/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "graph.h" namespace Avalanche { const integer ttp = 81920; const integer borland = xorput; const integer mb1 = 2; /* 2 */ const integer mb2 = 4; /* 4 */ integer gd, gm; pointer p; word s; void mblit() { byte bit; longint st; st = ttp; for (bit = 0; bit <= 3; bit ++) { port[0x3c4] = mb1; portw[0x3ce] = copyput * 256 + 3; portw[0x3ce] = 0x205; port[0x3ce] = 0x8; port[0x3c5] = 1 << bit; port[0x3cf] = bit; move(mem[longint(0xa000)*st], mem[0xa000 * 0], 7200); } } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); gd = 3; gm = 0; initgraph(gd, gm, ""); settextstyle(1, 0, 7); for (gd = 0; gd <= 1; gd ++) { setactivepage(gd); setcolor(6 * gd + 6); outtextxy(0, 0, chr(65 + gd)); } s = imagesize(0, 0, 90, 90); setactivepage(0); getmem(p, s); getimage(0, 0, 90, 90, p); putimage(100, 100, p, 0); setactivepage(1); getimage(0, 0, 90, 90, p); setactivepage(0); putimage(100, 100, p, borland); mblit(); return EXIT_SUCCESS; } } // End of namespace Avalanche.