/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on the original source code of Lord Avalot d'Argent version 1.3. * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. */ #include "graph.h" /*#include "Crt.h"*/ namespace Avalanche { integer gd, gm; void zoomout(integer x, integer y) { integer x1, y1, x2, y2; byte fv; setcolor(white); setwritemode(xorput); setlinestyle(dottedln, 0, 1); for (fv = 1; fv <= 20; fv ++) { x1 = x - (x / 20) * fv; y1 = y - ((y - 10) / 20) * fv; x2 = x + (((639 - x) / 20) * fv); y2 = y + (((161 - y) / 20) * fv); rectangle(x1, y1, x2, y2); delay(17); rectangle(x1, y1, x2, y2); } } void zoomin(integer x, integer y) { integer x1, y1, x2, y2; byte fv; setcolor(white); setwritemode(xorput); setlinestyle(dottedln, 0, 1); for (fv = 20; fv >= 1; fv --) { x1 = x - (x / 20) * fv; y1 = y - ((y - 10) / 20) * fv; x2 = x + (((639 - x) / 20) * fv); y2 = y + (((161 - y) / 20) * fv); rectangle(x1, y1, x2, y2); delay(17); rectangle(x1, y1, x2, y2); } } int main(int argc, const char *argv[]) { pio_initialize(argc, argv); gd = 3; gm = 0; initgraph(gd, gm, "c:\\bp\\bgi"); zoomout(177, 77); zoomout(7, 31); zoomout(577, 124); zoomout(320, 85); zoomin(177, 77); zoomin(7, 31); zoomin(577, 124); zoomin(320, 85); return EXIT_SUCCESS; } } // End of namespace Avalanche.