/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef AGOS_INTERN_H #define AGOS_INTERN_H namespace AGOS { enum ChildType { kRoomType = 1, kObjectType = 2, kPlayerType = 3, kGenExitType = 4, // Elvira 1 specific kSuperRoomType = 4, // Elvira 2 specific kContainerType = 7, kChainType = 8, kUserFlagType = 9, kInheritType = 255 }; struct Child { Child *next; uint16 type; }; struct SubRoom : Child { uint16 subroutine_id; uint16 roomExitStates; uint16 roomExit[1]; uint16 roomShort; uint16 roomLong; uint16 flags; }; struct SubSuperRoom : Child { uint16 subroutine_id; uint16 roomX; uint16 roomY; uint16 roomZ; uint16 roomExitStates[1]; }; struct SubObject : Child { uint16 objectName; uint16 objectSize; uint16 objectWeight; uint32 objectFlags; int16 objectFlagValue[1]; }; struct SubPlayer : Child { int16 userKey; int16 size; int16 weight; int16 strength; int16 flags; int16 level; int32 score; }; struct SubGenExit : Child { uint16 subroutine_id; uint16 dest[6]; }; struct SubContainer : Child { uint16 subroutine_id; uint16 volume; uint16 flags; }; struct SubChain : Child { uint16 subroutine_id; uint16 chChained; }; struct SubUserFlag : Child { uint16 subroutine_id; uint16 userFlags[8]; uint16 userItems[1]; }; struct SubInherit : Child { uint16 subroutine_id; uint16 inMaster; }; enum { SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16), SubSuperRoom_SIZE = sizeof(SubSuperRoom) - sizeof(uint16), SubObject_SIZE = sizeof(SubObject) - sizeof(int16) }; struct RoomState { uint16 state; uint16 classFlags; uint16 roomExitStates; RoomState() { memset(this, 0, sizeof(*this)); } }; struct Item { uint16 parent; uint16 child; uint16 next; int16 noun; int16 adjective; int16 state; /* signed int */ uint16 classFlags; uint16 itemName; Child *children; Item() { memset(this, 0, sizeof(*this)); } }; struct IconEntry { Item *item; uint16 boxCode; }; struct IconBlock { int16 line; Item *itemRef; IconEntry iconArray[64]; int16 upArrow, downArrow; uint16 classMask; }; struct WindowBlock { byte mode; byte flags; int16 x, y; int16 width, height; int16 textColumn, textRow; int16 scrollY; uint16 textColumnOffset, textLength, textMaxLength; uint8 fillColor, textColor; IconBlock *iconPtr; WindowBlock() { memset(this, 0, sizeof(*this)); } ~WindowBlock() { free (iconPtr); } }; // note on text offset: // the actual x-coordinate is: textColumn * 8 + textColumnOffset // the actual y-coordinate is: textRow * 8 enum { SUBROUTINE_LINE_SMALL_SIZE = 2, SUBROUTINE_LINE_BIG_SIZE = 8 }; #include "common/pack-start.h" struct Subroutine { uint16 id; /* subroutine ID */ uint16 first; /* offset from subroutine start to first subroutine line */ Subroutine *next; /* next subroutine in linked list */ }; struct SubroutineLine { uint16 next; int16 verb; int16 noun1; int16 noun2; }; #include "common/pack-end.h" struct TimeEvent { uint32 time; uint16 subroutine_id; TimeEvent *next; }; struct GameSpecificSettings { const char *base_filename; const char *restore_filename; const char *tbl_filename; const char *effects_filename; const char *speech_filename; }; enum BoxFlags { kBFToggleBox = 0x1, // Elvira 1/2 kBFTextBox = 0x1, // Others kBFBoxSelected = 0x2, kBFInvertSelect = 0x4, // Elvira 1/2 kBFNoTouchName = 0x4, // Others kBFInvertTouch = 0x8, kBFHyperBox = 0x10, // Feeble Files kBFDragBox = 0x10, // Others kBFBoxInUse = 0x20, kBFBoxDead = 0x40, kBFBoxItem = 0x80 }; enum OldBoxFlags_PN { kOBFObject = 0x1, kOBFExit = 0x2, kOBFDraggable = 0x4, kOBFUseEmptyLine = 0x8, kOBFBoxDisabled = 0x10, kOBFInventoryBox = 0x20, kOBFRoomBox = 0x40, kOBFMoreBox = 0x80, kOBFNoShowName = 0x100, kOBFUseMessageList = 0x400, // ScummVM specific kOBFBoxSelected = 0x800, kOBFInvertTouch = 0x1000 }; enum SubObjectFlags { kOFText = 0x1, kOFSize = 0x2, kOFWorn = 0x4, // Elvira 1 kOFWeight = 0x4, // Others kOFVolume = 0x8, kOFIcon = 0x10, kOFKeyColor1 = 0x20, kOFKeyColor2 = 0x40, kOFMenu = 0x80, kOFNumber = 0x100, kOFSoft = 0x200, // Waxworks kOFVoice = 0x200 // Others }; enum GameFeatures { GF_TALKIE = 1 << 0, GF_OLD_BUNDLE = 1 << 1, GF_CRUNCHED = 1 << 2, GF_CRUNCHED_GAMEPC = 1 << 3, GF_ZLIBCOMP = 1 << 4, GF_32COLOR = 1 << 5, GF_EGA = 1 << 6, GF_PLANAR = 1 << 7, GF_DEMO = 1 << 8, GF_PACKED = 1 << 9, GF_BROKEN_FF_RATING = 1 << 10, GF_WAVSFX = 1 << 11 }; enum GameFileTypes { GAME_BASEFILE = 1 << 0, GAME_ICONFILE = 1 << 1, GAME_GMEFILE = 1 << 2, GAME_MENUFILE = 1 << 3, GAME_STRFILE = 1 << 4, GAME_RMSLFILE = 1 << 5, GAME_STATFILE = 1 << 6, GAME_TBLFILE = 1 << 7, GAME_XTBLFILE = 1 << 8, GAME_RESTFILE = 1 << 9, GAME_TEXTFILE = 1 << 10, GAME_VGAFILE = 1 << 11, GAME_GFXIDXFILE = 1 << 12 }; enum GameIds { GID_PN, GID_ELVIRA1, GID_ELVIRA2, GID_WAXWORKS, GID_SIMON1, GID_SIMON1DOS, GID_SIMON1CD32, GID_SIMON2, GID_FEEBLEFILES, GID_DIMP, GID_JUMBLE, GID_PUZZLE, GID_SWAMPY }; } // End of namespace AGOS #endif