/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ /*#include "Crt.h"*/ namespace Avalanche { const varying_string<4> codes = " ßÜÛ"; typedef matrix < '\0', '\377', 0, 15, byte > fonttype; byte x, xx, y; string qq; file f; fonttype font; byte code; typedef array<1, 3840, byte> atype; void save() { file f; word fv; atype a /*absolute $B800:0*/; assign(f, "TEXT3.SCR"); rewrite(f); f << a; close(f); } void centre(byte y, string z) { byte fv; for (fv = 1; fv <= length(z); fv ++) { gotoxy(39 - length(z) / 2 + fv, y); if (z[fv] != '\40') output << z[fv]; } } void line(byte cx, byte cy, string title) { for (y = 0; y <= 4; y ++) { qq = ""; for (x = 1; x <= length(title); x ++) { for (xx = 7; xx >= 0; xx --) { code = (byte)(((1 << xx) & font[title[x]][y * 2]) > 0) + (byte)(((1 << xx) & font[title[x]][y * 2 + 1]) > 0) * 2; qq = qq + codes[code + 1 - 1]; } } gotoxy(cx, cy + y); output << qq; } } void big_t() { text t; string x; byte y; assign(t, "c:\\avalot\\t.txt"); reset(t); y = 1; while (! eof(t)) { t >> x >> NL; gotoxy(1, y); output << x; y += 1; } } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); textattr = 4; clrscr; assign(f, "c:\\thomas\\ttsmall.fnt"); reset(f); f >> font; close(f); textattr = 4; line(19, 4, "hanks"); textattr = 6; line(23, 8, "for"); line(7, 12, "playing"); textattr += 8; line(12, 16, "Avalot."); textattr = 12; big_t(); textattr = 8; gotoxy(40, 2); output << "(c) 1994, Mike, Mark and Thomas Thurman."; textattr = 11; gotoxy(50, 10); output << "* Goodbyte! *"; textattr = 10; gotoxy(9, 20); output << '\20'; textattr = 12; output << " If you'd like to see yet more of these games, then don't forget to"; gotoxy(12, 21); output << "register, or your"; clreol; gotoxy(12, 22); output << "for the rest of your life!"; gotoxy(60, 22); output << "(Only joking!)"; save(); return EXIT_SUCCESS; } } // End of namespace Avalanche.