/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* ACCIDENCE II The parser. */ #include "avalanche/avalanche.h" #include "avalanche/acci2.h" #include "avalanche/gyro2.h" #include "avalanche/lucerna2.h" #include "avalanche/scrolls2.h" #include "avalanche/visa2.h" #include "avalanche/timeout2.h" #include "avalanche/trip6.h" #include "avalanche/enid2.h" #include "avalanche/celer2.h" #include "avalanche/pingo2.h" #include "avalanche/sequence2.h" #include "common/textconsole.h" #include #include namespace Avalanche { const Acci::VocabEntry Acci::kVocabulary[kParserWordsNum] = { // Verbs: 1-49 {1, "EXAMINE"}, {1, "READ"}, {1, "XAM"}, // short {2, "OPEN"}, {2, "LEAVE"}, {2, "UNLOCK"}, {3, "PAUSE"}, {47, "TA"}, // Early to avoid Take and Talk. {4, "TAKE"}, {4, "GET"}, {4, "PICK"}, {5, "DROP"}, {6, "INVENTORY"}, {7, "TALK"}, {7, "SAY"}, {7, "ASK"}, {8, "GIVE"}, {9, "DRINK"}, {9, "IMBIBE"}, {9, "DRAIN"}, {10, "LOAD"}, {10, "RESTORE"}, {11, "SAVE"}, {12, "BRIBE"}, {12, "PAY"}, {13, "LOOK"}, {14, "BREAK"}, {15, "QUIT"}, {15, "EXIT"}, {16, "SIT"}, {16, "SLEEP"}, {17, "STAND"}, {18, "GO"}, {19, "INFO"}, {20, "UNDRESS"}, {20, "DOFF"}, {21, "DRESS"}, {21, "WEAR"}, {21, "DON"}, {22, "PLAY"}, {22, "STRUM"}, {23, "RING"}, {24, "HELP"}, {25, "KENDAL"}, {26, "CAPYBARA"}, {27, "BOSS"}, {255, "NINET"}, // block for NINETY {28, "URINATE"}, {28, "MINGITE"}, {29, "NINETY"}, {30, "ABRACADABRA"}, {30, "PLUGH"}, {30, "XYZZY"}, {30, "HOCUS"}, {30, "POCUS"}, {30, "IZZY"}, {30, "WIZZY"}, {30, "PLOVER"}, {30, "MELENKURION"}, {30, "ZORTON"}, {30, "BLERBI"}, {30, "THURB"}, {30, "SNOEZE"}, {30, "SAMOHT"}, {30, "NOSIDE"}, {30, "PHUGGG"}, {30, "KNERL"}, {30, "MAGIC"}, {30, "KLAETU"}, {30, "VODEL"}, {30, "BONESCROLLS"}, {30, "RADOF"}, {31, "RESTART"}, {32, "SWALLOW"}, {32, "EAT"}, {33, "LISTEN"}, {33, "HEAR"}, {34, "BUY"}, {34, "PURCHASE"}, {34, "ORDER"}, {34, "DEMAND"}, {35, "ATTACK"}, {35, "HIT"}, {35, "KILL"}, {35, "PUNCH"}, {35, "KICK"}, {35, "SHOOT"}, {35, "FIRE"}, // Passwords: 36 {36, "TIROS"}, {36, "WORDY"}, {36, "STACK"}, {36, "SHADOW"}, {36, "OWL"}, {36, "ACORN"}, {36, "DOMESDAY"}, {36, "FLOPPY"}, {36, "DIODE"}, {36, "FIELD"}, {36, "COWSLIP"}, {36, "OSBYTE"}, {36, "OSCLI"}, {36, "TIMBER"}, {36, "ADVAL"}, {36, "NEUTRON"}, {36, "POSITRON"}, {36, "ELECTRON"}, {36, "CIRCUIT"}, {36, "AURUM"}, {36, "PETRIFY"}, {36, "EBBY"}, {36, "CATAPULT"}, {36, "GAMERS"}, {36, "FUDGE"}, {36, "CANDLE"}, {36, "BEEB"}, {36, "MICRO"}, {36, "SESAME"}, {36, "LORDSHIP"}, {37, "DIR"}, {37, "LS"}, {38, "DIE"}, {39, "SCORE"}, {40, "PUT"}, {40, "INSERT"}, {41, "KISS"}, {41, "SNOG"}, {41, "CUDDLE"}, {42, "CLIMB"}, {42, "CLAMBER"}, {43, "JUMP"}, {44, "HIGHSCORES"}, {44, "HISCORES"}, {45, "WAKEN"}, {45, "AWAKEN"}, {46, "HELLO"}, {46, "HI"}, {46, "YO"}, {47, "THANKS"}, // = 47, "ta", which was defined earlier. // Nouns - Objects: 50-100 {50, "WINE"}, {50, "BOOZE"}, {50, "NASTY"}, {50, "VINEGAR"}, {51, "MONEYBAG"}, {51, "BAG"}, {51, "CASH"}, {51, "DOSH"}, {51, "WALLET"}, {52, "BODKIN"}, {52, "DAGGER"}, {53, "POTION"}, {54, "CHASTITY"}, {54, "BELT"}, {55, "BOLT"}, {55, "ARROW"}, {55, "DART"}, {56, "CROSSBOW"}, {56, "BOW"}, {57, "LUTE"}, {58, "PILGRIM"}, {58, "BADGE"}, {59, "MUSHROOMS"}, {59, "TOADSTOOLS"}, {60, "KEY"}, {61, "BELL"}, {62, "PRESCRIPT"}, {62, "SCROLL"}, {62, "MESSAGE"}, {63, "PEN"}, {63, "QUILL"}, {64, "INK"}, {64, "INKPOT"}, {65, "CLOTHES"}, {66, "HABIT"}, {66, "DISGUISE"}, {67, "ONION"}, {99, "PASSWORD"}, // Objects from Also are placed between 101 and 131. // Nouns - People - Male: 150-174 {150, "AVVY"}, {150, "AVALOT"}, {150, "YOURSELF"}, {150, "ME"}, {150, "MYSELF"}, {151, "SPLUDWICK"}, {151, "THOMAS"}, {151, "ALCHEMIST"}, {151, "CHEMIST"}, {152, "CRAPULUS"}, {152, "SERF"}, {152, "SLAVE"}, {158, "DU"}, // <<< Put in early for Baron DU Lustie to save confusion with Duck & Duke. {152, "CRAPPY"}, {153, "DUCK"}, {153, "DOCTOR"}, {154, "MALAGAUCHE"}, {155, "FRIAR"}, {155, "TUCK"}, {156, "ROBIN"}, {156, "HOOD"}, {157, "CWYTALOT"}, {157, "GUARD"}, {157, "BRIDGEKEEP"}, {158, "BARON"}, {158, "LUSTIE"}, {159, "DUKE"}, {159, "GRACE"}, {160, "DOGFOOD"}, {160, "MINSTREL"}, {161, "TRADER"}, {161, "SHOPKEEPER"}, {161, "STALLHOLDER"}, {162, "PILGRIM"}, {162, "IBYTHNETH"}, {163, "ABBOT"}, {163, "AYLES"}, {164, "PORT"}, {165, "SPURGE"}, {166, "JACQUES"}, {166, "SLEEPER"}, {166, "RINGER"}, // Nouns - People - Female: 175-199 {175, "WIFE"}, {175, "ARKATA"}, {176, "GEDALODAVA"}, {176, "GEIDA"}, {176, "PRINCESS"}, {178, "WISE"}, {178, "WITCH"}, // Pronouns: 200-224 {200, "HIM"}, {200, "MAN"}, {200, "GUY"}, {200, "DUDE"}, {200, "CHAP"}, {200, "FELLOW"}, {201, "HER"}, {201, "GIRL"}, {201, "WOMAN"}, {202, "IT"}, {202, "THING"}, {203, "MONK"}, {204, "BARMAN"}, {204, "BARTENDER"}, // Prepositions: 225-249 {225, "TO"}, {226, "AT"}, {227, "UP"}, {228, "INTO"}, {228, "INSIDE"}, {229, "OFF"}, {230, "UP"}, {231, "DOWN"}, {232, "ON"}, // Please: 251 {251, "PLEASE"}, // About: 252 {252, "ABOUT"}, {252, "CONCERNING"}, // Swear words: 253 /* I M P O R T A N T M E S S A G E DO *NOT* READ THE LINES BELOW IF YOU ARE OF A SENSITIVE DISPOSITION. THOMAS IS *NOT* RESPONSIBLE FOR THEM. GOODNESS KNOWS WHO WROTE THEM. READ THEM AT YOUR OWN RISK. BETTER STILL, DON'T READ THEM. WHY ARE YOU SNOOPING AROUND IN MY PROGRAM, ANYWAY? */ {253, "SHIT"}, {28 , "PISS"}, {28 , "PEE"}, {253, "FART"}, {253, "FUCK"}, {253, "BALLS"}, {253, "BLAST"}, {253, "BUGGER"}, {253, "KNICKERS"}, {253, "BLOODY"}, {253, "HELL"}, {253, "DAMN"}, {253, "SMEG"}, // ...and other even ruder words. You didn't read them, did you? Good. */ // Answer-back smart-alec words: 249 {249, "YES"}, {249, "NO"}, {249, "BECAUSE"}, // Noise words: 255 {255, "THE"}, {255, "A"}, {255, "NOW"}, {255, "SOME"}, {255, "AND"}, {255, "THAT"}, {255, "POCUS"}, {255, "HIS"}, {255, "THIS"}, {255, "SENTINEL"} // for "Ken SENT Me" }; Acci::Acci(AvalancheEngine *vm) { _vm = vm; } void Acci::init() { _vm->_gyro->_weirdWord = false; } void Acci::clearWords() { for (byte i = 0; i < 11; i++) { if (!_realWords[i].empty()) _realWords[i].clear(); } } byte Acci::wordNum(Common::String word) { if (word.empty()) return 0; for (int32 i = kParserWordsNum - 1; i >= 0; i--) { if (kVocabulary[i]._word == word) return kVocabulary[i]._number; } // If not found as a whole, we look for it as a substring. for (int32 i = kParserWordsNum - 1; i >= 0; i--) { if (Common::String(kVocabulary[i]._word.c_str(), word.size()) == word) return kVocabulary[i]._number; } return kPardon; } void Acci::replace(Common::String oldChars, byte newChar) { int16 pos = _vm->_parser->pos(oldChars, _thats); while (pos != -1) { if (newChar == 0) _thats.deleteChar(pos); else { for (byte i = pos; i < pos + oldChars.size(); i++) _thats.deleteChar(pos); _thats.insertChar(newChar, pos); } pos = _vm->_parser->pos(oldChars, _thats); } } Common::String Acci::rank() { static const RankType kRanks[9] = { {0, "Beginner"}, {10, "Novice"}, {20, "Improving"}, {35, "Not bad"}, {50, "Passable"}, {65, "Good"}, {80, "Experienced"}, {108, "The BEST!"}, {32767, "copyright'93"} }; for (byte i = 0; i < 8; i++) { if ((_vm->_gyro->_dna._score >= kRanks[i]._score) && (_vm->_gyro->_dna._score < kRanks[i + 1]._score)) { return kRanks[i]._title; } } return ""; } Common::String Acci::totalTime() { // There are 65535 clock ticks in a second, 1092.25 in a minute, and 65535 in an hour. const double ticksInOneSec = (double)(65535) / 3600; uint16 h, m, s; h = _vm->_gyro->_dna._totalTime / ticksInOneSec; // No. of seconds. h = floor((float)h); m = h % 3600; h = h / 3600; s = m % 60; m = m / 60; Common::String result = "You've been playing for "; if (h > 0) result = result + _vm->_gyro->intToStr(h) + " hours, "; if ((m > 0) || (h != 0)) result = result + _vm->_gyro->intToStr(m) + " minutes and "; return result + _vm->_gyro->intToStr(s) + " seconds."; } void Acci::cheatParse(Common::String codes) { // uint16 num; // int16 e; // char cmd; // int16 se, sx, sy; warning("STUB: Acci::cheatParse()"); } void Acci::stripPunctuation(Common::String &word) { const char punct[] = "~`!@#$%^&*()_+-={}[]:\"|;'\\,./<>?"; for (byte i = 0; i < 32; i++) { for (;;) { int16 pos = _vm->_parser->pos(Common::String(punct[i]), word); if (pos == -1) break; word.deleteChar(pos); } } } void Acci::displayWhat(byte target, bool animate, bool &ambiguous) { if (target == kPardon) { ambiguous = true; if (animate) _vm->_scrolls->display("Whom?"); else _vm->_scrolls->display("What?"); } else { if (animate) _vm->_scrolls->display(Common::String("{ ") + _vm->_gyro->getName(target) + " }"); else { Common::String z = _vm->_gyro->getItem(target); if (z != "") _vm->_scrolls->display(Common::String("{ ") + z + " }"); } } } bool Acci::doPronouns() { bool ambiguous = false; for (byte i = 0; i < _thats.size(); i++) { byte wordCode = _thats[i]; switch (wordCode) { case 200: { displayWhat(_vm->_gyro->_him, true, ambiguous); _thats.setChar(_vm->_gyro->_him, i); } break; case 201: { displayWhat(_vm->_gyro->_her, true, ambiguous); _thats.setChar(_vm->_gyro->_her, i); } break; case 202: { displayWhat(_vm->_gyro->_it, false, ambiguous); _thats.setChar(_vm->_gyro->_it, i); } break; } } return ambiguous; } void Acci::properNouns() { _vm->_parser->_inputText.toLowercase(); // We set every word's first character to uppercase. for (byte i = 1; i < (_vm->_parser->_inputText.size() - 1); i++) { if (_vm->_parser->_inputText[i] == ' ') _vm->_parser->_inputText.setChar(toupper(_vm->_parser->_inputText[i + 1]), i + 1); } // And the first character as well. _vm->_parser->_inputText.setChar(toupper(_vm->_parser->_inputText[0]), 0); } void Acci::sayIt() { Common::String x = _vm->_parser->_inputText; x.setChar(toupper(x[0]), 0); _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + '1' + x + '.' + _vm->_scrolls->kControlSpeechBubble + _vm->_scrolls->kControlRegister + '2'); } void Acci::storeInterrogation(byte interrogation) { if (_vm->_parser->_inputText.empty()) return; // Strip _vm->_parser->_inputText: while ((_vm->_parser->_inputText[0] == ' ') && (!_vm->_parser->_inputText.empty())) _vm->_parser->_inputText.deleteChar(0); while ((_vm->_parser->_inputText.lastChar() == ' ') && (!_vm->_parser->_inputText.empty())) _vm->_parser->_inputText.deleteLastChar(); _vm->_timeout->lose_timer(_vm->_timeout->reason_cardiffsurvey); // If you want to use any other timer, put this into the case statement. switch (interrogation) { case 1: _vm->_parser->_inputText.toLowercase(); sayIt(); _vm->_gyro->_dna._favouriteDrink = _vm->_parser->_inputText; _vm->_gyro->_dna._cardiffQuestionNum = 2; break; case 2: properNouns(); sayIt(); _vm->_gyro->_dna._favouriteSong = _vm->_parser->_inputText; _vm->_gyro->_dna._cardiffQuestionNum = 3; break; case 3: properNouns(); sayIt(); _vm->_gyro->_dna._worstPlaceOnEarth = _vm->_parser->_inputText; _vm->_gyro->_dna._cardiffQuestionNum = 4; break; case 4: _vm->_parser->_inputText.toLowercase(); sayIt(); if (!_vm->_gyro->_dna._spareEvening.empty()) _vm->_gyro->_dna._spareEvening.clear(); _vm->_gyro->_dna._spareEvening = _vm->_parser->_inputText; _vm->_visa->dixi('z', 5); // His closing statement... _vm->_trip->tr[1].walkto(4); // The end of the drawbridge _vm->_trip->tr[1].vanishifstill = true; // Then go away! _vm->_gyro->_magics[1]._operation = _vm->_gyro->kMagicNothing; _vm->_gyro->_dna._cardiffQuestionNum = 5; break; case 99: //store_high(_vm->_parser->_inputText); warning("STUB: Acci::store_interrogation()"); break; } if (interrogation < 4) _vm->_timeout->cardiff_survey(); } void Acci::parse() { // First parsing - word identification if (!_thats.empty()) _thats.clear(); byte n = 0; _polite = false; _verb = kPardon; _thing = kPardon; _thing2 = kPardon; _person = kPardon; clearWords(); // A cheat mode attempt. if (_vm->_parser->_inputText[0] == '.') { cheatParse(_vm->_parser->_inputText); _thats = kNothing; return; } // Are we being interrogated right now? if (_vm->_gyro->_interrogation > 0) { storeInterrogation(_vm->_gyro->_interrogation); _vm->_gyro->_weirdWord = true; return; } // Actually process the command. Common::String inputText = _vm->_parser->_inputText + ' '; Common::String inputTextUpper = inputText; inputTextUpper.toUppercase(); while (!inputTextUpper.empty()) { while ((!inputTextUpper.empty()) && (inputTextUpper[0] == ' ')) { inputTextUpper.deleteChar(0); inputText.deleteChar(0); } if (inputTextUpper.empty()) break; // Get the following word of the strings. byte size = _vm->_parser->pos(Common::String(' '), inputTextUpper) + 1; char *subStr = new char[size]; Common::strlcpy(subStr, inputTextUpper.c_str(), size); Common::String thisword = subStr; Common::strlcpy(subStr, inputText.c_str(), size); _realWords[n] = subStr; delete[] subStr; stripPunctuation(inputTextUpper); bool notfound = true; // Check also[] first, which conatins words about the actual room. if (!thisword.empty()) { for (byte i = 0; i < 31; i++) { if ((_vm->_gyro->_also[i][0] != 0) && (_vm->_parser->pos(',' + thisword, *_vm->_gyro->_also[i][0]) > -1)) { _thats = _thats + Common::String(99 + i); notfound = false; } } } // Check Accis's own table (words[]) for "global" commands. if (notfound) { byte answer = wordNum(thisword); if (answer == kPardon) { notfound = true; _thats = _thats + kPardon; } else _thats = _thats + answer; n++; } // Delete words we already processed. int16 spacePos = _vm->_parser->pos(Common::String(' '), inputTextUpper); if (spacePos > -1) { for (byte i = 0; i <= spacePos; i++) inputTextUpper.deleteChar(0); } spacePos = _vm->_parser->pos(Common::String(' '), inputText); if (spacePos > -1) { for (byte i = 0; i <= spacePos; i++) inputText.deleteChar(0); } } if (_vm->_parser->pos(Common::String('\xFE'), _thats) > -1) _unknown = _realWords[_vm->_parser->pos(Common::String('\xFE'), _thats)]; else if (!_unknown.empty()) _unknown.clear(); // Replace words' codes that mean the same. replace(Common::String('\xFF'), 0); // zap noise words replace(Common::String('\xD') + '\xE2', 1); // "look at" = "examine" replace(Common::String('\xD') + '\xE4', 1); // "look in" = "examine" replace(Common::String('\x4') + '\xE6', 17); // "get up" = "stand" replace(Common::String('\x4') + '\xE7', 17); // "get down" = "stand"... well, why not? replace(Common::String('\x12') + '\xE4', 2); // "go in" = "open [door]" replace(Common::String('\x1C') + '\xE5', 253); // "P' off" is a swear word replace(Common::String('\x4') + '\x6' , 6); // "Take inventory" (remember Colossal Adventure?) replace(Common::String('\x28') + '\xE8', 21); // "put on" = "don" replace(Common::String('\x4') + '\xE5', 20); // "take off" = "doff" // Words that could mean more than one _person if (_vm->_gyro->_dna._room == r__nottspub) replace(Common::String('\xCC'), 164); // Barman = Port else replace(Common::String('\xCC'), 154); // Barman = Malagauche switch (_vm->_gyro->_dna._room) { case r__aylesoffice: replace(Common::String('\xCB'), 163); // Monk = Ayles break; case r__musicroom: replace(Common::String('\xCB'), 166); // Monk = Jacques break; default: replace(Common::String('\xCB'), 162); // Monk = Ibythneth } if (doPronouns()) { _vm->_gyro->_weirdWord = true; _thats = kNothing; return; } // Second parsing. if (!_vm->_gyro->_subject.empty()) _vm->_gyro->_subject.clear(); _vm->_gyro->_subjectNum = 0; // Find subject of conversation. for (int i = 0; (i < 11) && !_realWords[i].empty(); i++) { if ((_realWords[i][0] == '\'') || (_realWords[i][0] == '\"')) { _vm->_gyro->_subjectNum = (byte)_thats[i]; _thats.setChar(kMoved, i); break; } } if ((_vm->_gyro->_subjectNum == 0) && !_thats.empty()) { // Still not found. for (uint16 i = 0; i < _thats.size() - 1; i++) { if ((byte)_thats[i] == 252) { // The word is "about", or something similar. _vm->_gyro->_subjectNum = (byte)_thats[i + 1]; _thats.setChar(0, i + 1); break; } } } if ((_vm->_gyro->_subjectNum == 0) && !_thats.empty()) { // STILL not found! Must be the word after "say". for (uint16 i = 0; i < _thats.size() - 1; i++) { if (((byte)_thats[i] == 7) && ((byte)_thats[i + 1] != 0) && !((225 <= (byte)_thats[i + 1]) && ((byte)_thats[i + 1] <= 229))) { // SAY not followed by a preposition _vm->_gyro->_subjectNum = (byte)_thats[i + 1]; _thats.setChar(0, i + 1); break; } } } for (int16 i = _thats.size() - 1; i >= 0; i--) { // Reverse order, so first will be used. if (((byte)_thats[i] == 253) || ((byte)_thats[i] == 249) || ((1 <= (byte)_thats[i]) && ((byte)_thats[i] <= 49))) _verb = (byte)_thats[i]; else if ((50 <= (byte)_thats[i]) && ((byte)_thats[i] <= 149)) { _thing2 = _thing; _thing = (byte)_thats[i]; } else if ((150 <= (byte)_thats[i]) && ((byte)_thats[i] <= 199)) _person = (byte)_thats[i]; else if ((byte)_thats[i] == 251) _polite = true; } if ((!_unknown.empty()) && (_verb != kVerbCodeExam) && (_verb != kVerbCodeTalk) && (_verb != kVerbCodeSave) && (_verb != kVerbCodeLoad) && (_verb != kVerbCodeDir)) { _vm->_scrolls->display(Common::String("Sorry, but I have no idea kWhat \"") + _unknown + "\" means. Can you rephrase it?"); _vm->_gyro->_weirdWord = true; } else _vm->_gyro->_weirdWord = false; if (_thats.empty()) _thats = kNothing; if (_thing != kPardon) _vm->_gyro->_it = _thing; if (_person != kPardon) { if (_person < 175) _vm->_gyro->_him = _person; else _vm->_gyro->_her = _person; } } void Acci::examineObject() { if (_thing != _vm->_gyro->_thinks) _vm->_lucerna->thinkabout(_thing, _vm->_gyro->kThing); switch (_thing) { case Gyro::kObjectWine : switch (_vm->_gyro->_dna._wineState) {// 4 is perfect wine. 0 is not holding the wine. case 1: _vm->_visa->dixi('t', 1); // Normal examine wine scroll break; case 2: _vm->_visa->dixi('d', 6); // Bad wine break; case 3: _vm->_visa->dixi('d', 7); // Vinegar break; } break; case Gyro::kObjectOnion: if (_vm->_gyro->_dna._rottenOnion) _vm->_visa->dixi('q', 21); // Yucky onion. else _vm->_visa->dixi('t', 18); // Normal onion scroll break; default: _vm->_visa->dixi('t', _thing); // <<< Ordinarily } } bool Acci::isPersonHere() { // Person equivalent of "holding". if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->_whereIs[_person - 150] == _vm->_gyro->_dna._room)) return true; else { if (_person < 175) _vm->_scrolls->display(Common::String('H') + _vm->_scrolls->kControlToBuffer); else _vm->_scrolls->display(Common::String("Sh") + _vm->_scrolls->kControlToBuffer); _vm->_scrolls->display("e isn't around at the moment."); return false; } } void Acci::exampers() { if (isPersonHere()) { if (_thing != _vm->_gyro->_thinks) _vm->_lucerna->thinkabout(_person, _vm->_gyro->kPerson); _person -= 149; switch (_person) { // Special cases case 11: if (_vm->_gyro->_dna._wonNim) { _vm->_visa->dixi('Q', 8); // "I'm Not Playing!" return; } break; case 99: if (_vm->_gyro->_dna._lustieIsAsleep) { _vm->_visa->dixi('Q', 65); // He's asleep. (65! Wow!) return; } break; } // Otherwise... _vm->_visa->dixi('p', _person); } // And afterwards... if ((_person == 14) && (!_vm->_gyro->_dna._aylesIsAwake)) _vm->_visa->dixi('Q', 13); } bool Acci::holding() { if ((51 <= _thing) && (_thing <= 99)) // Also. return true; bool holdingResult = false; if (_thing > 100) _vm->_scrolls->display("Be reasonable!"); else if (!_vm->_gyro->_dna._objects[_thing - 1]) // Verbs that need "_thing" to be in the inventory. _vm->_scrolls->display("You're not holding it, Avvy."); else holdingResult = true; return holdingResult; } void Acci::openBox(bool isOpening) { if ((_vm->_gyro->_dna._room == r__yours) && (_thing == 54)) { _vm->_celer->drawBackgroundSprite(-1, -1, 5); _vm->_celer->updateBackgroundSprites(); _vm->_trip->trippancy_link(); _vm->_graphics->refreshScreen(); _vm->_system->delayMillis(55); if (!isOpening) { _vm->_celer->drawBackgroundSprite(-1, -1, 6); _vm->_celer->updateBackgroundSprites(); _vm->_trip->trippancy_link(); _vm->_graphics->refreshScreen(); } } } void Acci::examine() { // EITHER it's an object OR it's an Also OR it's a _person OR it's something else. if ((_person == kPardon) && (_thing != kPardon)) { if (holding()) { // Remember: it's been Slipped! Ie subtract 49. if ((1 <= _thing) && (_thing <= 49)) // Standard object examineObject(); else if ((50 <= _thing) && (_thing <= 100)) { // Also _thing openBox(true); _vm->_scrolls->display(*_vm->_gyro->_also[_thing - 50][1]); openBox(false); } } } else if (_person != kPardon) exampers(); else _vm->_scrolls->display("It's just as it looks on the picture."); // Don't know: guess. } void Acci::inventory() { byte itemNum = 0; _vm->_scrolls->display(Common::String("You're carrying ") + _vm->_scrolls->kControlToBuffer); for (byte i = 0; i < kObjectNum; i++) { if (_vm->_gyro->_dna._objects[i]) { itemNum++; if (itemNum == _vm->_gyro->_dna._carryNum) _vm->_scrolls->display(Common::String("and ") + _vm->_scrolls->kControlToBuffer); _vm->_scrolls->display(_vm->_gyro->getItem(i + 1) + _vm->_scrolls->kControlToBuffer); if ((i + 1) == _vm->_gyro->_dna._wearing) _vm->_scrolls->display(Common::String(", which you're wearing") + _vm->_scrolls->kControlToBuffer); if (itemNum < _vm->_gyro->_dna._carryNum) _vm->_scrolls->display(Common::String(", ") + _vm->_scrolls->kControlToBuffer); } } if (_vm->_gyro->_dna._wearing == kNothing) _vm->_scrolls->display(Common::String("...") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "...and you're stark naked!"); else _vm->_scrolls->display("."); } void Acci::swallow() { // Eat something. switch (_thing) { case Gyro::kObjectWine: switch (_vm->_gyro->_dna._wineState) { // 4 is perfect case 1: if (_vm->_gyro->_dna._teetotal) { _vm->_visa->dixi('D', 6); return; } _vm->_visa->dixi('U', 1); _vm->_pingo->wobble(); _vm->_visa->dixi('U', 2); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectWine - 1] = false; _vm->_lucerna->objectlist(); drink(); break; case 2: case 3: _vm->_visa->dixi('d', 8); break; // You can't drink it! } break; case Gyro::kObjectPotion: _vm->_gyro->setBackgroundColor(4); _vm->_visa->dixi('U', 3); _vm->_lucerna->gameover(); _vm->_gyro->setBackgroundColor(0); break; case Gyro::kObjectInk: _vm->_visa->dixi('U', 4); break; case Gyro::kObjectChastity: _vm->_visa->dixi('U', 5); break; case Gyro::kObjectMushroom: _vm->_visa->dixi('U', 6); _vm->_lucerna->gameover(); break; case Gyro::kObjectOnion: if (_vm->_gyro->_dna._rottenOnion) _vm->_visa->dixi('U', 11); else { _vm->_visa->dixi('U', 8); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1] = false; _vm->_lucerna->objectlist(); } break; default: if ((_vm->_gyro->_dna._room == r__argentpub) || (_vm->_gyro->_dna._room == r__nottspub)) _vm->_scrolls->display("Try BUYing things before you drink them!"); else _vm->_scrolls->display("The taste of it makes you retch!"); } } void Acci::peopleInRoom() { byte numPeople = 0; // Number of people in the room. for (byte i = 1; i < 29; i++) { // Start at 1 so we don't list Avvy himself! if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_dna._room) numPeople++; } if (numPeople == 0) // If nobody's here, we can cut out straight away. return; byte actPerson = 0; // Actually listed people. for (byte i = 1; i < 29; i++) { if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_dna._room) { actPerson++; if (actPerson == 1) // First on the list. _vm->_scrolls->display(_vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer); else if (actPerson < numPeople) // The middle... _vm->_scrolls->display(Common::String(", ") + _vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer); else // The end. _vm->_scrolls->display(Common::String(" and ") + _vm->_gyro->getName(i + 150) + _vm->_scrolls->kControlToBuffer); } } if (numPeople == 1) _vm->_scrolls->display(Common::String(" is") + _vm->_scrolls->kControlToBuffer); else _vm->_scrolls->display(Common::String(" are") + _vm->_scrolls->kControlToBuffer); _vm->_scrolls->display(" here."); // End and display it. } void Acci::lookAround() { _vm->_scrolls->display(*_vm->_gyro->_also[0][1]); switch (_vm->_gyro->_dna._room) { case r__spludwicks: if (_vm->_gyro->_dna._avariciusTalk > 0) _vm->_visa->dixi('q', 23); else peopleInRoom(); break; case r__robins: if (_vm->_gyro->_dna._tiedUp) _vm->_visa->dixi('q', 38); if (_vm->_gyro->_dna._mushroomGrowing) _vm->_visa->dixi('q', 55); break; case r__insidecardiffcastle: if (!_vm->_gyro->_dna._takenPen) _vm->_visa->dixi('q', 49); break; case r__lustiesroom: if (_vm->_gyro->_dna._lustieIsAsleep) _vm->_visa->dixi('q', 65); break; case r__catacombs: switch (_vm->_gyro->_dna._catacombY * 256 + _vm->_gyro->_dna._catacombX) { case 258 : _vm->_visa->dixi('q', 80); // Inside art gallery. break; case 514 : _vm->_visa->dixi('q', 81); // Outside ditto. break; case 260 : _vm->_visa->dixi('q', 82); // Outside Geida's room. break; } break; default: peopleInRoom(); } } void Acci::openDoor() { // Special cases. switch (_vm->_gyro->_dna._room) { case r__yours: if (_vm->_trip->infield(2)) { // Opening the box. _thing = 54; // The box. _person = kPardon; examine(); return; } break; case r__spludwicks: if (_thing == 61) { _vm->_visa->dixi('q', 85); return; } break; } if ((!_vm->_gyro->_dna._userMovesAvvy) && (_vm->_gyro->_dna._room != r__lusties)) return; // No doors can open if you can't move Avvy. for (byte fv = 8; fv < 15; fv++) { if (_vm->_trip->infield(fv + 1)) { fv -= 8; switch (_vm->_gyro->_portals[fv]._operation) { case Gyro::kMagicExclaim: _vm->_trip->tr[0].bounce(); _vm->_visa->dixi('x', _vm->_gyro->_portals[fv]._data); break; case Gyro::kMagicTransport: _vm->_trip->fliproom((_vm->_gyro->_portals[fv]._data) >> 8, // High byte (_vm->_gyro->_portals[fv]._data) & 0x0F // Low byte ); break; case Gyro::kMagicUnfinished: _vm->_trip->tr[0].bounce(); _vm->_scrolls->display("Sorry. This place is not available yet!"); break; case Gyro::kMagicSpecial: _vm->_trip->call_special(_vm->_gyro->_portals[fv]._data); break; case Gyro::kMagicOpenDoor: _vm->_trip->open_the_door((_vm->_gyro->_portals[fv]._data) >> 8, (_vm->_gyro->_portals[fv]._data) & 0x0F, fv + 9); break; } return; } } if (_vm->_gyro->_dna._room == r__map) _vm->_scrolls->display(Common::String("Avvy, you can complete the whole game without ever going " "to anywhere other than Argent, Birmingham, Cardiff, Nottingham and Norwich.")); else _vm->_scrolls->display("Door? What door?"); } void Acci::silly() { _vm->_scrolls->display("Don't be silly!"); } void Acci::putProc() { if (!holding()) return; _thing2 -= 49; // Slip the second object. char temp = _thing; _thing = _thing2; if (!holding()) return; _thing = temp; // Thing is the _thing which you're putting in. _thing2 is where you're putting it. switch (_thing2) { case Gyro::kObjectWine: if (_thing == _vm->_gyro->kObjectOnion) { if (_vm->_gyro->_dna._rottenOnion) _vm->_scrolls->display("That's a bit like shutting the stable door after the horse has bolted!"); else { // Put onion into wine? if (_vm->_gyro->_dna._wineState != 3) _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlItalic) + "Oignon au vin" + _vm->_scrolls->kControlRoman + " is a bit too strong for your tastes!"); else { // Put onion into vinegar! Yes! _vm->_gyro->_dna._onionInVinegar = true; _vm->_lucerna->points(7); _vm->_visa->dixi('u', 9); } } } else silly(); break; case 54: if (_vm->_gyro->_dna._room == r__yours) { // Put something into the box. if (_vm->_gyro->_dna._boxContent != kNothing) _vm->_scrolls->display("There's something in the box already, Avvy. Try taking that out first."); else { switch (_thing) { case Gyro::kObjectMoney: _vm->_scrolls->display("You'd better keep some ready cash on you!"); break; case Gyro::kObjectBell: _vm->_scrolls->display("That's a silly place to keep a bell."); break; case Gyro::kObjectBodkin: _vm->_scrolls->display("But you might need it!"); break; case Gyro::kObjectOnion: _vm->_scrolls->display("Just give it to Spludwick, Avvy!"); break; default: // Put the object into the box... if (_vm->_gyro->_dna._wearing == _thing) _vm->_scrolls->display(Common::String("You'd better take ") + _vm->_gyro->getItem(_thing) + " off first!"); else { openBox(true); // Open box. _vm->_gyro->_dna._boxContent = _thing; _vm->_gyro->_dna._objects[_thing - 1] = false; _vm->_lucerna->objectlist(); _vm->_scrolls->display("OK, it's in the box."); openBox(false); // Shut box. } } } } else silly(); break; default: silly(); } } void Acci::notInOrder() { _vm->_scrolls->display(Common::String("Sorry, I need the ingredients in the right order for this potion. What I need next is ") + _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick]) + _vm->_scrolls->kControlRegister + 2 + _vm->_scrolls->kControlSpeechBubble); } void Acci::goToCauldron() { _vm->_trip->tr[1].call_eachstep = false; // Stops Geida_Procs. _vm->_timeout->set_up_timer(1, _vm->_timeout->procspludwick_goes_to_cauldron, _vm->_timeout->reason_spludwalk); _vm->_trip->tr[1].walkto(2); } /** * Check is it's possible to give something to Spludwick * @remarks Originally called 'give2spludwick' */ bool Acci::giveToSpludwick() { if (_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_dna._givenToSpludwick] != _thing) { notInOrder(); return false; } switch (_thing) { case Gyro::kObjectOnion: _vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1] = false; if (_vm->_gyro->_dna._rottenOnion) _vm->_visa->dixi('q', 22); else { _vm->_gyro->_dna._givenToSpludwick++; _vm->_visa->dixi('q', 20); goToCauldron(); _vm->_lucerna->points(3); } _vm->_lucerna->objectlist(); break; case Gyro::kObjectInk: _vm->_gyro->_dna._objects[_vm->_gyro->kObjectInk - 1] = false; _vm->_lucerna->objectlist(); _vm->_gyro->_dna._givenToSpludwick++; _vm->_visa->dixi('q', 24); goToCauldron(); _vm->_lucerna->points(3); break; case Gyro::kObjectMushroom: _vm->_gyro->_dna._objects[_vm->_gyro->kObjectMushroom - 1] = false; _vm->_visa->dixi('q', 25); _vm->_lucerna->points(5); _vm->_gyro->_dna._givenToSpludwick++; goToCauldron(); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectPotion - 1] = true; _vm->_lucerna->objectlist(); break; default: return true; } return false; } void Acci::drink() { _vm->_gyro->_dna._alcoholLevel += 1; if (_vm->_gyro->_dna._alcoholLevel == 5) { _vm->_gyro->_dna._objects[_vm->_gyro->kObjectKey - 1] = true; // Get the key. _vm->_gyro->_dna._teetotal = true; _vm->_gyro->_dna._avvyIsAwake = false; _vm->_gyro->_dna._avvyInBed = true; _vm->_lucerna->objectlist(); _vm->_lucerna->dusk(); _vm->_gyro->hangAroundForAWhile(); _vm->_trip->fliproom(1, 1); _vm->_gyro->setBackgroundColor(14); _vm->_trip->new_game_for_trippancy(); // Not really. } } void Acci::cardiffClimbing() { if (_vm->_gyro->_dna._standingOnDais) { // Clamber up. _vm->_scrolls->display("You climb down, back onto the floor."); _vm->_gyro->_dna._standingOnDais = false; _vm->_trip->apped(1, 3); } else { // Clamber down. if (_vm->_trip->infield(1)) { _vm->_scrolls->display("You clamber up onto the dais."); _vm->_gyro->_dna._standingOnDais = true; _vm->_trip->apped(1, 2); } else _vm->_scrolls->display("Get a bit closer, Avvy."); } } void Acci::already() { _vm->_scrolls->display("You're already standing!"); } void Acci::standUp() { switch (_vm->_gyro->_dna._room) { case r__yours: // Avvy isn't asleep. if (_vm->_gyro->_dna._avvyIsAwake && _vm->_gyro->_dna._avvyInBed) { // But he's in bed. if (_vm->_gyro->_dna._teetotal) { _vm->_visa->dixi('d', 12); _vm->_gyro->setBackgroundColor(0); _vm->_visa->dixi('d', 14); } _vm->_trip->tr[0].visible = true; _vm->_gyro->_dna._userMovesAvvy = true; _vm->_trip->apped(1, 2); _vm->_gyro->_dna._direction = _vm->_gyro->kDirectionLeft; _vm->_celer->drawBackgroundSprite(-1, -1, 4); // Picture of empty pillow. _vm->_lucerna->points(1); _vm->_gyro->_dna._avvyInBed = false; _vm->_timeout->lose_timer(_vm->_timeout->reason_arkata_shouts); } else already(); break; case r__insidecardiffcastle: cardiffClimbing(); break; case r__nottspub: if (_vm->_gyro->_dna._sittingInPub) { _vm->_celer->drawBackgroundSprite(-1, -1, 4); // Not sitting down. _vm->_trip->tr[0].visible = true; // But standing up. _vm->_trip->apped(1, 4); // And walking away. _vm->_gyro->_dna._sittingInPub = false; // Really not sitting down. _vm->_gyro->_dna._userMovesAvvy = true; // And ambulant. } else already(); break; default: already(); } } void Acci::getProc(char thing) { switch (_vm->_gyro->_dna._room) { case r__yours: if (_vm->_trip->infield(2)) { if (_vm->_gyro->_dna._boxContent == thing) { _vm->_celer->drawBackgroundSprite(-1, -1, 5); _vm->_scrolls->display("OK, I've got it."); _vm->_gyro->_dna._objects[thing - 1] = true; _vm->_lucerna->objectlist(); _vm->_gyro->_dna._boxContent = kNothing; _vm->_celer->drawBackgroundSprite(-1, -1, 6); } else _vm->_scrolls->display(Common::String("I can't see ") + _vm->_gyro->getItem(thing) + " in the box."); } else _vm->_visa->dixi('q', 57); break; case r__insidecardiffcastle: switch (thing) { case Gyro::kObjectPen: if (_vm->_trip->infield(2)) { // Standing on the dais. if (_vm->_gyro->_dna._takenPen) _vm->_scrolls->display("It's not there, Avvy."); else { // OK: we're taking the pen, and it's there. _vm->_celer->drawBackgroundSprite(-1, -1, 4); // No pen there now. _vm->_trip->call_special(3); // Zap! _vm->_gyro->_dna._takenPen = true; _vm->_gyro->_dna._objects[_vm->_gyro->kObjectPen - 1] = true; _vm->_lucerna->objectlist(); _vm->_scrolls->display("Taken."); } } else if (_vm->_gyro->_dna._standingOnDais) _vm->_visa->dixi('q', 53); else _vm->_visa->dixi('q', 51); break; case Gyro::kObjectBolt: _vm->_visa->dixi('q', 52); break; default: _vm->_visa->dixi('q', 57); } break; case r__robins: if ((thing == _vm->_gyro->kObjectMushroom) & (_vm->_trip->infield(1)) & (_vm->_gyro->_dna._mushroomGrowing)) { _vm->_celer->drawBackgroundSprite(-1, -1, 3); _vm->_scrolls->display("Got it!"); _vm->_gyro->_dna._mushroomGrowing = false; _vm->_gyro->_dna._takenMushroom = true; _vm->_gyro->_dna._objects[_vm->_gyro->kObjectMushroom - 1] = true; _vm->_lucerna->objectlist(); _vm->_lucerna->points(3); } else _vm->_visa->dixi('q', 57); break; default: _vm->_visa->dixi('q', 57); } } /** * Give the lute to Geida * @remarks Originally called 'give_Geida_the_lute' */ void Acci::giveGeidaTheLute() { if (_vm->_gyro->_dna._room != r__lustiesroom) { _vm->_scrolls->display(Common::String("Not yet. Try later!") + _vm->_scrolls->kControlRegister + '2' + _vm->_scrolls->kControlSpeechBubble); return; } _vm->_gyro->_dna._objects[_vm->_gyro->kObjectLute - 1] = false; _vm->_lucerna->objectlist(); _vm->_visa->dixi('q', 64); // She plays it. _vm->_timeout->set_up_timer(1, _vm->_timeout->procgive_lute_to_geida, _vm->_timeout->reason_geida_sings); _vm->_enid->backToBootstrap(4); } void Acci::playHarp() { if (_vm->_trip->infield(7)) _vm->_scrolls->musical_scroll(); else _vm->_scrolls->display("Get a bit closer to it, Avvy!"); } void Acci::winSequence() { _vm->_visa->dixi('q', 78); _vm->_sequence->first_show(7); _vm->_sequence->then_show(8); _vm->_sequence->then_show(9); _vm->_sequence->start_to_close(); _vm->_timeout->set_up_timer(30, _vm->_timeout->procwinning, _vm->_timeout->reason_winning); } void Acci::personSpeaks() { if ((_person == kPardon) || (_person == 0)) { if ((_vm->_gyro->_him == kPardon) || (_vm->_gyro->_whereIs[_vm->_gyro->_him - 150] != _vm->_gyro->_dna._room)) _person = _vm->_gyro->_her; else _person = _vm->_gyro->_him; } if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->_dna._room) { _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + '1' + _vm->_scrolls->kControlToBuffer); // Avvy himself! return; } bool found = false; // The _person we're looking for's code is in _person. for (byte i = 0; i < _vm->_trip->kSpriteNumbMax; i++) { if (_vm->_trip->tr[i].quick && ((_vm->_trip->tr[i].a.accinum + 149) == _person)) { _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + byte(i + 49) + _vm->_scrolls->kControlToBuffer); found = true; } } if (!found) { for (byte i = 0; i < 16; i++) { if ((_vm->_gyro->kQuasipeds[i]._who == _person) && (_vm->_gyro->kQuasipeds[i]._room == _vm->_gyro->_dna._room)) _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlRegister) + byte(i + 65) + _vm->_scrolls->kControlToBuffer); } } } void Acci::heyThanks() { personSpeaks(); _vm->_scrolls->display(Common::String("Hey, thanks!") + _vm->_scrolls->kControlSpeechBubble + "(But now, you've lost it!)"); _vm->_gyro->_dna._objects[_thing - 1] = false; } /** * @remarks Originally called 'do_that' */ void Acci::doThat() { static const Common::String booze[] = {"Bitter", "GIED", "Whisky", "Cider", "", "", "", "Mead"}; static const char kWhat[] = "That's not possible!"; if (_thats == Common::String(kNothing)) { if (!_thats.empty()) _thats.clear(); return; } if (_vm->_gyro->_weirdWord) return; if (_thing < 200) _thing -= 49; // "Slip" if ((_verb != kVerbCodeLoad) && (_verb != kVerbCodeSave) && (_verb != kVerbCodeQuit) && (_verb != kVerbCodeInfo) && (_verb != kVerbCodeHelp) && (_verb != kVerbCodeLarrypass) && (_verb != kVerbCodePhaon) && (_verb != kVerbCodeBoss) && (_verb != kVerbCodeCheat) && (_verb != kVerbCodeRestart) && (_verb != kVerbCodeDir) && (_verb != kVerbCodeScore) && (_verb != kVerbCodeHiscores) && (_verb != kVerbCodeSmartAlec)) { if (!_vm->_gyro->_alive) { _vm->_scrolls->display(Common::String("You're dead, so don't talk. What are you, a ghost or something? Try restarting, or restoring a saved game!")); return; } if (!_vm->_gyro->_dna._avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) { _vm->_scrolls->display("Talking in your sleep? Try waking up!"); return; } } switch (_verb) { case kVerbCodeExam: examine(); break; case kVerbCodeOpen: openDoor(); break; case kVerbCodePause: // Note that the original game doesn't care about the "O.K." box neither, it accepts clicks from everywhere on the screen to continue. Just like my code. _vm->_scrolls->display(Common::String("Game paused.") + _vm->_scrolls->kControlCenter + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Press Enter, Esc, or click the mouse on the \"O.K.\" box to continue."); break; case kVerbCodeGet: if (_thing != kPardon) { // Legitimate try to pick something up. if (_vm->_gyro->_dna._carryNum >= kCarryLimit) _vm->_scrolls->display("You can't carry any more!"); else getProc(_thing); } else { // Not... ditto. if (_person != kPardon) _vm->_scrolls->display("You can't sweep folk off their feet!"); else _vm->_scrolls->display("I assure you, you don't need it."); } break; case kVerbCodeDrop: _vm->_scrolls->display(Common::String("Two years ago you dropped a florin in the street. Three days ") + "later it was gone! So now you never leave ANYTHING lying around. OK?"); break; case kVerbCodeInv: inventory(); break; case kVerbCodeTalk: if (_person == kPardon) { if (_vm->_gyro->_subjectNum == 99) // They typed "say password". _vm->_scrolls->display(Common::String("Yes, but what ") + _vm->_scrolls->kControlItalic + "is" + _vm->_scrolls->kControlRoman + " the password?"); else if (((1 <= _vm->_gyro->_subjectNum) && (_vm->_gyro->_subjectNum <= 49)) || (_vm->_gyro->_subjectNum == 253) || (_vm->_gyro->_subjectNum == 249)) { _thats.deleteChar(0); for (byte i = 0; i < 10; i++) _realWords[i] = _realWords[i + 1]; _verb = _vm->_gyro->_subjectNum; doThat(); return; } else { _person = _vm->_gyro->_subjectNum; _vm->_gyro->_subjectNum = 0; if ((_person == 0) || (_person == kPardon)) _vm->_scrolls->display("Talk to whom?"); else if (isPersonHere()) _vm->_visa->talkto(_person); } } else if (isPersonHere()) _vm->_visa->talkto(_person); break; case kVerbCodeGive: if (holding()) { if (_person == kPardon) _vm->_scrolls->display("Give to whom?"); else if (isPersonHere()) { switch (_thing) { case Gyro::kObjectMoney : _vm->_scrolls->display("You can't bring yourself to give away your moneybag."); break; case Gyro::kObjectBodkin: case Gyro::kObjectBell: case Gyro::kObjectClothes: case Gyro::kObjectHabit : _vm->_scrolls->display("Don't give it away, it might be useful!"); break; default: switch (_person) { case Gyro::kPeopleCrapulus: if (_thing == _vm->_gyro->kObjectWine) { _vm->_scrolls->display("Crapulus grabs the wine and gulps it down."); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectWine - 1] = false; } else heyThanks(); break; case Gyro::kPeopleCwytalot: if ((_thing == _vm->_gyro->kObjectCrossbow) || (_thing == _vm->_gyro->kObjectBolt)) _vm->_scrolls->display(Common::String("You might be able to influence Cwytalot more if you used it!")); else heyThanks(); break; case Gyro::kPeopleSpludwick: if (giveToSpludwick()) heyThanks(); break; case Gyro::kPeopleIbythneth: if (_thing == _vm->_gyro->kObjectBadge) { _vm->_visa->dixi('q', 32); // Thanks! Wow! _vm->_lucerna->points(3); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectBadge - 1] = false; _vm->_gyro->_dna._objects[_vm->_gyro->kObjectHabit - 1] = true; _vm->_gyro->_dna._givenBadgeToIby = true; _vm->_celer->drawBackgroundSprite(-1, -1, 8); _vm->_celer->drawBackgroundSprite(-1, -1, 9); } else heyThanks(); break; case Gyro::kPeopleAyles: if (_vm->_gyro->_dna._aylesIsAwake) { if (_thing == _vm->_gyro->kObjectPen) { _vm->_gyro->_dna._objects[_vm->_gyro->kObjectPen - 1] = false; _vm->_visa->dixi('q', 54); _vm->_gyro->_dna._objects[_vm->_gyro->kObjectInk - 1] = true; _vm->_gyro->_dna._givenPenToAyles = true; _vm->_lucerna->objectlist(); _vm->_lucerna->points(2); } else heyThanks(); } else _vm->_scrolls->display("But he's asleep!"); break; case Gyro::kPeopleGeida: switch (_thing) { case Gyro::kObjectPotion: _vm->_gyro->_dna._objects[_vm->_gyro->kObjectPotion - 1] = false; _vm->_visa->dixi('u', 16); // She drinks it. _vm->_lucerna->points(2); _vm->_gyro->_dna._givenPotionToGeida = true; _vm->_lucerna->objectlist(); break; case Gyro::kObjectLute: giveGeidaTheLute(); break; default: heyThanks(); } break; case Gyro::kPeopleArkata: switch (_thing) { case Gyro::kObjectPotion: if (_vm->_gyro->_dna._givenPotionToGeida) winSequence(); else _vm->_visa->dixi('q', 77); // That Geida woman! break; default: heyThanks(); } break; default: heyThanks(); } } } _vm->_lucerna->objectlist(); // Just in case... } break; case kVerbCodeEat: case kVerbCodeDrink: if (holding()) swallow(); break; case kVerbCodeLoad: break; case kVerbCodeSave: break; // We don't handle these two because we use ScummVM's save/load system. case kVerbCodePay: _vm->_scrolls->display("No money need change hands."); break; case kVerbCodeLook: lookAround(); break; case kVerbCodeBreak: _vm->_scrolls->display("Vandalism is prohibited within this game!"); break; case kVerbCodeQuit: // quit if (_vm->_gyro->kDemo) { warning("STUB: Acci::doThat() - case kVerbCodequit"); // _vm->_visa->dixi('pos', 31); // close(demofile); // exit(0); // Change this later!!! } if (!_polite) _vm->_scrolls->display("How about a `please\", Avvy?"); else if (_vm->_scrolls->ask(Common::String(_vm->_scrolls->kControlRegister) + 'C' + _vm->_scrolls->kControlIcon + "Do you really want to quit?")) _vm->_gyro->_letMeOut = true; break; case kVerbCodeGo: _vm->_scrolls->display("Just use the arrow keys to walk there."); break; case kVerbCodeInfo: { _vm->_scrolls->aboutscroll = true; Common::String toDisplay; for (byte i = 0; i < 7; i++) toDisplay += _vm->_scrolls->kControlNewLine; toDisplay = toDisplay + "LORD AVALOT D'ARGENT" + _vm->_scrolls->kControlCenter + _vm->_scrolls->kControlNewLine + "The medi\x91val descendant of" + _vm->_scrolls->kControlNewLine + "Denarius Avaricius Sextus" + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "version " + _vm->_gyro->kVersionNum + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Copyright \xEF " + _vm->_gyro->kCopyright + ", Mark, Mike and Thomas Thurman." + _vm->_scrolls->kControlRegister + 'Y' + _vm->_scrolls->kControlIcon; _vm->_scrolls->display(toDisplay); _vm->_scrolls->aboutscroll = false; } break; case kVerbCodeUndress: if (_vm->_gyro->_dna._wearing == kNothing) _vm->_scrolls->display("You're already stark naked!"); else if (_vm->_gyro->_dna._avvysInTheCupboard) { _vm->_scrolls->display(Common::String("You take off ") + _vm->_gyro->getItem(_vm->_gyro->_dna._wearing) + '.'); _vm->_gyro->_dna._wearing = kNothing; _vm->_lucerna->objectlist(); } else _vm->_scrolls->display("Hadn't you better find somewhere more private, Avvy?"); break; case kVerbCodeWear: if (holding()) { // Wear something. switch (_thing) { case Gyro::kObjectChastity: // \? are used to avoid that ??! is parsed as a trigraph _vm->_scrolls->display("Hey, kWhat kind of a weirdo are you\?\?!"); break; case Gyro::kObjectClothes: case Gyro::kObjectHabit: { // Change this! if (_vm->_gyro->_dna._wearing != kNothing) { if (_vm->_gyro->_dna._wearing == _thing) _vm->_scrolls->display("You're already wearing that."); else _vm->_scrolls->display("You'll be rather warm wearing two sets of clothes!"); return; } else _vm->_gyro->_dna._wearing = _thing; _vm->_lucerna->objectlist(); byte i; if (_thing == _vm->_gyro->kObjectHabit) i = 3; else i = 0; if (_vm->_trip->tr[0].whichsprite != i) { int16 x = _vm->_trip->tr[0].x; int16 y = _vm->_trip->tr[0].y; _vm->_trip->tr[0].done(); _vm->_trip->tr[0].init(i, true, _vm->_trip); _vm->_trip->tr[0].appear(x, y, _vm->_trip->kDirLeft); _vm->_trip->tr[0].visible = false; } } break; default: _vm->_scrolls->display(kWhat); } } break; case kVerbCodePlay: if (_thing == kPardon) { switch (_vm->_gyro->_dna._room) { // They just typed "play"... case r__argentpub: { // ...in the pub, => play Nim. warning("STUB: Acci::doThat() - case kVerbCodeplay"); // play_nim(); // The following parts are copied from play_nim(). // The player automatically wins the game everytime he wins, until I implement the mini-game. if (_vm->_gyro->_dna._wonNim) { // Already won the game. _vm->_visa->dixi('Q', 6); return; } if (!_vm->_gyro->_dna._askedDogfoodAboutNim) { _vm->_visa->dixi('q', 84); return; } _vm->_visa->dixi('Q', 3); _vm->_gyro->_dna._playedNim++; // You won - strange! _vm->_visa->dixi('Q', 7); // You won! Give us a lute! _vm->_gyro->_dna._objects[_vm->_gyro->kObjectLute - 1] = true; _vm->_lucerna->objectlist(); _vm->_gyro->_dna._wonNim = true; _vm->_celer->drawBackgroundSprite(-1, -1, 1); // Show the settle with no lute on it. _vm->_lucerna->points(7); // 7 points for winning! if (_vm->_gyro->_dna._playedNim == 1) _vm->_lucerna->points(3); // 3 points for playing your 1st game. // A warning to the player that there should have been a mini-game. TODO: Remove it later!!! _vm->_scrolls->display(Common::String("P.S.: There should have been the mini-game called \"Nim\", but I haven't implemented it yet: you win and get the lute automatically.") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Peter (uruk)"); } break; case r__musicroom: playHarp(); break; } } else if (holding()) { switch (_thing) { case Gyro::kObjectLute : _vm->_visa->dixi('U', 7); if (_vm->_gyro->_whereIs[_vm->_gyro->kPeopleCwytalot - 150] == _vm->_gyro->_dna._room) _vm->_visa->dixi('U', 10); if (_vm->_gyro->_whereIs[_vm->_gyro->kPeopleDuLustie - 150] == _vm->_gyro->_dna._room) _vm->_visa->dixi('U', 15); break; case 52: if (_vm->_gyro->_dna._room == r__musicroom) playHarp(); else _vm->_scrolls->display(kWhat); break; case 55: if (_vm->_gyro->_dna._room == r__argentpub) // play_nim(); warning("STUB: Acci::doThat() - case kVerbCodeplay"); else _vm->_scrolls->display(kWhat); break; default: _vm->_scrolls->display(kWhat); } } break; case kVerbCodeRing: if (holding()) { if (_thing == _vm->_gyro->kObjectBell) { _vm->_scrolls->display("Ding, dong, ding, dong, ding, dong, ding, dong..."); if ((_vm->_gyro->_dna._bellsAreRinging) & (_vm->_gyro->setFlag('B'))) // \? are used to avoid that ??! is parsed as a trigraph _vm->_scrolls->display("(Are you trying to join in, Avvy\?\?!)"); } else _vm->_scrolls->display(kWhat); } break; case kVerbCodeHelp: // boot_help(); warning("STUB: Acci::doThat() - case kVerbCodehelp"); break; case kVerbCodeLarrypass: _vm->_scrolls->display("Wrong game!"); break; case kVerbCodePhaon: _vm->_scrolls->display("Hello, Phaon!"); break; case kVerbCodeBoss: // bosskey(); warning("STUB: Acci::doThat() - case kVerbCodeboss"); break; case kVerbCodePee: if (_vm->_gyro->setFlag('P')) { _vm->_scrolls->display("Hmm, I don't think anyone will notice..."); _vm->_timeout->set_up_timer(4, _vm->_timeout->procurinate, _vm->_timeout->reason_gototoilet); } else _vm->_scrolls->display(Common::String("It would be ") + _vm->_scrolls->kControlItalic + "VERY" + _vm->_scrolls->kControlRoman + " unwise to do that here, Avvy!"); break; case kVerbCodeCheat: _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlItalic) + "Cheat mode now enabled."); _vm->_gyro->_cheat = true; break; case kVerbCodeMagic: if (_vm->_gyro->_dna._avariciusTalk > 0) _vm->_visa->dixi('q', 19); else { if ((_vm->_gyro->_dna._room == 12) & (_vm->_trip->infield(2))) { // Avaricius appears! _vm->_visa->dixi('q', 17); if (_vm->_gyro->_whereIs[1] == 12) _vm->_visa->dixi('q', 18); else { _vm->_trip->tr[1].init(1, false, _vm->_trip); // Avaricius _vm->_trip->apped(2, 4); _vm->_trip->tr[1].walkto(5); _vm->_trip->tr[1].call_eachstep = true; _vm->_trip->tr[1].eachstep = _vm->_trip->procback_and_forth; _vm->_gyro->_dna._avariciusTalk = 14; _vm->_timeout->set_up_timer(177, _vm->_timeout->procavaricius_talks, _vm->_timeout->reason_avariciustalks); } } else _vm->_scrolls->display("Nothing appears to happen..."); } break; case kVerbCodeSmartAlec: _vm->_scrolls->display("Listen, smart alec, that was just rhetoric."); break; case kVerbCodeExpletive: switch (_vm->_gyro->_dna._sworeNum) { case 0: _vm->_scrolls->display(Common::String("Avvy! Do you mind? There might be kids playing!") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "(I shouldn't say it again, if I were you!)"); break; case 1: _vm->_scrolls->display(Common::String("You hear a distant rumble of thunder. Must you always do things I tell you not to?") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "Don't do it again!"); break; default: _vm->_pingo->zonk(); _vm->_scrolls->display(Common::String("A crack of lightning shoots from the sky, and fries you.") + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "(`Such is the anger of the gods, Avvy!\")"); _vm->_lucerna->gameover(); } _vm->_gyro->_dna._sworeNum++; break; case kVerbCodeListen: if ((_vm->_gyro->_dna._bellsAreRinging) & (_vm->_gyro->setFlag('B'))) _vm->_scrolls->display("All other noise is drowned out by the ringing of the bells."); else if (_vm->_gyro->_listen.empty()) _vm->_scrolls->display("You can't hear anything much at the moment, Avvy."); else _vm->_scrolls->display(_vm->_gyro->_listen); break; case kVerbCodeBuy: // What are they trying to buy? switch (_vm->_gyro->_dna._room) { case r__argentpub: if (_vm->_trip->infield(6)) { // We're in a pub, and near the bar. switch (_thing) { case 51: case 53: case 54: case 58: // Beer, whisky, cider or mead. if (_vm->_gyro->_dna._malagauche == 177) { // Already getting us one. _vm->_visa->dixi('D', 15); return; } if (_vm->_gyro->_dna._teetotal) { _vm->_visa->dixi('D', 6); return; } if (_vm->_gyro->_dna._alcoholLevel == 0) _vm->_lucerna->points(3); _vm->_celer->drawBackgroundSprite(-1, -1, 12); _vm->_scrolls->display(booze[_thing - 51] + ", please." + _vm->_scrolls->kControlRegister + '1' + _vm->_scrolls->kControlSpeechBubble); _vm->_gyro->_dna._drinking = _thing; _vm->_celer->drawBackgroundSprite(-1, -1, 10); _vm->_gyro->_dna._malagauche = 177; _vm->_timeout->set_up_timer(27, _vm->_timeout->procbuydrinks, _vm->_timeout->reason_drinks); break; case 52: examine(); break; // We have a right one here - buy Pepsi??! case Gyro::kObjectWine: if (_vm->_gyro->_dna._objects[_vm->_gyro->kObjectWine - 1]) // We've already got the wine! _vm->_visa->dixi('D', 2); // 1 bottle's shufishent! else { if (_vm->_gyro->_dna._malagauche == 177) { // Already getting us one. _vm->_visa->dixi('D', 15); return; } if (_vm->_gyro->_dna._carryNum >= kCarryLimit) { _vm->_scrolls->display("Your hands are full."); return; } _vm->_celer->drawBackgroundSprite(-1, -1, 12); _vm->_scrolls->display(Common::String("Wine, please.") + _vm->_scrolls->kControlRegister + '1' + _vm->_scrolls->kControlSpeechBubble); if (_vm->_gyro->_dna._alcoholLevel == 0) _vm->_lucerna->points(3); _vm->_celer->drawBackgroundSprite(-1, -1, 10); _vm->_gyro->_dna._malagauche = 177; _vm->_timeout->set_up_timer(27, _vm->_timeout->procbuywine, _vm->_timeout->reason_drinks); } break; } } else _vm->_visa->dixi('D', 5); // Go to the bar! break; case r__outsideducks: if (_vm->_trip->infield(6)) { if (_thing == _vm->_gyro->kObjectOnion) { if (_vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1]) _vm->_visa->dixi('D', 10); // Not planning to juggle with the things! else if (_vm->_gyro->_dna._carryNum >= kCarryLimit) _vm->_scrolls->display("Before you ask, you remember that your hands are full."); else { if (_vm->_gyro->_dna._boughtOnion) _vm->_visa->dixi('D', 11); else { _vm->_visa->dixi('D', 9); _vm->_lucerna->points(3); } _vm->_gyro->updateMoney(3); // It costs thruppence. _vm->_gyro->_dna._objects[_vm->_gyro->kObjectOnion - 1] = true; _vm->_lucerna->objectlist(); _vm->_gyro->_dna._boughtOnion = true; _vm->_gyro->_dna._rottenOnion = false; // It's OK when it leaves the stall! _vm->_gyro->_dna._onionInVinegar = false; } } else _vm->_visa->dixi('D', 0); } else _vm->_visa->dixi('D', 0); break; case r__nottspub: _vm->_visa->dixi('n', 15); // Can't sell to southerners. break; default: _vm->_visa->dixi('D', 0); // Can't buy that. } break; case kVerbCodeAttack: if ((_vm->_gyro->_dna._room == r__brummieroad) && ((_person == 157) || (_thing == _vm->_gyro->kObjectCrossbow) || (_thing == _vm->_gyro->kObjectBolt)) && (_vm->_gyro->_whereIs[7] == _vm->_gyro->_dna._room)) { switch (_vm->_gyro->_dna._objects[_vm->_gyro->kObjectBolt - 1] + _vm->_gyro->_dna._objects[_vm->_gyro->kObjectCrossbow - 1] * 2) { // 0 = neither, 1 = only bolt, 2 = only crossbow, 3 = both. case 0: _vm->_visa->dixi('Q', 10); _vm->_scrolls->display("(At the very least, don't use your bare hands!)"); break; case 1: _vm->_scrolls->display("Attack _vm->_gyro->him with only a crossbow bolt? Are you planning on playing darts?!"); break; case 2: _vm->_scrolls->display("Come on, Avvy! You're not going to get very far with only a crossbow!"); break; case 3: _vm->_visa->dixi('Q', 11); _vm->_gyro->_dna._cwytalotGone = true; _vm->_gyro->_dna._objects[_vm->_gyro->kObjectBolt - 1] = false; _vm->_gyro->_dna._objects[_vm->_gyro->kObjectCrossbow - 1] = false; _vm->_lucerna->objectlist(); _vm->_gyro->_magics[11]._operation = _vm->_gyro->kMagicNothing; _vm->_lucerna->points(7); _vm->_trip->tr[1].walkto(2); _vm->_trip->tr[1].vanishifstill = true; _vm->_trip->tr[1].call_eachstep = false; _vm->_gyro->_whereIs[7] = 177; break; default: _vm->_visa->dixi('Q', 10); // Please try not to be so violent! } } else _vm->_visa->dixi('Q', 10); break; case kVerbCodePasswd: if (_vm->_gyro->_dna._room != r__bridge) _vm->_visa->dixi('Q', 12); else { bool ok = true; for (byte i = 0; i < _thats.size(); i++) { Common::String temp = _realWords[i]; temp.toUppercase(); for (byte j = 0; j < kVocabulary[_vm->_gyro->_dna._passwordNum + kFirstPassword]._word.size(); j++) { if (kVocabulary[_vm->_gyro->_dna._passwordNum + kFirstPassword]._word[j] != temp[j]) ok = false; } } if (ok) { if (_vm->_gyro->_dna._drawbridgeOpen != 0) _vm->_scrolls->display("Contrary to your expectations, the drawbridge fails to close again."); else { _vm->_lucerna->points(4); _vm->_scrolls->display("The drawbridge opens!"); _vm->_timeout->set_up_timer(7, _vm->_timeout->procopen_drawbridge, _vm->_timeout->reason_drawbridgefalls); _vm->_gyro->_dna._drawbridgeOpen = 1; } } else _vm->_visa->dixi('Q', 12); } break; case kVerbCodeDir: _vm->_enid->dir(_realWords[1]); break; case kVerbCodeDie: _vm->_lucerna->gameover(); break; case kVerbCodeScore: _vm->_scrolls->display(Common::String("Your score is ") + _vm->_gyro->intToStr(_vm->_gyro->_dna._score) + ',' + _vm->_scrolls->kControlCenter + _vm->_scrolls->kControlNewLine + "out of a possible 128." + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + "This gives you a rank of " + rank() + '.' + _vm->_scrolls->kControlNewLine + _vm->_scrolls->kControlNewLine + totalTime()); break; case kVerbCodePut: putProc(); break; case kVerbCodeStand: standUp(); break; case kVerbCodeKiss: if (_person == kPardon) _vm->_scrolls->display("Kiss whom?"); else if (isPersonHere()) { switch (_person) { case Gyro::kPeopleArkata: _vm->_visa->dixi('U', 12); break; case Gyro::kPeopleGeida: _vm->_visa->dixi('U', 13); break; case Gyro::kPeopleWisewoman: _vm->_visa->dixi('U', 14); break; default: _vm->_visa->dixi('U', 5); // You WHAT? } } else if ((150 <= _person) && (_person <= 174)) _vm->_scrolls->display("Hey, kWhat kind of a weirdo are you??"); break; case kVerbCodeClimb: if (_vm->_gyro->_dna._room == r__insidecardiffcastle) cardiffClimbing(); else // In the wrong room! _vm->_scrolls->display("Not with your head for heights, Avvy!"); break; case kVerbCodeJump: _vm->_timeout->set_up_timer(1, _vm->_timeout->procjump, _vm->_timeout->reason_jumping); _vm->_gyro->_dna._userMovesAvvy = false; break; case kVerbCodeHiscores: // show_highs(); warning("STUB: Acci::doThat() - case kVerbCodehighscores"); break; case kVerbCodeWake: if (isPersonHere()) switch (_person) { case kPardon: case Gyro::kPeopleAvalot: case 0: if (!_vm->_gyro->_dna._avvyIsAwake) { _vm->_gyro->_dna._avvyIsAwake = true; _vm->_lucerna->points(1); _vm->_gyro->_dna._avvyInBed = true; _vm->_celer->drawBackgroundSprite(-1, -1, 3); // Picture of Avvy, awake in bed. if (_vm->_gyro->_dna._teetotal) _vm->_visa->dixi('d', 13); } else _vm->_scrolls->display("You're already awake, Avvy!"); break; case Gyro::kPeopleAyles: if (!_vm->_gyro->_dna._aylesIsAwake) _vm->_scrolls->display("You can't seem to wake him by yourself."); break; case Gyro::kPeopleJacques: _vm->_scrolls->display(Common::String("Brother Jacques, Brother Jacques, are you asleep?") + _vm->_scrolls->kControlRegister + '1' + _vm->_scrolls->kControlSpeechBubble + "Hmmm... that doesn't seem to do any good..."); break; default: _vm->_scrolls->display("It's difficult to awaken people who aren't asleep...!"); } break; case kVerbCodeSit: if (_vm->_gyro->_dna._room == r__nottspub) { if (_vm->_gyro->_dna._sittingInPub) _vm->_scrolls->display("You're already sitting!"); else { _vm->_trip->tr[0].walkto(4); // Move Avvy to the place, and sit him down. _vm->_timeout->set_up_timer(1, _vm->_timeout->procavvy_sit_down, _vm->_timeout->reason_sitting_down); } } else { // Default doodah. _vm->_lucerna->dusk(); _vm->_gyro->hangAroundForAWhile(); _vm->_lucerna->dawn(); _vm->_scrolls->display(Common::String("A few hours later...") + _vm->_scrolls->kControlParagraph + "nothing much has happened..."); } break; case kVerbCodeRestart: if (_vm->_scrolls->ask("Restart game and lose changes?")) { _vm->_lucerna->dusk(); _vm->_gyro->newGame(); _vm->_lucerna->dawn(); } break; case kPardon: _vm->_scrolls->display("Hey, a _verb would be helpful!"); break; case kVerbCodeHello: personSpeaks(); _vm->_scrolls->display(Common::String("Hello.") + _vm->_scrolls->kControlSpeechBubble); break; case kVerbCodeThanks: personSpeaks(); _vm->_scrolls->display(Common::String("That's OK.") + _vm->_scrolls->kControlSpeechBubble); break; default: _vm->_scrolls->display(Common::String(_vm->_scrolls->kControlBell) + "Parser bug!"); } } void Acci::verbOpt(byte verb, Common::String &answer, char &ansKey) { switch (verb) { case kVerbCodeExam: answer = "Examine"; ansKey = 'x'; break; // The ubiqutous one. // kVerbCodegive isn't dealt with by this procedure, but by ddm__with. case kVerbCodeDrink: answer = "Drink"; ansKey = 'D'; break; case kVerbCodeWear: answer = "Wear"; ansKey = 'W'; break; case kVerbCodeRing: answer = "Ring"; ansKey = 'R'; break; // Only the bell! case kVerbCodePlay: answer = "Play"; ansKey = 'P'; break; case kVerbCodeEat: answer = "Eat"; ansKey = 'E'; break; default: answer = "? Unknown!"; // Bug! ansKey = '?'; } } } // End of namespace Avalanche.