/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/audio_speech.h" #include "bladerunner/actor.h" #include "bladerunner/aud_stream.h" #include "bladerunner/audio_mixer.h" #include "bladerunner/audio_player.h" #include "bladerunner/bladerunner.h" #include "common/debug.h" #include "common/str.h" namespace BladeRunner { const int AudioSpeech::kSpeechSamples[] = { 65, 355, 490, 465, 480, 485, 505, 760, 7655, 7770, 7740, 8170, 2705, 7200, 6460, 5560, 4870, 4555, 3880, 3525, 3595, 3250, 3070 }; void AudioSpeech::ended() { //Common::StackLock lock(_mutex); _isActive = false; _channel = -1; } void AudioSpeech::mixerChannelEnded(int channel, void *data) { AudioSpeech *audioSpeech = (AudioSpeech *)data; audioSpeech->ended(); } AudioSpeech::AudioSpeech(BladeRunnerEngine *vm) { _vm = vm; _speechVolume = 50; _isActive = false; _data = new byte[kBufferSize]; _channel = -1; } AudioSpeech::~AudioSpeech() { delete[] _data; } bool AudioSpeech::playSpeech(const Common::String &name, int pan) { // debug("AudioSpeech::playSpeech(\"%s\")", name); Common::ScopedPtr<Common::SeekableReadStream> r(_vm->getResourceStream(name)); if (!r) { warning("AudioSpeech::playSpeech: AUD resource \"%s\" not found", name.c_str()); return false; } if (r->size() > kBufferSize) { warning("AudioSpeech::playSpeech: AUD larger than buffer size (%d > %d)", r->size(), kBufferSize); return false; } if (isPlaying()) { stopSpeech(); } r->read(_data, r->size()); if (r->err()) { warning("AudioSpeech::playSpeech: Error reading resource \"%s\"", name.c_str()); return false; } AudStream *audioStream = new AudStream(_data); // TODO: shorty mode - set rate of sound to 33khz _channel = _vm->_audioMixer->play( Audio::Mixer::kSpeechSoundType, audioStream, 100, false, _speechVolume, pan, mixerChannelEnded, this); _isActive = true; return true; } void AudioSpeech::stopSpeech() { //Common::StackLock lock(_mutex); if (_channel != -1) { _vm->_audioMixer->stop(_channel, 0); } } bool AudioSpeech::isPlaying() const { if (_channel == -1) { return false; } return _isActive; } bool AudioSpeech::playSpeechLine(int actorId, int sentenceId, int volume, int a4, int priority) { int balance = _vm->_actors[actorId]->soundBalance(); Common::String name = Common::String::format("%02d-%04d%s.AUD", actorId, sentenceId, _vm->_languageCode.c_str()); return _vm->_audioPlayer->playAud(name, _speechVolume * volume / 100, balance, balance, priority, kAudioPlayerOverrideVolume); } void AudioSpeech::setVolume(int volume) { _speechVolume = volume; } int AudioSpeech::getVolume() const { return _speechVolume; } void AudioSpeech::playSample() { _vm->_playerActor->speechPlay(kSpeechSamples[_vm->_rnd.getRandomNumber(22)], true); } } // End of namespace BladeRunner