/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/overlays.h" #include "bladerunner/bladerunner.h" #include "bladerunner/game_constants.h" #include "bladerunner/archive.h" #include "bladerunner/savefile.h" #include "bladerunner/vqa_player.h" #include "graphics/surface.h" namespace BladeRunner { Overlays::Overlays(BladeRunnerEngine *vm) { _vm = vm; } bool Overlays::init() { reset(); _videos.resize(kOverlayVideos); for (int i = 0; i < kOverlayVideos; ++i) { _videos[i].vqaPlayer = nullptr; resetSingle(i); } return true; } Overlays::~Overlays() { for (int i = 0; i < kOverlayVideos; ++i) { resetSingle(i); } _videos.clear(); reset(); } int Overlays::play(const Common::String &name, int loopId, bool loopForever, bool startNow, int a6) { assert(name.size() <= 12); if (loopId < 0) { warning("Overlays::play - loop id can't be a negative number!"); return -1; } int32 hash = MIXArchive::getHash(name); int index = findByHash(hash); if (index < 0) { index = findEmpty(); if (index < 0) { return index; } _videos[index].loaded = true; _videos[index].name = name; _videos[index].hash = hash; _videos[index].loopId = loopId; _videos[index].enqueuedLoopId = -1; _videos[index].loopForever = loopForever; _videos[index].vqaPlayer = new VQAPlayer(_vm, &_vm->_surfaceFront, Common::String::format("%s.VQA", name.c_str())); if (!_videos[index].vqaPlayer) { resetSingle(index); return -1; } // TODO? Removed as redundant // repeat forever //_videos[index].vqaPlayer->setBeginAndEndFrame(0, 0, -1, kLoopSetModeJustStart, nullptr, nullptr); } bool skipNewVQAPlayerOpen = false; if (_videos[index].vqaPlayer && !startNow && _videos[index].vqaPlayer->getFrameCount() > 0 ) { skipNewVQAPlayerOpen = true; _videos[index].enqueuedLoopId = loopId; } if (skipNewVQAPlayerOpen || _videos[index].vqaPlayer->open()) { _videos[index].vqaPlayer->setLoop( loopId, loopForever ? -1 : 0, startNow ? kLoopSetModeImmediate : kLoopSetModeEnqueue, nullptr, nullptr); } else { resetSingle(index); return -1; } return index; } void Overlays::resume(bool isLoadingGame) { for (int i = 0; i < kOverlayVideos; ++i) { if (_videos[i].loaded && isLoadingGame) { _videos[i].vqaPlayer = new VQAPlayer(_vm, &_vm->_surfaceFront, Common::String::format("%s.VQA", _videos[i].name.c_str())); if (!_videos[i].vqaPlayer) { resetSingle(i); continue; } _videos[i].vqaPlayer->open(); _videos[i].vqaPlayer->setLoop( _videos[i].loopId, _videos[i].loopForever ? -1 : 0, kLoopSetModeImmediate, nullptr, nullptr); _videos[i].vqaPlayer->seekToFrame(_videos[i].frame); _videos[i].vqaPlayer->update(true); } } } void Overlays::remove(const Common::String &name) { int index = findByHash(MIXArchive::getHash(name)); if (index >= 0) { resetSingle(index); } } void Overlays::removeAll() { for (int i = 0; i < kOverlayVideos; ++i) { if (_videos[i].loaded) { resetSingle(i); } } } void Overlays::tick() { for (int i = 0; i < kOverlayVideos; ++i) { if (_videos[i].loaded) { _videos[i].frame = _videos[i].vqaPlayer->update(true); if (_videos[i].frame < 0) { resetSingle(i); } } } } int Overlays::findByHash(int32 hash) const { for (int i = 0; i < kOverlayVideos; ++i) { if (_videos[i].loaded && _videos[i].hash == hash) { return i; } } return -1; } int Overlays::findEmpty() const { for (int i = 0; i < kOverlayVideos; ++i) { if (!_videos[i].loaded) { return i; } } return -1; } void Overlays::resetSingle(int i) { assert(i >= 0 && i < (int)_videos.size()); if (_videos[i].vqaPlayer) { delete _videos[i].vqaPlayer; _videos[i].vqaPlayer = nullptr; } _videos[i].loaded = false; _videos[i].hash = 0; _videos[i].frame = -1; _videos[i].name.clear(); } void Overlays::reset() { _videos.clear(); } void Overlays::save(SaveFileWriteStream &f) { for (int i = 0; i < kOverlayVideos; ++i) { // 37 bytes per overlay Video &ov = _videos[i]; f.writeBool(ov.loaded); f.writeInt(0); // vqaPlayer pointer f.writeStringSz(ov.name, 13); f.writeSint32LE(ov.hash); if (ov.enqueuedLoopId != -1) { // When there is an enqueued video, save that loop Id instead f.writeInt(ov.enqueuedLoopId); } else { f.writeInt(ov.loopId); } f.writeBool(ov.loopForever); f.writeInt(ov.frame); } } void Overlays::load(SaveFileReadStream &f) { for (int i = 0; i < kOverlayVideos; ++i) { // 37 bytes per overlay Video &ov = _videos[i]; ov.loaded = f.readBool(); f.skip(4); // vqaPlayer pointer ov.vqaPlayer = nullptr; ov.name = f.readStringSz(13); ov.hash = f.readSint32LE(); ov.loopId = f.readInt(); ov.loopForever = f.readBool(); ov.frame = f.readInt(); } } } // End of namespace BladeRunner