/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* ÛßÜ ÛßÜ ÜßßÜ ßÛß Ûßß Üß ßÛß ÜßÛßÜ ßÛß ÛÜ Û ÜÛßß ßÛß ÛßÜ Ûßß Û Ûß ÛÛ Û Û Ü Û Ûßß ßÜ Û Û Û Û Û Û ÛÜÛ ßßßÜ Û ÛÛ Ûßß Û ß ß ß ßß ßß ßßß ß ß ß ß ß ßßß ß ßß ßßß ß ß ß ßßß ßßß AVALOT The kernel of the program. */ #include "graph.h" /*#include "Crt.h"*/ /*#include "Trip5.h"*/ /*#include "Gyro.h"*/ /*#include "Lucerna.h"*/ /*#include "Scrolls.h"*/ /*#include "Basher.h"*/ /*#include "Dropdown.h"*/ /*#include "Pingo.h"*/ /*#include "Logger.h"*/ /*#include "Timeout.h"*/ /*#include "Celer.h"*/ /*#include "Enid.h"*/ /*#include "Incline.h"*/ /*#include "Closing.h"*/ /*#include "Visa.h"*/ namespace Avalanche { void setup() { integer gd, gm; checkbreak = false; visible = m_no; to_do = 0; lmo = false; resetscroll; Randomize(); setup_vmc; on_virtual; gd = 3; gm = 0; initgraph(gd, gm, ""); holdthedawn = true; dusk; cmp = 177; mouse_init; /*on;*/ dropsok = true; ctrl = ckey; oldjw = 177; mousetext = ""; c = 999; settextjustify(0, 0); ddmnow = false; load_digits; cheat = false; cp = 0; curpos = 1; quote = true; ledstatus = 177; defaultled = 2; /* TSkellern:=0; { Replace with a more local variable sometime }*/ dna.rw = stopped; enid_filename = ""; /* undefined. */ toolbar; state(2); copy03; lastscore = "TJA"; /* for gd:=0 to 1 do begin setactivepage(gd); outtextxy(7,177,chr(48+gd)); end;*/ loadtrip; if ((filetoload == "") & (~ reloaded)) newgame; /* no game was requested- load the default */ else { if (~ reloaded) avvy_background; standard_bar; sprite_run; if (reloaded) edna_reload; else { /* Filename given on the command line (or loadfirst) */ edna_load(filetoload); if (there_was_a_problem) { display("So let's start from the beginning instead..."); holdthedawn = true; dusk; newgame; } } } if (~ reloaded) { soundfx = ~ soundfx; fxtoggle; thinkabout(money, a_thing); } get_back_loretta; gm = getpixel(0, 0); setcolor(7); holdthedawn = false; dawn; cursoron = false; cursor_on; newspeed; if (~ reloaded) dixi('q', 83); /* Info on the game, etc. */ } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); setup(); do { clock; keyboard_link; menu_link; readstick; force_numlock; get_back_loretta; trippancy_link; pics_link; checkclick; if (visible == m_virtual) plot_vmc(mx, my, cp); flip_page; /* <<