/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/outtake.h" #include "bladerunner/bladerunner.h" #include "bladerunner/vqa_player.h" #include "common/debug.h" #include "common/events.h" #include "common/system.h" namespace BladeRunner { void OuttakePlayer::play(const Common::String &name, bool noLocalization, int container) { if (container > 0) { debug("OuttakePlayer::play TODO"); return; } Common::String resName = name; if (!noLocalization) { resName = resName + "_" + _vm->_languageCode; } resName = resName + ".VQA"; VQAPlayer vqa_player(_vm, &_vm->_surfaceFront); vqa_player.open(resName); _vm->_mixer->stopAll(); while (!_vm->shouldQuit()) { Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) if (event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) return; int frame = vqa_player.update(); if (frame == -3) break; if (frame >= 0) { _vm->blitToScreen(_vm->_surfaceFront); } _vm->_system->delayMillis(10); } } } // End of namespace BladeRunner