/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "avalanche/avalanche.h" #include "common/system.h" #include "common/random.h" #include "common/error.h" #include "common/events.h" #include "common/debug-channels.h" #include "common/config-manager.h" #include "common/textconsole.h" #include "common/savefile.h" #include "engines/util.h" #include "gui/saveload.h" #include "graphics/thumbnail.h" namespace Avalanche { AvalancheEngine *AvalancheEngine::s_Engine = 0; AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd) { _system = syst; s_Engine = this; _console = new AvalancheConsole(this); _rnd = new Common::RandomSource("avalanche"); _rnd->setSeed(42); } AvalancheEngine::~AvalancheEngine() { delete _console; delete _rnd; delete _graphics; delete _parser; delete _avalot; delete _pingo; delete _scrolls; delete _lucerna; delete _background; delete _sequence; delete _timer; delete _animation; delete _acci; delete _menu; delete _closing; delete _gyro; delete _sound; } Common::ErrorCode AvalancheEngine::initialize() { _graphics = new Graphics(this); _parser = new Parser(this); _avalot = new Avalot(this); _gyro = new Gyro(this); _pingo = new Pingo(this); _scrolls = new Scrolls(this); _lucerna = new Lucerna(this); _background = new Background(this); _sequence = new Sequence(this); _timer = new Timer(this); _animation = new Animation(this); _acci = new Acci(this); _menu = new Menu(this); _closing = new Closing(this); _sound = new SoundHandler(this); _graphics->init(); _scrolls->init(); _lucerna->init(); _acci->init(); _parser->init(); return Common::kNoError; } GUI::Debugger *AvalancheEngine::getDebugger() { return _console; } Common::Platform AvalancheEngine::getPlatform() const { return _platform; } bool AvalancheEngine::hasFeature(EngineFeature f) const { return (f == kSupportsSavingDuringRuntime) || (f == kSupportsLoadingDuringRuntime); } const char *AvalancheEngine::getCopyrightString() const { return "Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman."; } void AvalancheEngine::synchronize(Common::Serializer &sz) { //blockwrite(f, dna, sizeof(dna)); sz.syncAsByte(_animation->_direction); sz.syncAsByte(_gyro->_carryNum); for (int i = 0; i < kObjectNum; i++) sz.syncAsByte(_gyro->_objects[i]); sz.syncAsSint16LE(_gyro->_dnascore); sz.syncAsSint32LE(_gyro->_money); sz.syncAsByte(_gyro->_room); sz.syncAsByte(_gyro->_wearing); sz.syncAsByte(_gyro->_sworeNum); sz.syncAsByte(_gyro->_saveNum); sz.syncBytes(_gyro->_roomCount, 100); sz.syncAsByte(_gyro->_alcoholLevel); sz.syncAsByte(_gyro->_playedNim); sz.syncAsByte(_gyro->_wonNim); sz.syncAsByte(_gyro->_wineState); sz.syncAsByte(_gyro->_cwytalotGone); sz.syncAsByte(_gyro->_passwordNum); sz.syncAsByte(_gyro->_aylesIsAwake); sz.syncAsByte(_gyro->_drawbridgeOpen); sz.syncAsByte(_gyro->_avariciusTalk); sz.syncAsByte(_gyro->_boughtOnion); sz.syncAsByte(_gyro->_rottenOnion); sz.syncAsByte(_gyro->_onionInVinegar); sz.syncAsByte(_gyro->_givenToSpludwick); sz.syncAsByte(_gyro->_brummieStairs); sz.syncAsByte(_gyro->_cardiffQuestionNum); sz.syncAsByte(_gyro->_passedCwytalotInHerts); sz.syncAsByte(_gyro->_avvyIsAwake); sz.syncAsByte(_gyro->_avvyInBed); sz.syncAsByte(_gyro->_userMovesAvvy); sz.syncAsByte(_gyro->_npcFacing); sz.syncAsByte(_gyro->_givenBadgeToIby); sz.syncAsByte(_gyro->_friarWillTieYouUp); sz.syncAsByte(_gyro->_tiedUp); sz.syncAsByte(_gyro->_boxContent); sz.syncAsByte(_gyro->_talkedToCrapulus); sz.syncAsByte(_gyro->_jacquesState); sz.syncAsByte(_gyro->_bellsAreRinging); sz.syncAsByte(_gyro->_standingOnDais); sz.syncAsByte(_gyro->_takenPen); sz.syncAsByte(_gyro->_arrowTriggered); sz.syncAsByte(_gyro->_arrowInTheDoor); if (sz.isSaving()) { uint16 like2drinkSize = _gyro->_favouriteDrink.size(); sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { char actChr = _gyro->_favouriteDrink[i]; sz.syncAsByte(actChr); } uint16 favourite_songSize = _gyro->_favouriteSong.size(); sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { char actChr = _gyro->_favouriteSong[i]; sz.syncAsByte(actChr); } uint16 worst_place_on_earthSize = _gyro->_worstPlaceOnEarth.size(); sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { char actChr = _gyro->_worstPlaceOnEarth[i]; sz.syncAsByte(actChr); } uint16 spare_eveningSize = _gyro->_spareEvening.size(); sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { char actChr = _gyro->_spareEvening[i]; sz.syncAsByte(actChr); } } else { if (!_gyro->_favouriteDrink.empty()) _gyro->_favouriteDrink.clear(); uint16 like2drinkSize = 0; char actChr = ' '; sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { sz.syncAsByte(actChr); _gyro->_favouriteDrink += actChr; } if (!_gyro->_favouriteSong.empty()) _gyro->_favouriteSong.clear(); uint16 favourite_songSize = 0; sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { sz.syncAsByte(actChr); _gyro->_favouriteSong += actChr; } if (!_gyro->_worstPlaceOnEarth.empty()) _gyro->_worstPlaceOnEarth.clear(); uint16 worst_place_on_earthSize = 0; sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { sz.syncAsByte(actChr); _gyro->_worstPlaceOnEarth += actChr; } if (!_gyro->_spareEvening.empty()) _gyro->_spareEvening.clear(); uint16 spare_eveningSize = 0; sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { sz.syncAsByte(actChr); _gyro->_spareEvening += actChr; } } sz.syncAsSint32LE(_gyro->_totalTime); sz.syncAsByte(_gyro->_jumpStatus); sz.syncAsByte(_gyro->_mushroomGrowing); sz.syncAsByte(_gyro->_spludwickAtHome); sz.syncAsByte(_gyro->_lastRoom); sz.syncAsByte(_gyro->_lastRoomNotMap); sz.syncAsByte(_gyro->_crapulusWillTell); sz.syncAsByte(_gyro->_enterCatacombsFromLustiesRoom); sz.syncAsByte(_gyro->_teetotal); sz.syncAsByte(_gyro->_malagauche); sz.syncAsByte(_gyro->_drinking); sz.syncAsByte(_gyro->_enteredLustiesRoomAsMonk); sz.syncAsByte(_gyro->_catacombX); sz.syncAsByte(_gyro->_catacombY); sz.syncAsByte(_gyro->_avvysInTheCupboard); sz.syncAsByte(_gyro->_geidaFollows); sz.syncAsByte(_gyro->_geidaSpin); sz.syncAsByte(_gyro->_geidaTime); sz.syncAsByte(_gyro->_nextBell); sz.syncAsByte(_gyro->_givenPotionToGeida); sz.syncAsByte(_gyro->_lustieIsAsleep); sz.syncAsByte(_gyro->_flipToWhere); sz.syncAsByte(_gyro->_flipToPed); sz.syncAsByte(_gyro->_beenTiedUp); sz.syncAsByte(_gyro->_sittingInPub); sz.syncAsByte(_gyro->_spurgeTalkCount); sz.syncAsByte(_gyro->_metAvaroid); sz.syncAsByte(_gyro->_takenMushroom); sz.syncAsByte(_gyro->_givenPenToAyles); sz.syncAsByte(_gyro->_askedDogfoodAboutNim); #if 0 for (int groi = 0; groi < numtr; groi++) { if (tr[groi].quick) { blockwrite(f, groi, 1); tr[groi].savedata(f); } } #endif byte spriteNum = 0; if (sz.isSaving()) { for (int i = 0; i < _animation->kSpriteNumbMax; i++) { if (_animation->_sprites[i]._quick) spriteNum++; } } sz.syncAsByte(spriteNum); if (sz.isLoading()) { for (int i = 0; i < _animation->kSpriteNumbMax; i++) { // Deallocate sprites. AnimationType *spr = &_animation->_sprites[i]; if (spr->_quick) spr->remove(); } } for (int i = 0; i < spriteNum; i++) { AnimationType *spr = &_animation->_sprites[i]; sz.syncAsByte(spr->_id); sz.syncAsByte(spr->_doCheck); if (sz.isLoading()) { spr->_quick = true; spr->init(spr->_id, spr->_doCheck, _animation); } sz.syncAsByte(spr->_moveX); sz.syncAsByte(spr->_moveY); sz.syncAsByte(spr->_facingDir); sz.syncAsByte(spr->_stepNum); sz.syncAsByte(spr->_visible); sz.syncAsByte(spr->_homing); sz.syncAsByte(spr->_count); sz.syncAsByte(spr->_info._xWidth); sz.syncAsByte(spr->_speedX); sz.syncAsByte(spr->_speedY); sz.syncAsByte(spr->_animCount); sz.syncAsSint16LE(spr->_homingX); sz.syncAsSint16LE(spr->_homingY); sz.syncAsByte(spr->_callEachStepFl); sz.syncAsByte(spr->_eachStepProc); sz.syncAsByte(spr->_vanishIfStill); sz.syncAsSint16LE(spr->_x); sz.syncAsSint16LE(spr->_y); if (sz.isLoading() && spr->_visible) spr->appear(spr->_x, spr->_y, spr->_facingDir); } //groi = 177; //blockwrite(f, groi, 1); //blockwrite(f, times, sizeof(times)); // Timeout.times: Timers. for (int i = 0; i < 7; i++) { sz.syncAsSint32LE(_timer->_times[i]._timeLeft); sz.syncAsByte(_timer->_times[i]._action); sz.syncAsByte(_timer->_times[i]._reason); } //blockwrite(f, seq, sizeof(seq)); // Sequencer information. sz.syncBytes(_sequence->_seq, _sequence->kSeqLength); } bool AvalancheEngine::canSaveGameStateCurrently() { // TODO: Refine these!!! return (!_gyro->_seeScroll && _gyro->_alive); } Common::Error AvalancheEngine::saveGameState(int slot, const Common::String &desc) { return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed); } bool AvalancheEngine::saveGame(const int16 slot, const Common::String &desc) { Common::String fileName = getSaveFileName(slot); Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(fileName); if (!f) { warning("Can't create file '%s', game not saved.", fileName.c_str()); return false; } const char *signature = "AVAL"; f->write(signature, 4); // Write version. We can't restore from obsolete versions. f->writeByte(kSavegameVersion); f->writeUint32LE(desc.size()); f->write(desc.c_str(), desc.size()); ::Graphics::saveThumbnail(*f); TimeDate t; _system->getTimeAndDate(t); f->writeSint16LE(t.tm_mday); f->writeSint16LE(t.tm_mon); f->writeSint16LE(t.tm_year); Common::Serializer sz(NULL, f); synchronize(sz); f->finalize(); delete f; return true; } Common::String AvalancheEngine::getSaveFileName(const int slot) { Common::String upperName = _targetName; upperName.toUppercase(); return upperName+ Common::String::format("-%02d.SAV", slot); } bool AvalancheEngine::canLoadGameStateCurrently() { // TODO: Refine these!!! return (!_gyro->_seeScroll); } Common::Error AvalancheEngine::loadGameState(int slot) { return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed); } bool AvalancheEngine::loadGame(const int16 slot) { Common::String fileName = getSaveFileName(slot); Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName); if (!f) return false; // Check for our signature. Common::String signature; for (int i = 0; i < 4; i++) signature += f->readByte(); if (signature != "AVAL") return false; // Check version. We can't restore from obsolete versions. byte saveVersion = f->readByte(); if (saveVersion != kSavegameVersion) { warning("Savegame of incompatible version!"); delete f; return false; } // Read the description. uint32 descSize = f->readUint32LE(); Common::String description; for (uint32 i = 0; i < descSize; i++) { char actChar = f->readByte(); description += actChar; } description.toUppercase(); ::Graphics::skipThumbnail(*f); // Read the time the game was saved. TimeDate t; t.tm_mday = f->readSint16LE(); t.tm_mon = f->readSint16LE(); t.tm_year = f->readSint16LE(); Common::Serializer sz(f, NULL); synchronize(sz); delete f; _gyro->_isLoaded = true; _gyro->_seeScroll = true; // This prevents display of the new sprites before the new picture is loaded. if (_gyro->_holdTheDawn) { _gyro->_holdTheDawn = false; _lucerna->dawn(); } _background->forgetBackgroundSprites(); _lucerna->minorRedraw(); _menu->setup(); _gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _gyro->_room; _gyro->_alive = true; _lucerna->refreshObjectList(); _animation->updateSpeed(); _lucerna->drawDirection(); _gyro->_onToolbar = false; _animation->animLink(); _background->updateBackgroundSprites(); Common::String tmpStr = Common::String::format("%cLoaded: %c%s.ASG%c%c%c%s%c%csaved on %s.", Scrolls::kControlItalic, Scrolls::kControlRoman, description.c_str(), Scrolls::kControlCenter, Scrolls::kControlNewLine, Scrolls::kControlNewLine, _gyro->_roomnName.c_str(), Scrolls::kControlNewLine, Scrolls::kControlNewLine, expandDate(t.tm_mday, t.tm_mon, t.tm_year).c_str()); _scrolls->displayText(tmpStr); AnimationType *avvy = &_animation->_sprites[0]; if (avvy->_quick && avvy->_visible) _animation->changeDirection(0, _animation->_direction); // We push Avvy in the right direction is he was moving. return true; } Common::String AvalancheEngine::expandDate(int d, int m, int y) { static const Common::String months[12] = { "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" }; Common::String month = months[m]; Common::String day = _gyro->intToStr(d); if (((1 <= d) && (d <= 9)) || ((21 <= d) && (d <= 31))) switch (d % 10) { case 1: day += "st"; break; case 2: day += "nd"; break; case 3: day += "rd"; break; default: day += "th"; } return day + ' ' + month + ' ' + _gyro->intToStr(y + 1900); } void AvalancheEngine::updateEvents() { Common::Event event; while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_LBUTTONDOWN: _lucerna->_holdLeftMouse = true; // Used in Lucerna::checkclick() and Dropdown::menu_link(). break; case Common::EVENT_LBUTTONUP: _lucerna->_holdLeftMouse = false; // Same as above. break; case Common::EVENT_KEYDOWN: _avalot->handleKeyDown(event); break; default: break; } } } bool AvalancheEngine::getEvent(Common::Event &event) { return _eventMan->pollEvent(event); } Common::Point AvalancheEngine::getMousePos() { return _eventMan->getMousePos(); } Common::Error AvalancheEngine::run() { Common::ErrorCode err = initialize(); if (err != Common::kNoError) return err; do { _avalot->runAvalot(); // Needed for later implementation!!! Don't remove these comments!!! //switch (_storage._operation) { //case kRunShootemup: // run("seu.avx", kJsb, kBflight, kNormal); // break; //case kRunDosshell: // dosShell(); // break; //case kRunGhostroom: // run("g-room.avx", kJsb, kNoBflight, kNormal); // break; //case kRunGolden: // run("golden.avx", kJsb, kBflight, kMusical); // break; //} } while (!_gyro->_letMeOut && !shouldQuit()); return Common::kNoError; } #if 0 void AvalancheEngine::run(Common::String what, bool withJsb, bool withBflight, Elm how) { warning("STUB: run(%s)", what.c_str()); // Probably there'll be no need of this function, as all *.AVX-es will become classes. } void AvalancheEngine::bFlightOn() { _storage._skellern = kReset; // setintvec(0x1c, &b_flight); } void AvalancheEngine::bFlightOff() { // setintvec(0x1c, old_1c); } Common::String AvalancheEngine::elmToStr(Elm how) { switch (how) { case kNormal: case kMusical: return Common::String("jsb"); case kRegi: return Common::String("REGI"); case kElmpoyten: return Common::String("ELMPOYTEN"); // Useless, but silent a warning default: return Common::String(""); } } // Same as keypressed1(). void AvalancheEngine::flushBuffer() { warning("STUB: flushBuffer()"); } void AvalancheEngine::dosShell() { warning("STUB: dosShell()"); } //TODO: Remove these (b_flight) functions later ( https://github.com/tthurman/avalot/wiki/B-Flight ) void AvalancheEngine::bFlight() { //interrupt; _storage._skellern++; } // Needed in dos_shell(). TODO: Remove later. Common::String AvalancheEngine::commandCom() { warning("STUB: commandCom()"); return ("STUB: commandCom()"); } // Needed for run_avalot()'s errors. TODO: Remove later. void AvalancheEngine::explain(byte error) { warning("STUB: explain()"); } // The original ones were all commented out, so probably there's no need // of these two cursor functions at all. TODO: Remove later. void AvalancheEngine::cursorOff() { warning("STUB: cursorOff()"); } void AvalancheEngine::cursorOn() { warning("STUB: cursorOn()"); } // Needed later. void AvalancheEngine::quit() { cursorOn(); } #endif } // End of namespace Avalanche