MODULE := engines/avalanche MODULE_OBJS = \ animation.o \ avalanche.o \ avalot.o \ background.o \ closing.o \ console.o \ detection.o \ graphics.o \ dropdown.o \ parser.o \ dialogs.o \ sequence.o \ sound.o \ timer.o \ nim.o \ clock.o \ ghostroom.o \ help.o \ shootemup.o \ mainmenu.o \ highscore.o # This module can be built as a plugin ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk