MODULE := engines/avalanche MODULE_OBJS = \ animation.o \ avalanche.o \ avalot.o \ background.o \ closing.o \ console.o \ detection.o \ graphics.o \ menu.o \ parser.o \ pingo.o \ dialogs.o \ sequence.o \ sound.o \ timer.o # This module can be built as a plugin ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk