MODULE := engines/bladerunner MODULE_OBJS = \ adq.o \ actor.o \ actor_clues.o \ actor_combat.o \ actor_walk.o \ adpcm_decoder.o \ ambient_sounds.o \ archive.o \ aud_stream.o \ audio_player.o \ audio_speech.o \ bladerunner.o \ boundingbox.o \ chapters.o \ combat.o \ crimes_database.o \ decompress_lcw.o \ decompress_lzo.o \ detection.o \ fog.o \ font.o \ gameflags.o \ gameinfo.o \ image.o \ item.o \ item_pickup.o \ items.o \ light.o \ lights.o \ matrix.o \ mouse.o \ movement_track.o \ obstacles.o \ outtake.o \ regions.o \ scene.o \ scene_objects.o \ script/script.o \ script/init.o \ script/kia.o \ script/vk.o \ script/esper.o \ script/ai.o \ script/ai/mccoy.o \ script/ai/runciter.o \ script/ai/officer_leary.o \ script/ai/leon.o \ script/scene.o \ script/scene/ar01.o \ script/scene/ar02.o \ script/scene/bb01.o \ script/scene/bb02.o \ script/scene/bb03.o \ script/scene/bb04.o \ script/scene/bb05.o \ script/scene/bb06.o \ script/scene/bb07.o \ script/scene/bb08.o \ script/scene/bb09.o \ script/scene/bb10.o \ script/scene/bb11.o \ script/scene/bb12.o \ script/scene/bb51.o \ script/scene/ct01.o \ script/scene/ct02.o \ script/scene/ct03.o \ script/scene/ct04.o \ script/scene/ct05.o \ script/scene/ct06.o \ script/scene/ct07.o \ script/scene/ct08.o \ script/scene/ct09.o \ script/scene/ct10.o \ script/scene/ct11.o \ script/scene/ct12.o \ script/scene/ct51.o \ script/scene/dr01.o \ script/scene/dr02.o \ script/scene/dr03.o \ script/scene/dr04.o \ script/scene/dr05.o \ script/scene/dr06.o \ script/scene/hc01.o \ script/scene/hc02.o \ script/scene/hc03.o \ script/scene/hc04.o \ script/scene/hf01.o \ script/scene/hf02.o \ script/scene/hf03.o \ script/scene/hf04.o \ script/scene/hf05.o \ script/scene/hf06.o \ script/scene/kp01.o \ script/scene/kp02.o \ script/scene/kp03.o \ script/scene/kp04.o \ script/scene/kp05.o \ script/scene/kp06.o \ script/scene/kp07.o \ script/scene/ma01.o \ script/scene/ma02.o \ script/scene/ma04.o \ script/scene/ma05.o \ script/scene/ma06.o \ script/scene/ma07.o \ script/scene/ma08.o \ script/scene/nr01.o \ script/scene/nr02.o \ script/scene/nr03.o \ script/scene/nr04.o \ script/scene/nr05.o \ script/scene/nr06.o \ script/scene/nr07.o \ script/scene/nr08.o \ script/scene/nr09.o \ script/scene/nr10.o \ script/scene/nr11.o \ script/scene/ps01.o \ script/scene/ps02.o \ script/scene/ps03.o \ script/scene/ps04.o \ script/scene/ps05.o \ script/scene/ps06.o \ script/scene/ps07.o \ script/scene/ps09.o \ script/scene/ps10.o \ script/scene/ps11.o \ script/scene/ps12.o \ script/scene/ps13.o \ script/scene/ps14.o \ script/scene/ps15.o \ script/scene/rc01.o \ script/scene/rc02.o \ script/scene/rc03.o \ script/scene/rc04.o \ script/scene/rc51.o \ script/scene/tb02.o \ script/scene/tb03.o \ script/scene/tb05.o \ script/scene/tb06.o \ script/scene/tb07.o \ script/scene/ug01.o \ script/scene/ug02.o \ script/scene/ug03.o \ script/scene/ug04.o \ script/scene/ug05.o \ script/scene/ug06.o \ script/scene/ug07.o \ script/scene/ug08.o \ script/scene/ug09.o \ script/scene/ug10.o \ script/scene/ug12.o \ script/scene/ug13.o \ script/scene/ug14.o \ script/scene/ug15.o \ script/scene/ug16.o \ script/scene/ug17.o \ script/scene/ug18.o \ script/scene/ug19.o \ set.o \ settings.o \ set_effects.o \ shape.o \ slice_animations.o \ slice_renderer.o \ suspects_database.o \ text_resource.o \ view.o \ vqa_decoder.o \ vqa_player.o \ waypoints.o \ zbuffer.o # This module can be built as a plugin ifeq ($(ENABLE_BLADERUNNER), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk