/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* ENID Edna's manager. Loads/saves files. */ #include "avalanche/avalanche.h" #include "avalanche/enid2.h" #include "avalanche/scrolls2.h" #include "avalanche/lucerna2.h" #include "avalanche/animation.h" #include "avalanche/timer.h" #include "avalanche/celer2.h" #include "avalanche/sequence2.h" #include "common/textconsole.h" namespace Avalanche { Enid::Enid(AvalancheEngine *vm) { _vm = vm; } // CHECKME: useless? #if 0 const Common::String Enid::kCrlf = Common::String(char(15)) + Common::String(char(12)); const char Enid::kTab = '\t'; const char Enid::kEof = '\n'; const Common::String Enid::kEdnaFirst = Common::String("This is an EDNA-based file, saved by a Thorsoft game. Good luck!") + // 64 kCrlf + kEof + kCrlf + kCrlf + // 7 kTab + "Glory to God in the highest," + kCrlf + // 31 kTab + "and on earth peace, goodwill toward men." + // 42 kCrlf + kTab + kTab + kTab + kTab + // 6 "Luke 2:14." + // 10 kCrlf + kCrlf + kCrlf + // 6 "1234567890" +kCrlf; // 11 const Common::String Enid::kEdnaId = Common::String("TT\xB1\x30\x01\x75\xB1\x99\xB1"); const int16 Enid::kAge = 18; const Common::String Enid::kWasHere = "Thomas was here "; const Enid::FourType Enid::kAvariciusFile = "Avvy"; /** * Expand month name * @remarks Originally called 'addon' */ void Enid::expandMonthName(Common::String x) { _month += x; } Common::String Enid::expandDate(byte d, byte m, uint16 y) { const Common::String months[12] = { "Jan#", "Febr#", "March", "April", "May", "June", "July", "August", "Septem*", "Octo*", "Novem*", "Decem*" }; Common::String expanddate_result; _month = months[m]; switch (_month[_month.size()]) { case '#': expandMonthName("uary"); break; case '*': expandMonthName("ber"); break; } _day = _vm->_gyro->strf(d); // d is always positive if ((d <= 9) || ((d >= 21) && (d <= 31))) { switch (d % 10) { case 1: _day = _day + "st"; break; case 2: _day = _day + "nd"; break; case 3: _day = _day + "rd"; break; default: _day = _day + "th"; } } expanddate_result = _day + ' ' + _month + ' ' + _vm->_gyro->strf(y); return expanddate_result; } void Enid::showBug(char icon, Common::String strn) { _vm->_scrolls->display(Common::String("\7\6\23") + icon + "\26\r" + strn + '\15'); } bool Enid::testBug(byte what) { bool test_bug_result; if (what == 0) { test_bug_result = false; return test_bug_result; } switch (what) { case 2: showBug('7', "Error in filename!"); break; case 101: showBug('6', "Disk full!"); break; case 150: showBug('4', "Disk is write-protected!"); break; default: showBug('B', "Saving error!"); } test_bug_result = true; return test_bug_result; } void Enid::ednaSave(Common::String name) { warning("STUB: Enid::ednaSave()"); } void Enid::loadError(Common::String x, char icon) { if (_vm->_gyro->holdthedawn) { _vm->_gyro->holdthedawn = false; _vm->_lucerna->dawn(); } _vm->_scrolls->display(Common::String('\7') + '\6' + '\23' + icon + '\26' + "Loading error: " + "\r\r\22" + x); _bug = true; } void Enid::ednaLoad(Common::String name) { warning("STUB: Enid::ednaLoad()"); } void Enid::showHeader() { _vm->_scrolls->display(Common::String("Dir: ") + _path + "\r\r\4"); } void Enid::avvyBackground() { // Not really a filing procedure, // but it's only called just before edna_load, so I thought I'd put it // in Enid instead of, say, Lucerna. #if 0 port[$3c4]:=2; port[$3ce]:=4; port[$3C5]:=1; port[$3CF]:=1; { Blue. } asm mov dx,$3c4; mov al,2; out dx,al; { Set up the VGA to use the "blue" } mov dx,$3ce; mov al,4; out dx,al; { register. } mov dx,$3c5; mov al,1; out dx,al; mov dx,$3cf; out dx,al; mov bx,$A000; call far ptr @drawup; mov bx,$A400; call far ptr @drawup; jmp @the_end; @drawup: mov es,bx; { The segment to copy it to... } mov di,$370; { The offset (10 pixels down, plus 1 offset.) } mov cx,10; mov ax,$AA4A; call far ptr @sameline; { Print "AVVY" } mov ax,$AEAA; call far ptr @sameline; mov ax,$A4EA; call far ptr @sameline; mov ax,$44A4; call far ptr @sameline; mov cx,9; mov ax,$AAA4; call far ptr @sameline; { Print "YAVV" } mov ax,$AAEA; call far ptr @sameline; mov ax,$AA4E; call far ptr @sameline; mov ax,$444A; call far ptr @sameline; mov ax,$4AAA; call far ptr @sameline; { Print "VYAV" } mov ax,$AAAE; call far ptr @sameline; mov ax,$EAA4; call far ptr @sameline; mov ax,$A444; call far ptr @sameline; mov ax,$A4AA; call far ptr @sameline; { Print "VVYA" } mov ax,$EAAA; call far ptr @sameline; mov ax,$4EAA; call far ptr @sameline; mov ax,$4A44; call far ptr @sameline; ret; { Replicate the same line many times. } @sameline: { Requires: what to copy in AX, how many lines in CX, and original offset in DI. } push cx; push di; @samelineloop: push cx; mov cx,40; { No. of times to repeat it on one line. } repz stosw; { Fast uint16-copying } pop cx; add di,1200; { The next one will be 16 lines down. } loop @samelineloop; pop di; add di,80; pop cx; ret; @the_end: end; #endif } void Enid::toSundry(Sundry &sund) { sund._qEnidFilename = _vm->_gyro->_enidFilename; sund._qSoundFx = _vm->_gyro->_soundFx; sund._qThinks = _vm->_gyro->_thinks; sund._qThinkThing = _vm->_gyro->_thinkThing; } void Enid::fromSundry(Sundry sund) { _vm->_gyro->_enidFilename = sund._qEnidFilename; _vm->_gyro->_soundFx = sund._qSoundFx; _vm->_gyro->_thinks = sund._qThinks; _vm->_gyro->_thinkThing = sund._qThinkThing; } void Enid::restoreDna() { // uint16 here, fv; // sundry sund; warning("STUB: Enid::restoreDna()"); } void Enid::ednaReload() { restoreDna(); _vm->_gyro->_seeScroll = true; // This prevents display of the new sprites before the // new picture is loaded. _vm->_lucerna->majorRedraw(); _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_room; _vm->_gyro->_alive = true; _vm->_lucerna->refreshObjectList(); if (_vm->_gyro->_holdTheDawn) { _vm->_gyro->_holdTheDawn = false; _vm->_lucerna->dawn(); } } bool Enid::thereWasAProblem() { return _bug; } #endif void Enid::dir(Common::String where) { // OK, it worked in Avaricius, let's do it in Avalot! warning("STUB: Enid::dir()"); } void Enid::backToBootstrap(byte what) { warning("STUB: Enid::back_to_bootstrap()"); } } // End of namespace Avalanche.