy(buffer, _keyboardBuffer, size); _inputting = false; } } void AGOSEngine_PN::addChar(uint8 chr) { if (chr == 13) { _keyboardBuffer[_intputCounter++] = chr; windowPutChar(_inputWindow, 13); } else if (chr == 8 && _intputCounter) { clearCursor(_inputWindow); windowPutChar(_inputWindow, 8); windowPutChar(_inputWindow, 128); windowPutChar(_inputWindow, 8); _keyboardBuffer[--_intputCounter] = 0; } else if (chr >= 32 && _intputCounter < _inputMax) { _keyboardBuffer[_intputCounter++] = chr; clearCursor(_inputWindow); windowPutChar(_inputWindow, chr); windowPutChar(_inputWindow, 128); windowPutChar(_inputWindow, 8); } } void AGOSEngine_PN::clearCursor(WindowBlock *window) { byte oldTextColor = window->textColor; window->textColor = window->fillColor; windowPutChar(window, 128); window->textColor = oldTextColor; windowPutChar(window, 8); } bool AGOSEngine_PN::processSpecialKeys() { if (shouldQuit()) _exitCutscene = true; switch (_keyPressed.keycode) { case Common::KEYCODE_ESCAPE: _exitCutscene = true; break; case Common::KEYCODE_PAUSE: pause(); break; default: break; } _keyPressed.reset(); return false; } } // End of namespace AGOS