/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /* Phew! */ #include "graph.h" namespace Avalanche { /*$S-*/ integer gd,gm; untyped_file f; text t; string x; boolean subpix(integer x,integer y) {boolean subpix_result; ; subpix_result=getpixel(x,y)==15; return subpix_result; } byte pixel(integer x,integer y) {byte pixel_result; ; pixel_result=(byte)( subpix(x*4,y*2) || subpix(x*4+1,y*2) || subpix(x*4+2,y*2) || subpix(x*4+3,y*2) || subpix(x*4,y*2+1) || subpix(x*4+1,y*2+1) || subpix(x*4+2,y*2+1) || subpix(x*4+3,y*2+1) )*15; return pixel_result; } int main(int argc, const char* argv[]) {pio_initialize(argc, argv); ; gd=3; gm=1; initgraph(gd,gm,"o:"); assign(f,"v:logo.avd"); reset(f,1); for( gd=0; gd <= 180; gd ++) blockread(f,mem[0xa000*(gd*80)],53); close(f); for( gd=1; gd <= 106; gd ++) for( gm=0; gm <= 145; gm ++) putpixel(gd,gm+181,pixel(gd,gm)); assign(t,"d:avalot.txt"); rewrite(t); for( gm=1; gm <= 36; gm ++) {; x=""; for( gd=1; gd <= 106; gd ++) switch (getpixel(gd,gm*2+181)*2+getpixel(gd,gm*2+182)) { case 0: x=x+' '; break; case 15: x=x+'Ü'; break; case 30: x=x+'ß'; break; case 45: x=x+'Û'; break; } t << x << NL; } close(t); return EXIT_SUCCESS; } } // End of namespace Avalanche.