/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #ifndef AVALANCHE_ROOMNUMS_H #define AVALANCHE_ROOMNUMS_H #include "common/system.h" namespace Avalanche { const byte r__nowhere = 0; const byte r__yours = 1; const byte r__outsideyours = 2; const byte r__outsidespludwicks = 3; const byte r__yourhall = 5; const byte r__musicroom = 7; const byte r__outsideargentpub = 9; const byte r__argentroad = 10; const byte r__wisewomans = 11; const byte r__spludwicks = 12; const byte r__insideabbey = 13; const byte r__outsideabbey = 14; // assumed const byte r__avvysgarden = 15; const byte r__aylesoffice = 16; const byte r__argentpub = 19; const byte r__brummieroad = 20; const byte r__bridge = 21; // ? not sure const byte r__lusties = 22; const byte r__lustiesroom = 23; const byte r__westhall = 25; const byte r__easthall = 26; const byte r__oubliette = 27; const byte r__geidas = 28; const byte r__catacombs = 29; //{ -------------- } const byte r__entrancehall = 40; const byte r__robins = 42; const byte r__outsidenottspub = 46; const byte r__nottspub = 47; //{ -------------- } const byte r__outsideducks = 50; const byte r__ducks = 51; //{ -------------- } const byte r__outsidecardiffcastle = 70; const byte r__insidecardiffcastle = 71; //{ -------------- } // place80 appears to be bogus //{ -------------- } const byte r__bosskey = 98; // assumed const byte r__map = 99; } // End of namespace Avalanche #endif // AVALANCHE_ROOMNUMS_H