/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #ifndef AVALANCHE_PARSER_H #define AVALANCHE_PARSER_H #include "common/events.h" namespace Avalanche { class AvalancheEngine; class Parser { public: Common::String _inputText; // Original name: current Common::String _inputTextBackup; byte _inputTextPos; // Original name: curpos bool _quote; // 66 or 99 next? byte _leftMargin; bool _cursorState; Parser(AvalancheEngine *vm); void init(); void handleInputText(const Common::Event &event); void handleBackspace(); void handleReturn(); void handleFunctionKey(const Common::Event &event); void plotText(); void cursorOn(); void cursorOff(); void tryDropdown(); // This asks the parsekey proc in Dropdown if it knows it. int16 pos(const Common::String &crit, const Common::String &src); // Returns the index of the first appearance of crit in src. private: AvalancheEngine *_vm; void drawCursor(); void wipeText(); }; } // End of namespace Avalanche #endif // AVALANCHE_PARSER_H