/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bbvs/bbvs.h" #include "common/config-manager.h" #include "engines/advancedDetector.h" #include "common/savefile.h" #include "common/system.h" #include "base/plugins.h" #include "graphics/thumbnail.h" static const PlainGameDescriptor bbvsGames[] = { { "bbvs", "Beavis and Butt-head in Virtual Stupidity" }, { 0, 0 } }; namespace Bbvs { static const ADGameDescription gameDescriptions[] = { { "bbvs", 0, AD_ENTRY1s("vspr0001.vnm", "7ffe9b9e7ca322db1d48e86f5130578e", 1166628), Common::EN_ANY, Common::kPlatformWindows, ADGF_NO_FLAGS, GUIO1(GUIO_NOMIDI) }, { "bbvs", 0, AD_ENTRY1s("vspr0001.vnm", "91c76b1048f93208cd7b1a05ebccb408", 1176976), Common::RU_RUS, Common::kPlatformWindows, GF_GUILANGSWITCH | ADGF_NO_FLAGS, GUIO1(GUIO_NOMIDI) }, AD_TABLE_END_MARKER }; } // End of namespace Bbvs static const char * const directoryGlobs[] = { "vnm", 0 }; class BbvsMetaEngine : public AdvancedMetaEngine { public: BbvsMetaEngine() : AdvancedMetaEngine(Bbvs::gameDescriptions, sizeof(ADGameDescription), bbvsGames) { _singleId = "bbvs"; _maxScanDepth = 3; _directoryGlobs = directoryGlobs; } virtual const char *getName() const { return "MTV's Beavis and Butt-head in Virtual Stupidity"; } virtual const char *getOriginalCopyright() const { return "(C) 1995 Viacom New Media"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual int getMaximumSaveSlot() const; virtual SaveStateList listSaves(const char *target) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; virtual void removeSaveState(const char *target, int slot) const; }; bool BbvsMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsDeleteSave) || (f == kSupportsLoadingDuringStartup) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate) || (f == kSimpleSavesNames); } void BbvsMetaEngine::removeSaveState(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); g_system->getSavefileManager()->removeSavefile(fileName); } int BbvsMetaEngine::getMaximumSaveSlot() const { return 999; } SaveStateList BbvsMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Bbvs::BbvsEngine::SaveHeader header; Common::String pattern = target; pattern += ".###"; Common::StringArray filenames; filenames = saveFileMan->listSavefiles(pattern.c_str()); SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum >= 0 && slotNum <= 999) { Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); if (in) { if (Bbvs::BbvsEngine::readSaveHeader(in, header) == Bbvs::BbvsEngine::kRSHENoError) { saveList.push_back(SaveStateDescriptor(slotNum, header.description)); } delete in; } } } // Sort saves based on slot number. Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } SaveStateDescriptor BbvsMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String filename = Bbvs::BbvsEngine::getSavegameFilename(target, slot); Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str()); if (in) { Bbvs::BbvsEngine::SaveHeader header; Bbvs::BbvsEngine::kReadSaveHeaderError error; error = Bbvs::BbvsEngine::readSaveHeader(in, header, false); delete in; if (error == Bbvs::BbvsEngine::kRSHENoError) { SaveStateDescriptor desc(slot, header.description); // Slot 0 is used for the "Continue" save desc.setDeletableFlag(slot != 0); desc.setWriteProtectedFlag(slot == 0); desc.setThumbnail(header.thumbnail); desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF); desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF); desc.setPlayTime(header.playTime * 1000); return desc; } } return SaveStateDescriptor(); } bool BbvsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) { *engine = new Bbvs::BbvsEngine(syst, desc); } return desc != 0; } #if PLUGIN_ENABLED_DYNAMIC(BBVS) REGISTER_PLUGIN_DYNAMIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine); #else REGISTER_PLUGIN_STATIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine); #endif