/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "avalanche/avalanche.h" #include "common/system.h" #include "common/random.h" #include "common/error.h" #include "common/events.h" #include "common/debug-channels.h" #include "common/config-manager.h" #include "common/textconsole.h" #include "common/savefile.h" #include "engines/util.h" #include "gui/saveload.h" #include "graphics/thumbnail.h" namespace Avalanche { AvalancheEngine *AvalancheEngine::s_Engine = 0; AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd) { _system = syst; s_Engine = this; _console = new AvalancheConsole(this); _rnd = new Common::RandomSource("avalanche"); _rnd->setSeed(42); } AvalancheEngine::~AvalancheEngine() { delete _console; delete _rnd; delete _graphics; delete _parser; delete _avalot; delete _gyro; delete _enhanced; delete _logger; delete _pingo; delete _scrolls; delete _visa; delete _lucerna; delete _enid; delete _celer; delete _sequence; delete _timeout; delete _trip; delete _acci; delete _basher; delete _dropdown; delete _closing; } Common::ErrorCode AvalancheEngine::initialize() { _graphics = new Graphics(this); _parser = new Parser(this); _avalot = new Avalot(this); _gyro = new Gyro(this); _enhanced = new Enhanced(this); _logger = new Logger(this); _pingo = new Pingo(this); _scrolls = new Scrolls(this); _visa = new Visa(this); _lucerna = new Lucerna(this); _enid = new Enid(this); _celer = new Celer(this); _sequence = new Sequence(this); _timeout = new Timeout(this); _trip = new Trip(this); _acci = new Acci(this); _basher = new Basher(this); _dropdown = new Dropdown(this); _closing = new Closing(this); _graphics->init(); _scrolls->init(); _lucerna->init(); _acci->init(); _basher->init(); return Common::kNoError; } GUI::Debugger *AvalancheEngine::getDebugger() { return _console; } Common::Platform AvalancheEngine::getPlatform() const { return _platform; } bool AvalancheEngine::hasFeature(EngineFeature f) const { return (f == kSupportsSavingDuringRuntime) || (f == kSupportsLoadingDuringRuntime); } const char *AvalancheEngine::getCopyrightString() const { return "Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman."; } void AvalancheEngine::synchronize(Common::Serializer &sz) { //blockwrite(f, dna, sizeof(dna)); sz.syncAsByte(_gyro->dna.rw); sz.syncAsByte(_gyro->dna.carrying); for (byte i = 0; i < numobjs; i++) sz.syncAsByte(_gyro->dna.obj[i]); sz.syncAsSint16LE(_gyro->dna.score); sz.syncAsSint32LE(_gyro->dna.pence); sz.syncAsByte(_gyro->dna.room); sz.syncAsByte(_gyro->dna.wearing); sz.syncAsByte(_gyro->dna.swore); sz.syncAsByte(_gyro->dna.saves); sz.syncBytes(_gyro->dna.rooms, 100); sz.syncAsByte(_gyro->dna.alcohol); sz.syncAsByte(_gyro->dna.playednim); sz.syncAsByte(_gyro->dna.wonnim); sz.syncAsByte(_gyro->dna.winestate); sz.syncAsByte(_gyro->dna.cwytalot_gone); sz.syncAsByte(_gyro->dna.pass_num); sz.syncAsByte(_gyro->dna.ayles_is_awake); sz.syncAsByte(_gyro->dna.drawbridge_open); sz.syncAsByte(_gyro->dna.avaricius_talk); sz.syncAsByte(_gyro->dna.bought_onion); sz.syncAsByte(_gyro->dna.rotten_onion); sz.syncAsByte(_gyro->dna.onion_in_vinegar); sz.syncAsByte(_gyro->dna.given2spludwick); sz.syncAsByte(_gyro->dna.brummie_stairs); sz.syncAsByte(_gyro->dna.cardiff_things); sz.syncAsByte(_gyro->dna.cwytalot_in_herts); sz.syncAsByte(_gyro->dna.avvy_is_awake); sz.syncAsByte(_gyro->dna.avvy_in_bed); sz.syncAsByte(_gyro->dna.user_moves_avvy); sz.syncAsByte(_gyro->dna.dogfoodpos); sz.syncAsByte(_gyro->dna.givenbadgetoiby); sz.syncAsByte(_gyro->dna.friar_will_tie_you_up); sz.syncAsByte(_gyro->dna.tied_up); sz.syncAsByte(_gyro->dna.box_contents); sz.syncAsByte(_gyro->dna.talked_to_crapulus); sz.syncAsByte(_gyro->dna.jacques_awake); sz.syncAsByte(_gyro->dna.ringing_bells); sz.syncAsByte(_gyro->dna.standing_on_dais); sz.syncAsByte(_gyro->dna.taken_pen); sz.syncAsByte(_gyro->dna.arrow_triggered); sz.syncAsByte(_gyro->dna.arrow_in_the_door); if (sz.isSaving()) { uint16 like2drinkSize = _gyro->dna.like2drink.size(); sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { char actChr = _gyro->dna.like2drink[i]; sz.syncAsByte(actChr); } uint16 favourite_songSize = _gyro->dna.favourite_song.size(); sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { char actChr = _gyro->dna.favourite_song[i]; sz.syncAsByte(actChr); } uint16 worst_place_on_earthSize = _gyro->dna.worst_place_on_earth.size(); sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { char actChr = _gyro->dna.worst_place_on_earth[i]; sz.syncAsByte(actChr); } uint16 spare_eveningSize = _gyro->dna.spare_evening.size(); sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { char actChr = _gyro->dna.spare_evening[i]; sz.syncAsByte(actChr); } } else { if (!_gyro->dna.like2drink.empty()) _gyro->dna.like2drink.clear(); uint16 like2drinkSize; sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { char actChr; sz.syncAsByte(actChr); _gyro->dna.like2drink += actChr; } if (!_gyro->dna.favourite_song.empty()) _gyro->dna.favourite_song.clear(); uint16 favourite_songSize; sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { char actChr; sz.syncAsByte(actChr); _gyro->dna.favourite_song += actChr; } if (!_gyro->dna.worst_place_on_earth.empty()) _gyro->dna.worst_place_on_earth.clear(); uint16 worst_place_on_earthSize; sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { char actChr; sz.syncAsByte(actChr); _gyro->dna.worst_place_on_earth += actChr; } if (!_gyro->dna.spare_evening.empty()) _gyro->dna.spare_evening.clear(); uint16 spare_eveningSize; sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { char actChr; sz.syncAsByte(actChr); _gyro->dna.spare_evening += actChr; } } sz.syncAsSint32LE(_gyro->dna.total_time); sz.syncAsByte(_gyro->dna.jumpstatus); sz.syncAsByte(_gyro->dna.mushroom_growing); sz.syncAsByte(_gyro->dna.spludwicks_here); sz.syncAsByte(_gyro->dna.last_room); sz.syncAsByte(_gyro->dna.last_room_not_map); sz.syncAsByte(_gyro->dna.crapulus_will_tell); sz.syncAsByte(_gyro->dna.enter_catacombs_from_lusties_room); sz.syncAsByte(_gyro->dna.teetotal); sz.syncAsByte(_gyro->dna.malagauche); sz.syncAsByte(_gyro->dna.drinking); sz.syncAsByte(_gyro->dna.entered_lusties_room_as_monk); sz.syncAsByte(_gyro->dna.cat_x); sz.syncAsByte(_gyro->dna.cat_y); sz.syncAsByte(_gyro->dna.avvys_in_the_cupboard); sz.syncAsByte(_gyro->dna.geida_follows); sz.syncAsByte(_gyro->dna.geida_spin); sz.syncAsByte(_gyro->dna.geida_time); sz.syncAsByte(_gyro->dna.nextbell); sz.syncAsByte(_gyro->dna.geida_given_potion); sz.syncAsByte(_gyro->dna.lustie_is_asleep); sz.syncAsByte(_gyro->dna.flip_to_where); sz.syncAsByte(_gyro->dna.flip_to_ped); sz.syncAsByte(_gyro->dna.been_tied_up); sz.syncAsByte(_gyro->dna.sitting_in_pub); sz.syncAsByte(_gyro->dna.spurge_talk); sz.syncAsByte(_gyro->dna.met_avaroid); sz.syncAsByte(_gyro->dna.taken_mushroom); sz.syncAsByte(_gyro->dna.given_pen_to_ayles); sz.syncAsByte(_gyro->dna.asked_dogfood_about_nim); //for (byte groi = 0; groi < numtr; groi ++) { // if (tr[groi].quick) { // blockwrite(f, groi, 1); // tr[groi].savedata(f); // } //} byte spriteNum; if (sz.isSaving()) { spriteNum = 0; for (byte i = 0; i < _trip->numtr; i++) if (_trip->tr[i].quick) spriteNum++; } sz.syncAsByte(spriteNum); if (sz.isLoading()) for (byte i = 0; i < _trip->numtr; i++) { // Deallocate sprites. if (_trip->tr[i].quick) _trip->tr[i].done(); } for (byte i = 0; i < spriteNum; i++) { sz.syncAsByte(_trip->tr[i].whichsprite); sz.syncAsByte(_trip->tr[i].check_me); if (sz.isLoading()) { _trip->tr[i].quick = true; _trip->tr[i].init(_trip->tr[i].whichsprite, _trip->tr[i].check_me, _trip); } sz.syncAsByte(_trip->tr[i].ix); sz.syncAsByte(_trip->tr[i].iy); sz.syncAsByte(_trip->tr[i].face); sz.syncAsByte(_trip->tr[i].step); sz.syncAsByte(_trip->tr[i].visible); sz.syncAsByte(_trip->tr[i].homing); sz.syncAsByte(_trip->tr[i].count); sz.syncAsByte(_trip->tr[i]._info.xw); sz.syncAsByte(_trip->tr[i].xs); sz.syncAsByte(_trip->tr[i].ys); sz.syncAsByte(_trip->tr[i].totalnum); sz.syncAsSint16LE(_trip->tr[i].hx); sz.syncAsSint16LE(_trip->tr[i].hy); sz.syncAsByte(_trip->tr[i].call_eachstep); sz.syncAsByte(_trip->tr[i].eachstep); sz.syncAsByte(_trip->tr[i].vanishifstill); sz.syncAsSint16LE(_trip->tr[i].x); sz.syncAsSint16LE(_trip->tr[i].y); if (sz.isLoading() && _trip->tr[i].visible) _trip->tr[i].appear(_trip->tr[i].x, _trip->tr[i].y, _trip->tr[i].face); } //groi = 177; //blockwrite(f, groi, 1); //blockwrite(f, times, sizeof(times)); // Timeout.times: Timers. for (byte i = 0; i < 7; i++) { sz.syncAsSint32LE(_timeout->times[i].time_left); sz.syncAsByte(_timeout->times[i].then_where); sz.syncAsByte(_timeout->times[i].what_for); } //blockwrite(f, seq, sizeof(seq)); // Sequencer information. sz.syncBytes(_sequence->seq, _sequence->seq_length); } bool AvalancheEngine::canSaveGameStateCurrently() { // TODO: Refine these!!! return (!_gyro->seescroll && _gyro->alive); } Common::Error AvalancheEngine::saveGameState(int slot, const Common::String &desc) { return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed); } bool AvalancheEngine::saveGame(const int16 slot, const Common::String &desc) { Common::String fileName = getSaveFileName(slot); Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(fileName); if (!f) { warning("Can't create file '%s', game not saved.", fileName.c_str()); return false; } char *signature = "AVAL"; f->write(signature, 4); // Write version. We can't restore from obsolete versions. f->writeByte(kSavegameVersion); f->writeUint32LE(desc.size()); f->write(desc.c_str(), desc.size()); ::Graphics::saveThumbnail(*f); TimeDate t; _system->getTimeAndDate(t); f->writeSint16LE(t.tm_mday); f->writeSint16LE(t.tm_mon); f->writeSint16LE(t.tm_year); Common::Serializer sz(NULL, f); synchronize(sz); f->finalize(); delete f; return true; } Common::String AvalancheEngine::getSaveFileName(const int slot) { Common::String upperName = _targetName; upperName.toUppercase(); return upperName+ Common::String::format("-%02d.SAV", slot); } bool AvalancheEngine::canLoadGameStateCurrently() { // TODO: Refine these!!! return (!_gyro->seescroll); } Common::Error AvalancheEngine::loadGameState(int slot) { return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed); } bool AvalancheEngine::loadGame(const int16 slot) { Common::String fileName = getSaveFileName(slot); Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName); if (!f) return false; // Check for our signature. Common::String signature; for (byte i = 0; i < 4; i++) signature += f->readByte(); if (signature != "AVAL") return false; // Check version. We can't restore from obsolete versions. byte saveVersion = f->readByte(); if (saveVersion != kSavegameVersion) { warning("Savegame of incompatible version!"); delete f; return false; } // Read the description. uint32 descSize = f->readUint32LE(); Common::String description; for (uint32 i = 0; i < descSize; i++) { char actChar = f->readByte(); description += actChar; } description.toUppercase(); ::Graphics::skipThumbnail(*f); // Read the time the game was saved. TimeDate t; t.tm_mday = f->readSint16LE(); t.tm_mon = f->readSint16LE(); t.tm_year = f->readSint16LE(); Common::Serializer sz(f, NULL); synchronize(sz); delete f; _gyro->isLoaded = true; _gyro->seescroll = true; // This prevents display of the new sprites before the new picture is loaded. if (_gyro->holdthedawn) { _gyro->holdthedawn = false; _lucerna->dawn(); } _celer->forget_chunks(); _lucerna->minor_redraw(); _dropdown->standard_bar(); _gyro->whereis[0] = _gyro->dna.room; _gyro->alive = true; _lucerna->objectlist(); _trip->newspeed(); _lucerna->showrw(); _gyro->ontoolbar = false; _trip->trippancy_link(); _celer->pics_link(); _scrolls->display(Common::String(_scrolls->kControlItalic) + "Loaded: " + _scrolls->kControlRoman + description + ".ASG" + _scrolls->kControlCenter + _scrolls->kControlNewLine + _scrolls->kControlNewLine + _gyro->roomname + _scrolls->kControlNewLine + _scrolls->kControlNewLine + "saved on " + expandDate(t.tm_mday, t.tm_mon, t.tm_year) + '.'); if (_trip->tr[0].quick && _trip->tr[0].visible) _trip->rwsp(0, _gyro->dna.rw); // We push Avvy in the right direction is he was moving. return true; } Common::String AvalancheEngine::expandDate(int d, int m, int y) { const Common::String months[12] = { "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" }; Common::String month = months[m]; Common::String day = _gyro->strf(d); if (((1 <= d) && (d <= 9)) || ((21 <= d) && (d <= 31))) switch (d % 10) { case 1: day = day + "st"; break; case 2: day = day + "nd"; break; case 3: day = day + "rd"; break; default: day = day + "th"; } return day + ' ' + month + ' ' + _gyro->strf(y + 1900); } void AvalancheEngine::updateEvents() { Common::Event event; while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_LBUTTONDOWN: _lucerna->holdLeftMouse = true; // Used in Lucerna::checkclick(). break; case Common::EVENT_LBUTTONUP: _lucerna->holdLeftMouse = false; // Same as above. break; case Common::EVENT_KEYDOWN: _avalot->handleKeyDown(event); } } } bool AvalancheEngine::getEvent(Common::Event &event) { return _eventMan->pollEvent(event); } Common::Point AvalancheEngine::getMousePos() { return _eventMan->getMousePos(); } // From Bootstrp: const char AvalancheEngine::runcodes[2][3] = {"et", "Go"}; // The original ones were all commented out, so porbably there's no need // of these two cursor functions at all. TODO: Remove later. void AvalancheEngine::cursor_off() { warning("STUB: cursor_off()"); } void AvalancheEngine::cursor_on() { warning("STUB: cursor_on()"); } // Needed later. void AvalancheEngine::quit() { cursor_on(); } // Needed in dos_shell(). TODO: Remove later. Common::String AvalancheEngine::command_com() { warning("STUB: command_com()"); return ("STUB: command_com()"); } // Needed for run_avalot()'s errors. TODO: Remove later. void AvalancheEngine::explain(byte error) { warning("STUB: explain()"); } //TODO: Remove these (b_flight) functions later ( https://github.com/tthurman/avalot/wiki/B-Flight ) void AvalancheEngine::b_flight() { /*interrupt;*/ _storage.skellern++; } void AvalancheEngine::bflight_on() { _storage.skellern = _reset_; // setintvec(0x1c, &b_flight); } void AvalancheEngine::bflight_off() { // setintvec(0x1c, old_1c); } Common::String AvalancheEngine::elm2str(elm how) { Common::String elm2str_result; switch (how) { case Normal: case Musical: elm2str_result = "jsb"; break; case Regi: elm2str_result = "REGI"; break; case Elmpoyten: elm2str_result = "ELMPOYTEN"; break; } return elm2str_result; } void AvalancheEngine::run(Common::String what, bool with_jsb, bool with_bflight, elm how) { warning("STUB: run(%s)", what.c_str()); // Probably there'll be no need of this function, as all *.AVX-es will become classes. } void AvalancheEngine::get_arguments() { // This function should mess around with command line arguments, // but I am not sure if there'll be use of these arguments at all... warning("STUB: get_arguments()"); } void AvalancheEngine::get_slope() { // Same as get_arguments() warning("STUB: get_slope()"); } void AvalancheEngine::call_menu() { warning("STUB: call_menu()"); } void AvalancheEngine::run_the_demo() { warning("STUB: run_the_demo()"); } void AvalancheEngine::dos_shell() { warning("STUB: dos_shell()"); } // Getting used only in demo() / call_menu(). Going to be implemented at the same time with these. bool AvalancheEngine::keypressed1() { warning("STUB: keypressed1()"); return false; } // Same as keypressed1(). void AvalancheEngine::flush_buffer() { warning("STUB: flush_buffer()"); } // Same as keypressed1(). void AvalancheEngine::demo() { warning("STUB: demo()"); } void AvalancheEngine::run_avalot() { bflight_on(); _avalot->run(Common::String(runcodes[first_time]) + arguments); // TODO: Check if parameteres are ever used (probably not) and eventually remove them. // If there's an error initalizing avalot, i'll handle it in there, not here first_time = false; } Common::Error AvalancheEngine::run() { Common::ErrorCode err = initialize(); if (err != Common::kNoError) return err; // From bootstrp: first_time = true; get_arguments(); get_slope(); zoomy = true; // Don't call the menu by default. Might be modified later, if get_slope() gets implemented, // becouse zoomy's value is given there. Not sure yet what "zoomy" stands for. if (!zoomy) call_menu(); /* Not run when zoomy. */ do { run_avalot(); //if (dosexitcode != 77) quit(); /* Didn't stop for us. */ switch (_storage.operation) { case _runShootemup: run("seu.avx", _jsb, _bflight, Normal); break; case _runDosshell: dos_shell(); break; case _runGhostroom: run("g-room.avx", _jsb, _no_bflight, Normal); break; case _runGolden: run("golden.avx", _jsb, _bflight, Musical); break; } } while (true); return Common::kNoError; } } // End of namespace Avalanche