/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* LUCERNA The screen, [keyboard] and mouse handler.*/ #include "avalanche/avalanche.h" #include "common/system.h" #include "avalanche/lucerna2.h" #include "avalanche/gyro2.h" #include "avalanche/scrolls2.h" #include "avalanche/logger2.h" #include "avalanche/enhanced2.h" #include "avalanche/visa2.h" #include "avalanche/timeout2.h" #include "avalanche/trip6.h" #include "avalanche/enid2.h" #include "avalanche/celer2.h" #include "avalanche/pingo2.h" #include "avalanche/sequence2.h" #include "avalanche/acci2.h" //#include "dropdown.h" //#include "basher.h" namespace Avalanche { Lucerna::Lucerna() { // Will be needed. } void Lucerna::setParent(AvalancheEngine *vm) { _vm = vm; } void Lucerna::callverb(char n) { /*if (n == pardon) Scrolls::display( "The f5 key lets you do a particular action in certain " "situations. However, at the moment there is nothing " "assigned to it. You may press alt-A to see what the " "current setting of this key is.");*/ // Needs const char pardon located in Acci. } } // End of namespace Avalanche