/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "engines/advancedDetector.h" #include "common/system.h" #include "common/savefile.h" #include "graphics/thumbnail.h" #include "avalanche/avalanche.h" namespace Avalanche { struct AvalancheGameDescription { ADGameDescription desc; }; uint32 AvalancheEngine::getFeatures() const { return _gameDescription->desc.flags; } const char *AvalancheEngine::getGameId() const { return _gameDescription->desc.gameid; } static const PlainGameDescriptor avalancheGames[] = { {"avalanche", "Lord Avalot d'Argent"}, {0, 0} }; static const ADGameDescription gameDescriptions[] = { { "avalanche", 0, { {"avalot.sez", 0, "de10eb353228013da3d3297784f81ff9", 48763}, {"mainmenu.avd", 0, "89f31211af579a872045b175cc264298", 18880}, AD_LISTEND }, Common::EN_ANY, Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() }, AD_TABLE_END_MARKER }; class AvalancheMetaEngine : public AdvancedMetaEngine { public: AvalancheMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(AvalancheGameDescription), avalancheGames) { } const char *getName() const { return "Avalanche"; } const char *getOriginalCopyright() const { return "Avalanche Engine Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman."; } bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const; bool hasFeature(MetaEngineFeature f) const; }; bool AvalancheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { if (gd) *engine = new AvalancheEngine(syst, (const AvalancheGameDescription *)gd); return gd != 0; } bool AvalancheMetaEngine::hasFeature(MetaEngineFeature f) const { return false; } } // End of namespace Avalanche #if PLUGIN_ENABLED_DYNAMIC(AVALANCHE) REGISTER_PLUGIN_DYNAMIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine); #else REGISTER_PLUGIN_STATIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine); #endif