/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* Trippancy IV - original file */ #include "graph.h" namespace Avalanche { const integer taboo = cyan; struct adxtype { varying_string<12> name; /* name of character */ byte num; /* number of pictures */ byte xl, yl; /* x & y lengths of pictures */ byte seq; /* how many in one stride */ word size; /* the size of all the pictures */ byte fgc, bgc; /* foreground & background bubble colours */ }; integer gd, gm; adxtype adx; array<0, 1, pointer> adxpic; /* the pictures themselves */ untyped_file f; string x; byte n; integer side2; word bigsize; void load(string n) { byte z; array<1, 4, pointer> a; untyped_file f; word s; varying_string<40> xxx; string check; assign(f, n); reset(f, 1); blockread(f, xxx, 41); blockread(f, check, 13); blockread(f, check, 31); s = imagesize(0, 0, getmaxx(), 75); for (z = 1; z <= 2; z ++) { getmem(a[z], s); blockread(f, a[z], s); putimage(0, 15 + (z - 1) * 75, a[z], 0); freemem(a[z], s); } close(f); } void silhouette() { byte x, y, c; setvisualpage(1); setactivepage(1); setfillstyle(1, 15); { for (gm = 0; gm <= 3; gm ++) for (gd = 1; gd <= 6; gd ++) { ; /* 26,15 */ side2 = adx.xl * 6; for (y = 1; y <= adx.yl; y ++) for (x = 1; x <= adx.xl; x ++) { setactivepage(0); c = getpixel((gm / 2) * 320 + gd * 40 + x, 20 + (gm % 2) * 40 + y); setactivepage(1); if (c == taboo) putpixel((gm / 2)*side2 + gd * adx.xl + x, 20 + (gm % 2)*adx.yl + y, 15); } } bigsize = imagesize(adx.xl + 1, 21, adx.xl * 13, 20 + adx.yl * 2); getmem(adxpic[0], bigsize); getimage(adx.xl + 1, 21, adx.xl * 13, 20 + adx.yl * 2, adxpic[0]); putimage(adx.xl + 1, 21, adxpic[0], notput); } } void standard() { byte x, y, c; setvisualpage(2); setactivepage(2); { for (gm = 0; gm <= 3; gm ++) for (gd = 1; gd <= 6; gd ++) { ; /* 26,15 */ for (y = 1; y <= adx.yl; y ++) for (x = 1; x <= adx.xl; x ++) { setactivepage(0); c = getpixel((gm / 2) * 320 + gd * 40 + x, 20 + (gm % 2) * 40 + y); setactivepage(2); if (c != taboo) putpixel((gm / 2)*side2 + gd * adx.xl + x, 20 + (gm % 2)*adx.yl + y, c); } /* getmem(adxpic[gm*6+gd,1],adx.size); getimage((gm div 2)*side2+gd*xl+x,20+(gm mod 2)*yl+y, (gm div 2)*side2+gd*xl*2+x,20+(gm mod 2)*yl*2+y, adxpic[gm*6+gd,1]^); */ } getmem(adxpic[1], bigsize); getimage(adx.xl + 1, 21, adx.xl * 13, 20 + adx.yl * 2, adxpic[1]); putimage(adx.xl + 1, 21, adxpic[1], notput); } } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); gd = 3; gm = 0; initgraph(gd, gm, ""); fillchar(adxpic, sizeof(adxpic), '\261'); load("v:avalots.avd"); { adx.name = "Avalot"; adx.num = 24; adx.seq = 6; adx.xl = 33; adx.yl = 35; /* 35,40 */ adx.fgc = yellow; adx.bgc = red; adx.size = imagesize(40, 20, 40 + adx.xl, 60 + adx.yl); } silhouette(); standard(); x = string("Sprite file for Avvy - Trippancy IV. Subject to copyright.") + '\32'; assign(f, "v:sprite1.avd"); rewrite(f, 1); blockwrite(f, x[1], 59); blockwrite(f, adx, sizeof(adx)); blockwrite(f, bigsize, 2); for (gm = 0; gm <= 1; gm ++) { putimage(0, 0, adxpic[gm], 0); blockwrite(f, adxpic[gm], bigsize); /* next image */ } close(f); closegraph(); return EXIT_SUCCESS; } } // End of namespace Avalanche.