/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #ifndef GRAPHICS_H #define GRAPHICS_H #include "common/file.h" #include "graphics/surface.h" #include "common/rect.h" namespace Avalanche { class AvalancheEngine; typedef byte fontType[256][16]; // raw font type typedef byte manitype[2049]; // manitype = array[5..2053] of byte; // Be aware!!! typedef byte siltype[51][11]; // 35, 4 class SpriteInfo { public: byte xw; // x-width in bytes byte xl, yl; // x & y lengths of pictures manitype *mani[24]; siltype *sil[24]; uint16 size; // the size of one picture }; class Graphics { public: static const int16 kScreenWidth = 640; static const int16 kScreenHeight = 200; static const uint16 kBackgroundWidth = kScreenWidth; static const byte kBackgroundHeight = 8 * 12080 / kScreenWidth; // With 640 width it's 151 // The 8 = number of bits in a byte, and 12080 comes from Lucerna::load(). ::Graphics::Surface _surface; ::Graphics::Surface _background; ::Graphics::Surface _magics; // Lucerna::draw_also_lines() draws the "magical" lines here. // Further information: https://github.com/urukgit/avalot/wiki/Also ::Graphics::Surface _screen; ::Graphics::Surface _scrolls; Graphics(AvalancheEngine *vm); void init(); ~Graphics(); void flesh_colors(); byte *getPixel(int16 x, int16 y); void drawFrame(int16 x1, int16 y1, int16 x2, int16 y2, int16 color); void drawBar(int16 x1, int16 y1, int16 x2, int16 y2, int16 color); void drawSprite(const SpriteInfo &sprite, byte picnum, int16 x, int16 y); Common::Point drawArc(::Graphics::Surface &surface, int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, byte color); // Taken from Free Pascal's Procedure InternalEllipseDefault. Used to replace Pascal's procedure arc. // Returns the end point of the arc. (Needed in Lucerna::lucerna_clock().) // TODO: Make it more accurate later. void drawPieSlice(::Graphics::Surface &surface, int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, byte color); void drawTriangle(::Graphics::Surface &surface, Common::Point *p, byte color); void drawText(::Graphics::Surface &surface, const Common::String &text, fontType font, byte fontHeight, int16 x, int16 y, byte color); // The caller has to .free() the returned Surfaces!!! ::Graphics::Surface loadPictureGraphic(Common::File &file); // Reads Graphic-planar EGA data. ::Graphics::Surface loadPictureRow(Common::File &file, uint16 width, uint16 height); // Reads Row-planar EGA data. // Further information about these two: http://www.shikadi.net/moddingwiki/Raw_EGA_data void drawPicture(::Graphics::Surface &target, ::Graphics::Surface &picture, uint16 destX, uint16 destY); // Can't call .free() here. See Lucerna::showscore() for example. void refreshScreen(); void refreshBackground(); private: AvalancheEngine *_vm; static const byte kEgaPaletteIndex[16]; byte _egaPalette[64][3]; }; } // End of namespace Avalanche #endif // GRAPHICS_H