/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* CELER The unit for updating the screen pics. */ #include "avalanche/avalanche.h" #include "avalanche/celer2.h" #include "avalanche/trip6.h" #include "avalanche/lucerna2.h" #include "avalanche/gyro2.h" #include "avalanche/roomnums.h" #include "common/textconsole.h" namespace Avalanche { const int16 Celer::on_disk = -1; Celer::Celer(AvalancheEngine *vm) { _vm = vm; num_chunks = 0; } Celer::~Celer() { for (byte i = 0; i < 40; i++) memory[i].free(); } void Celer::pics_link() { byte xx; if (_vm->_gyro->ddmnow) return; /* No animation when the menus are up. */ switch (_vm->_gyro->dna.room) { case r__outsideargentpub: if ((_vm->_gyro->roomtime % int32(12)) == 0) show_one(int32(1) + (_vm->_gyro->roomtime / int32(12)) % int32(4)); break; case r__brummieroad: if ((_vm->_gyro->roomtime % int32(2)) == 0) show_one(int32(1) + (_vm->_gyro->roomtime / int32(2)) % int32(4)); break; case r__bridge: if ((_vm->_gyro->roomtime % int32(2)) == 0) show_one(int32(4) + (_vm->_gyro->roomtime / int32(2)) % int32(4)); break; case r__yours: if ((!_vm->_gyro->dna.avvy_is_awake) && ((_vm->_gyro->roomtime % int32(4)) == 0)) show_one(0 + (_vm->_gyro->roomtime / 12) % 2); break; case r__argentpub: if (((_vm->_gyro->roomtime % int32(7)) == 1) && (_vm->_gyro->dna.malagauche != 177)) { /* Malagauche cycle */ _vm->_gyro->dna.malagauche += 1; switch (_vm->_gyro->dna.malagauche) { case 1: case 11: case 21: show_one(12); break; /* Looks forwards. */ case 8: case 18: case 28: case 32: show_one(11); break; /* Looks at you. */ case 30: show_one(13); break; /* Winks. */ case 33: _vm->_gyro->dna.malagauche = 0; break; } } switch (_vm->_gyro->roomtime % 200) { case 179: case 197: show_one(5); break; /* Dogfood's drinking cycle */ case 182: case 194: show_one(6); break; case 185: show_one(7); break; case 199: _vm->_gyro->dna.dogfoodpos = 177; break; /* Impossible value for this. */ } if ((_vm->_gyro->roomtime % 200 >= 0) && (_vm->_gyro->roomtime % 200 <= 178)) { /* Normally. */ if (((_vm->_lucerna->bearing(2) >= 1) && (_vm->_lucerna->bearing(2) <= 90)) || ((_vm->_lucerna->bearing(2) >= 358) && (_vm->_lucerna->bearing(2) <= 360))) xx = 3; else if ((_vm->_lucerna->bearing(2) >= 293) && (_vm->_lucerna->bearing(2) <= 357)) xx = 2; else if ((_vm->_lucerna->bearing(2) >= 271) && (_vm->_lucerna->bearing(2) <= 292)) xx = 4; if (xx != _vm->_gyro->dna.dogfoodpos) { /* Only if it's changed.*/ show_one(xx); _vm->_gyro->dna.dogfoodpos = xx; } } break; case r__westhall: if ((_vm->_gyro->roomtime % int32(3)) == 0) { switch ((_vm->_gyro->roomtime / int32(3)) % int32(6)) { case 4: show_one(1); break; case 1: case 3: case 5: show_one(2); break; case 0: case 2: show_one(3); break; } } break; case r__lustiesroom: if (!(_vm->_gyro->dna.lustie_is_asleep)) { if ((_vm->_gyro->roomtime % int32(45)) > 42) xx = 4; /* du Lustie blinks */ /* Bearing of Avvy from du Lustie. */ else if (((_vm->_lucerna->bearing(2) >= 0) && (_vm->_lucerna->bearing(2) <= 45)) || ((_vm->_lucerna->bearing(2) >= 315) && (_vm->_lucerna->bearing(2) <= 360))) xx = 1; /* Middle. */ else if ((_vm->_lucerna->bearing(2) >= 45) && (_vm->_lucerna->bearing(2) <= 180)) xx = 2; /* Left. */ else if ((_vm->_lucerna->bearing(2) >= 181) && (_vm->_lucerna->bearing(2) <= 314)) xx = 3; /* Right. */ if (xx != _vm->_gyro->dna.dogfoodpos) { /* Only if it's changed.*/ show_one(xx); _vm->_gyro->dna.dogfoodpos = xx; /* We use DogfoodPos here too- why not? */ } } break; case r__aylesoffice: if ((!_vm->_gyro->dna.ayles_is_awake) && (_vm->_gyro->roomtime % int32(14) == 0)) { switch ((_vm->_gyro->roomtime / int32(14)) % int32(2)) { case 0: show_one(1); break; /* Frame 2: EGA. */ case 1: show_one(3); break; /* Frame 1: Natural. */ } } break; case r__robins: if (_vm->_gyro->dna.tied_up) { switch (_vm->_gyro->roomtime % int32(54)) { case 20: show_one(4); break; /* Frame 4: Avalot blinks. */ case 23: show_one(2); break; /* Frame 1: Back to normal. */ } } break; case r__nottspub: /* Bearing of Avvy from Port. */ if (((_vm->_lucerna->bearing(5) >= 0) && (_vm->_lucerna->bearing(5) <= 45)) || ((_vm->_lucerna->bearing(5) >= 315) && (_vm->_lucerna->bearing(5) <= 360))) xx = 2; /* Middle. */ else if ((_vm->_lucerna->bearing(5) >= 45) && (_vm->_lucerna->bearing(5) <= 180)) xx = 6; /* Left. */ else if ((_vm->_lucerna->bearing(5) >= 181) && (_vm->_lucerna->bearing(5) <= 314)) xx = 8; /* Right. */ if ((_vm->_gyro->roomtime % int32(60)) > 57) xx--; /* Blinks */ if (xx != _vm->_gyro->dna.dogfoodpos) { /* Only if it's changed.*/ show_one(xx); _vm->_gyro->dna.dogfoodpos = xx; /* We use DogfoodPos here too- why not? */ } switch (_vm->_gyro->roomtime % 50) { case 45 : show_one(9); break; /* Spurge blinks */ case 49 : show_one(10); break; } break; case r__ducks: if ((_vm->_gyro->roomtime % 3) == 0) /* The fire flickers */ show_one(1 + (_vm->_gyro->roomtime / 3) % 3); {/* _vm->_lucerna->bearing of Avvy from Duck. */ if (((_vm->_lucerna->bearing(2) >= 0) && (_vm->_lucerna->bearing(2) <= 45)) || ((_vm->_lucerna->bearing(2) >= 315) && (_vm->_lucerna->bearing(2) <= 360))) xx = 4; /* Middle. */ else if ((_vm->_lucerna->bearing(2) >= 45) && (_vm->_lucerna->bearing(2) <= 180)) xx = 6; /* Left. */ else if ((_vm->_lucerna->bearing(2) >= 181) && (_vm->_lucerna->bearing(2) <= 314)) xx = 8; /* Right. */ if ((_vm->_gyro->roomtime % int32(45)) > 42) xx += 1; /* Duck blinks */ if (xx != _vm->_gyro->dna.dogfoodpos) { /* Only if it's changed.*/ show_one(xx); _vm->_gyro->dna.dogfoodpos = xx; /* We use DogfoodPos here too- why not? */ } break; } } if ((_vm->_gyro->dna.ringing_bells) && (_vm->_gyro->flagset('B'))) { /* They're ringing the bells. */ switch (_vm->_gyro->roomtime % int32(4)) { case 1: if (_vm->_gyro->dna.nextbell < 5) _vm->_gyro->dna.nextbell = 12; _vm->_gyro->dna.nextbell -= 1; _vm->_gyro->note(_vm->_gyro->notes[_vm->_gyro->dna.nextbell]); break; case 2: //nosound; warning("STUB: Celer::pics_link()"); break; } } } void Celer::load_chunks(Common::String xx) { chunkblocktype ch; byte fv; filename = filename.format("chunk%s.avd", xx.c_str()); if (!f.open(filename)) { warning("AVALANCHE: Celer: File not found: %s", filename.c_str()); return; } f.seek(44); num_chunks = f.readByte(); for (byte i = 0; i < num_chunks; i++) offsets[i] = f.readSint32LE(); for (fv = 0; fv < num_chunks; fv++) { f.seek(offsets[fv]); ch.flavour = flavourtype(f.readByte()); ch.x = f.readSint16LE(); ch.y = f.readSint16LE(); ch.xl = f.readSint16LE(); ch.yl = f.readSint16LE(); ch.size = f.readSint32LE(); ch.natural = f.readByte(); ch.memorise = f.readByte(); if (ch.memorise) { memos[fv].x = ch.x; memos[fv].xl = ch.xl; memos[fv].y = ch.y; memos[fv].yl = ch.yl; memos[fv].flavour = ch.flavour; if (ch.natural) { memos[fv].flavour = ch_natural_image; // We simply read from the screen and later, in display_it() we draw it right back. memos[fv].size = memos[fv].xl * 8 * memos[fv].yl + 1; memory[fv].create(memos[fv].xl * 8, memos[fv].yl + 1, ::Graphics::PixelFormat::createFormatCLUT8()); for (uint16 j = 0; j < memos[fv].yl + 1; j++) for (uint16 i = 0; i < memos[fv].xl * 8; i++) *(byte *)memory[fv].getBasePtr(i, j) = *_vm->_graphics->getPixel(memos[fv].x * 8 + i, memos[fv].y + j); } else { memos[fv].size = ch.size; memory[fv] = _vm->_graphics->loadPictureRow(f, memos[fv].xl * 8, memos[fv].yl + 1); // Celer::forget_chunks() deallocates it. } } else memos[fv].x = on_disk; } f.close(); } void Celer::forget_chunks() { for (byte fv = 0; fv < num_chunks; fv ++) if (memos[fv].x > on_disk) memory[fv].free(); memset(memos, 255, sizeof(memos)); /* x=-1, => on disk. */ } void Celer::display_it(int16 x, int16 y, int16 xl, int16 yl, flavourtype flavour, const ::Graphics::Surface &picture) { r.x1 = x; r.y1 = y; r.y2 = y + yl; switch (flavour) { case ch_natural_image: // Allow fallthorugh on purpose. case ch_bgi : { r.x2 = x + xl + 1; } break; case ch_ega : { r.x2 = x + xl; } break; } _vm->_graphics->drawPicture(picture, x * 8, y); } void Celer::show_one(byte which) { chunkblocktype ch; //setactivepage(3); warning("STUB: Celer::show_one()"); if (memos[which].x > on_disk) display_it(memos[which].x, memos[which].y, memos[which].xl, memos[which].yl, memos[which].flavour, memory[which]); else { if (!f.open(filename)) { /* Filename was set in load_chunks() */ warning("AVALANCHE: Celer: File not found: %s", filename.c_str()); return; } f.seek(offsets[which]); ch.flavour = flavourtype(f.readByte()); ch.x = f.readSint16LE(); ch.y = f.readSint16LE(); ch.xl = f.readSint16LE(); ch.yl = f.readSint16LE(); ch.size = f.readSint32LE(); ch.natural = f.readByte(); ch.memorise = f.readByte(); ::Graphics::Surface picture = _vm->_graphics->loadPictureRow(f, ch.xl * 8, ch.yl + 1); // There'll may be problems with the width! display_it(ch.x, ch.y, ch.xl, ch.yl, ch.flavour, picture); picture.free(); f.close(); } //setactivepage(1 - cp); warning("STUB: Celer::show_one()"); for (byte fv = 0; fv < 2; fv ++) _vm->_trip->getset[fv].remember(r); } void Celer::display_it_at(int16 xl, int16 yl, flavourtype flavour, const ::Graphics::Surface &picture, int16 &xxx, int16 &yyy) { warning("STUB: Celer::display_it_at()"); } void Celer::show_one_at(byte which, int16 xxx, int16 yyy) { warning("STUB: Celer::show_one_at()"); } } // End of namespace Avalanche.