/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "graph.h" namespace Avalanche { enum flavourtype {ch_ega, ch_bgi, ch_natural, ch_two, ch_one, last_flavourtype}; struct chunkblocktype { union { struct { flavourtype flavour; integer x, y; integer xl, yl; longint size; } s_true; array<1, 14, byte> all; }; }; byte screennum; untyped_file f; string strf(longint x) { string q; string strf_result; str(x, q); strf_result = q; return strf_result; } void load() { byte a /*absolute $A000:1200*/; byte bit; reset(f, 1); seek(f, 177); for (bit = 0; bit <= 3; bit ++) { port[0x3c4] = 2; port[0x3ce] = 4; port[0x3c5] = 1 << bit; port[0x3cf] = bit; blockread(f, a, 12080); } close(f); bit = getpixel(0, 0); } void init() { integer gd, gm; output << "*** Tempo file creater ***" << NL; output << "Enter place*.avd number:"; input >> screennum >> NL; gd = 3; gm = 0; initgraph(gd, gm, "c:\\bp\\bgi"); assign(f, string("place") + strf(screennum) + ".avd"); load(); setactivepage(1); setcolor(10); outtextxy(0, 150, "CHUNK FILE: please don't change these codes! ->"); setactivepage(0); } void choose() { integer x1, y1, xl, yl; } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); init(); choose(); return EXIT_SUCCESS; } } // End of namespace Avalanche.