/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "avalanche/avalanche.h" #include "avalanche/parser.h" namespace Avalanche { Parser::Parser(AvalancheEngine *vm) { _vm = vm; } void Parser::init() { _leftMargin = 0; if (!_inputText.empty()) _inputText.clear(); _inputTextPos = 0; } void Parser::handleInputText(const Common::Event &event) { byte inChar = event.kbd.ascii; warning("STUB: Parser::handleInputText()"); // if (_vm->_dropdown->_activeMenuItem._activeNow) { // _vm->_dropdown->parseKey(inChar, _vm->_enhanced->extd); // } else { if (_inputText.size() < 76) { if ((inChar == '"') || (inChar == '`')) { if (_quote) inChar = '`'; else inChar = '"'; _quote = !_quote; // quote - unquote } _inputText.insertChar(inChar, _inputTextPos); _inputTextPos++; plotText(); } else _vm->_gyro->blip(); // } } void Parser::handleBackspace() { if (!_vm->_dropdown->_activeMenuItem._activeNow) { if (_inputTextPos > _leftMargin) { _inputTextPos--; if ((_inputText[_inputTextPos] == '"') || (_inputText[_inputTextPos] == '`')) _quote = !_quote; _inputText.deleteChar(_inputTextPos); plotText(); } else _vm->_gyro->blip(); } } void Parser::handleReturn() { if (_vm->_dropdown->_activeMenuItem._activeNow) _vm->_parser->tryDropdown(); else { if (!_inputText.empty()) { _inputTextBackup = _inputText; _vm->_acci->parse(); _vm->_acci->doThat(); _inputText.clear(); wipeText(); } } } void Parser::handleFunctionKey(const Common::Event &event) { switch (event.kbd.keycode) { case Common::KEYCODE_F5: { _vm->_acci->_person = _vm->_acci->kPardon; _vm->_acci->_thing = _vm->_acci->kPardon; _vm->_lucerna->callVerb(_vm->_gyro->f5Does()[0]); } break; case Common::KEYCODE_F7: _vm->_lucerna->callVerb(_vm->_acci->kVerbCodeOpen); break; default: break; } } void Parser::plotText() { CursorMan.showMouse(false); cursorOff(); _vm->_graphics->_surface.fillRect(Common::Rect(24, 161, 640, 169), kColorBlack); // Black out the line of the text. _vm->_graphics->drawText(_vm->_graphics->_surface, _vm->_parser->_inputText, _vm->_gyro->_font, 8, 24, 161, kColorWhite); cursorOn(); CursorMan.showMouse(true); } void Parser::cursorOn() { if (_cursorState == true) return; drawCursor(); _cursorState = true; } void Parser::cursorOff() { if (_cursorState == false) return; drawCursor(); _cursorState = false; } void Parser::tryDropdown() { warning("STUB: Parser::tryDropdown()"); // TODO: Implement at the same time with Dropdown's keyboard handling. } int16 Parser::pos(const Common::String &crit, const Common::String &src) { if (src.contains(crit)) return strstr(src.c_str(),crit.c_str()) - src.c_str(); else return -1; } void Parser::drawCursor() { // Draw the '_' character. for (byte bit = 0; bit < 8; bit++) *(byte *)_vm->_graphics->_surface.getBasePtr(24 + _inputTextPos * 8 + 7 - bit, 168) = kColorWhite; ByteField bf; bf._x1 = _inputTextPos + 1; bf._x2 = _inputTextPos + 2; bf._y1 = 168; bf._y2 = 168; } void Parser::wipeText() { CursorMan.showMouse(false); cursorOff(); _vm->_graphics->_surface.fillRect(Common::Rect(24, 161, 640, 169), kColorBlack); // Black out the line of the text. _quote = true; _inputTextPos = 0; cursorOn(); CursorMan.showMouse(true); } } // End of namespace Avalanche