/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /*#include "Crt.h"*/ namespace Avalanche { const char fn[] = "text3.scr"; typedef array<1,3840,char> atype; file f; word fv,ff,fq,st; char r; byte tl,bl; atype q; atype a /*absolute $B800:0*/; int main(int argc, const char* argv[]) {pio_initialize(argc, argv); ; textattr=0; clrscr; assign(f,fn); reset(f); f >> q; close(f); for( fv=1; fv <= 40; fv ++) {; if (fv>36) {; tl=1; bl=24; } else {; tl=12-fv / 3; bl=12+fv / 3; } for( fq=tl; fq <= bl; fq ++) for( ff=80-fv*2; ff <= 80+fv*2; ff ++) a[fq*160-ff]=q[fq*160-ff]; delay(5); } gotoxy(1,25); textattr=31; clreol; gotoxy(1,24); return EXIT_SUCCESS; } } // End of namespace Avalanche.