/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/audio_player.h" #include "bladerunner/bladerunner.h" #include "bladerunner/archive.h" #include "bladerunner/aud_stream.h" #include "bladerunner/audio_mixer.h" #include "common/debug.h" #include "common/stream.h" namespace Common { class MemoryReadStream; } namespace BladeRunner { AudioCache::~AudioCache() { for (uint i = 0; i != _cacheItems.size(); ++i) { free(_cacheItems[i].data); } } bool AudioCache::canAllocate(uint32 size) { Common::StackLock lock(_mutex); return _maxSize - _totalSize >= size; } bool AudioCache::dropOldest() { Common::StackLock lock(_mutex); if (_cacheItems.size() == 0) return false; uint oldest = 0; for (uint i = 1; i != _cacheItems.size(); ++i) { if (_cacheItems[i].refs == 0 && _cacheItems[i].lastAccess < _cacheItems[oldest].lastAccess) oldest = i; } free(_cacheItems[oldest].data); _totalSize -= _cacheItems[oldest].size; _cacheItems.remove_at(oldest); return true; } byte *AudioCache::findByHash(int32 hash) { Common::StackLock lock(_mutex); for (uint i = 0; i != _cacheItems.size(); ++i) { if (_cacheItems[i].hash == hash) { _cacheItems[i].lastAccess = _accessCounter++; return _cacheItems[i].data; } } return nullptr; } void AudioCache::storeByHash(int32 hash, Common::SeekableReadStream *stream) { Common::StackLock lock(_mutex); uint32 size = stream->size(); byte *data = (byte*)malloc(size); stream->read(data, size); cacheItem item = { hash, 0, _accessCounter++, data, size }; _cacheItems.push_back(item); _totalSize += size; } void AudioCache::incRef(int32 hash) { Common::StackLock lock(_mutex); for (uint i = 0; i != _cacheItems.size(); ++i) { if (_cacheItems[i].hash == hash) { _cacheItems[i].refs++; return; } } assert(false && "AudioCache::incRef: hash not found"); } void AudioCache::decRef(int32 hash) { Common::StackLock lock(_mutex); for (uint i = 0; i != _cacheItems.size(); ++i) { if (_cacheItems[i].hash == hash) { assert(_cacheItems[i].refs > 0); _cacheItems[i].refs--; return; } } assert(false && "AudioCache::decRef: hash not found"); } AudioPlayer::AudioPlayer(BladeRunnerEngine *vm) : _vm(vm) { _cache = new AudioCache(); for (int i = 0; i != 6; ++i) { _tracks[i].hash = 0; _tracks[i].priority = 0; _tracks[i].isActive = false; _tracks[i].channel = -1; _tracks[i].stream = nullptr; } _sfxVolume = 65; } AudioPlayer::~AudioPlayer() { stopAll(); delete _cache; } void AudioPlayer::stopAll() { for (int i = 0; i != kTracks; ++i) { stop(i, false); } for (int i = 0; i != kTracks; ++i) { while (isActive(i)) { // wait for all tracks to finish } } } void AudioPlayer::adjustVolume(int track, int volume, int delay, bool overrideVolume) { if (track < 0 || track >= kTracks || !_tracks[track].isActive || _tracks[track].channel == -1) { return; } int actualVolume = volume; if (!overrideVolume) { actualVolume = actualVolume * _sfxVolume / 100; } _tracks[track].volume = volume; _vm->_audioMixer->adjustVolume(_tracks[track].channel, volume, 60 * delay); } void AudioPlayer::adjustPan(int track, int pan, int delay) { if (track < 0 || track >= kTracks || !_tracks[track].isActive || _tracks[track].channel == -1) { return; } _tracks[track].pan = pan; _vm->_audioMixer->adjustPan(_tracks[track].channel, pan, 60 * delay); } void AudioPlayer::remove(int channel) { Common::StackLock lock(_mutex); for (int i = 0; i != kTracks; ++i) { if (_tracks[i].channel == channel) { _tracks[i].isActive = false; _tracks[i].priority = 0; _tracks[i].channel = -1; _tracks[i].stream = nullptr; break; } } } void AudioPlayer::mixerChannelEnded(int channel, void *data) { AudioPlayer *audioPlayer = (AudioPlayer *)data; audioPlayer->remove(channel); } int AudioPlayer::playAud(const Common::String &name, int volume, int panFrom, int panTo, int priority, byte flags) { /* Find first available track or, alternatively, the lowest priority playing track */ int track = -1; int lowestPriority = 1000000; int lowestPriorityTrack = -1; for (int i = 0; i != 6; ++i) { if (!isActive(i)) { track = i; break; } if (lowestPriorityTrack == -1 || _tracks[i].priority < lowestPriority) { lowestPriority = _tracks[i].priority; lowestPriorityTrack = i; } } /* If there's no available track, stop the lowest priority track if it's lower than * the new priority */ if (track == -1 && lowestPriority < priority) { stop(lowestPriorityTrack, true); track = lowestPriorityTrack; } /* If there's still no available track, give up */ if (track == -1) { return -1; } /* Load audio resource and store in cache. Playback will happen directly from there. */ int32 hash = mix_id(name); if (!_cache->findByHash(hash)) { Common::SeekableReadStream *r = _vm->getResourceStream(name); if (!r) { return -1; } int32 size = r->size(); while (!_cache->canAllocate(size)) { if (!_cache->dropOldest()) { delete r; return -1; } } _cache->storeByHash(hash, r); delete r; } AudStream *audioStream = new AudStream(_cache, hash); int actualVolume = volume; if (!(flags & OVERRIDE_VOLUME)) { actualVolume = _sfxVolume * volume / 100; } // debug("PlayStream: %s", name.c_str()); int channel = _vm->_audioMixer->play( Audio::Mixer::kPlainSoundType, audioStream, priority, flags & LOOP, actualVolume, panFrom, mixerChannelEnded, this); if (channel == -1) { delete audioStream; _cache->decRef(hash); return -1; } if (panFrom != panTo) { _vm->_audioMixer->adjustPan(channel, panTo, (60 * audioStream->getLength()) / 1000); } _tracks[track].isActive = true; _tracks[track].channel = channel; _tracks[track].priority = priority; _tracks[track].hash = hash; _tracks[track].volume = actualVolume; _tracks[track].stream = audioStream; return track; } bool AudioPlayer::isActive(int track) { Common::StackLock lock(_mutex); if (track < 0 || track >= kTracks) { return false; } return _tracks[track].isActive; } void AudioPlayer::stop(int track, bool immediately) { if (isActive(track)) { _vm->_audioMixer->stop(_tracks[track].channel, immediately ? 0 : 60); } } } // End of namespace BladeRunner