/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "bladerunner/script/ai_00_mccoy.h" namespace BladeRunner { AIScript_McCoy::AIScript_McCoy(BladeRunnerEngine *vm) : AIScriptBase(vm) { } void AIScript_McCoy::Initialize() { dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; dword_45A0D8 = 0; dword_45A0DC = 30; dword_45A0E0 = 1; dword_45A0E4 = 0; off_45A0EC = 0; dword_45A0E8 = 3; dword_45A0F0 = 3; dword_45A0F4 = 20; dword_45A0F8 = -1; dword_45A0FC = 0; off_45A100 = 0; Actor_Set_Goal_Number(0, 0); } bool AIScript_McCoy::Update() { if (dword_45A0F8 != -1) { Sound_Play(dword_45A0F8, 100, 0, 0, 50); dword_45A0F8 = -1; } switch (Actor_Query_Goal_Number(0)) { case 101: Actor_Set_Goal_Number(0, 102); return true; case 102: if (Actor_Query_Inch_Distance_From_Waypoint(0, 316) < 36 && !Game_Flag_Query(375)) { Actor_Change_Animation_Mode(0, 21); Game_Flag_Set(375); } if (Actor_Query_Inch_Distance_From_Waypoint(0, 316) < 4) { Actor_Set_Goal_Number(0, 103); } return true; case 201: Actor_Set_Goal_Number(0, 0); if (Player_Query_Current_Set() == 55) { Loop_Actor_Walk_To_XYZ(0, -166.0f, -70.19f, -501.0f, 0, 0, false, 0); Actor_Face_Heading(0, 300, false); } else { Loop_Actor_Walk_To_XYZ(0, -461.0f, 0.0f, -373.0f, 0, 0, false, 0); } Player_Gains_Control(); return true; case 212: if (Global_Variable_Query(47) >= 13) { Global_Variable_Set(47, 500); } else if (Global_Variable_Query(47) > 0) { Global_Variable_Decrement(47, 1); } break; case 221: Actor_Set_Goal_Number(0, 0); Actor_Set_Goal_Number(18, 212); return true; case 309: sub_4053E0(); break; case 391: Actor_Retired_Here(0, 12, 48, 1, -1); Actor_Set_Goal_Number(0, 599); break; case 231: sub_4053E0(); break; } return false; } void AIScript_McCoy::TimerExpired(int timer) { } void AIScript_McCoy::CompletedMovementTrack() { } void AIScript_McCoy::ReceivedClue(int clueId, int fromActorId) { switch (clueId) { case 8: case 9: Spinner_Set_Selectable_Destination_Flag(3, 1); break; case 44: case 47: Spinner_Set_Selectable_Destination_Flag(4, 1); break; case 53: case 263: if (Query_Difficulty_Level() == 0) { Spinner_Set_Selectable_Destination_Flag(4, 1); } break; case 90: Spinner_Set_Selectable_Destination_Flag(8, 1); break; case 84: case 113: case 114: case 115: case 118: Spinner_Set_Selectable_Destination_Flag(9, 1); Spinner_Set_Selectable_Destination_Flag(8, 1); break; case 66: case 80: case 82: case 83: Global_Variable_Increment(49, 1); break; case 125: Global_Variable_Increment(49, 5); break; case 124: case 128: Global_Variable_Increment(49, 3); break; case 120: case 121: Global_Variable_Increment(49, 2); break; case 147: case 148: case 149: case 150: case 151: case 152: Global_Variable_Increment(48, 1); break; } if (Global_Variable_Query(49) > 6 && Global_Variable_Query(1) > 3 && !Actor_Clue_Query(0, 126)) { Delay(500); Actor_Voice_Over(3320, 99); switch (clueId) { case 66: case 80: case 82: case 83: case 121: case 128: Actor_Voice_Over(3340, 99); Actor_Voice_Over(3350, 99); Actor_Voice_Over(3360, 99); Actor_Voice_Over(3370, 99); Actor_Voice_Over(3380, 99); break; case 124: Actor_Voice_Over(3330, 99); break; case 120: Actor_Voice_Over(3390, 99); Actor_Voice_Over(3400, 99); Actor_Voice_Over(3420, 99); break; } Actor_Clue_Acquire(0, 126, 1, -1); if (clueId == 125) { Actor_Voice_Over(2780, 99); Actor_Voice_Over(2800, 99); Actor_Voice_Over(2810, 99); } else if (Actor_Clue_Query(0, 125)) { Actor_Voice_Over(3430, 99); Actor_Voice_Over(3440, 99); Actor_Voice_Over(3450, 99); Actor_Voice_Over(3460, 99); Actor_Voice_Over(3470, 99); Actor_Voice_Over(3480, 99); Actor_Voice_Over(3490, 99); Actor_Voice_Over(3500, 99); } else { Actor_Voice_Over(3510, 99); Actor_Voice_Over(3520, 99); Actor_Voice_Over(3530, 99); Actor_Voice_Over(3540, 99); } } } void AIScript_McCoy::ClickedByPlayer() { } void AIScript_McCoy::EnteredScene(int sceneId) { } void AIScript_McCoy::OtherAgentEnteredThisScene(int otherActorId) { } void AIScript_McCoy::OtherAgentExitedThisScene(int otherActorId) { } void AIScript_McCoy::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { } void AIScript_McCoy::ShotAtAndMissed() { } void AIScript_McCoy::ShotAtAndHit() { } void AIScript_McCoy::Retired(int byActorId) { if (byActorId == 1 && Actor_Query_In_Set(1, 42)) { if (Actor_Query_In_Set(3, 42) && Actor_Query_Goal_Number(3) != 599) { Non_Player_Actor_Combat_Mode_On(1, 3, 1, 3, 15, 4, 7, 8, 0, 0, 100, 25, 300, 0); } else if (Actor_Query_In_Set(6, 42) && Actor_Query_Goal_Number(6) != 599) { Non_Player_Actor_Combat_Mode_On(1, 3, 1, 6, 15, 4, 7, 8, 0, 0, 100, 25, 300, 0); } } if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(23, 41) && Actor_Query_In_Set(3, 41) && Actor_Query_Goal_Number(3) != 599) { Non_Player_Actor_Combat_Mode_On(23, 3, 1, 3, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0); } if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(24, 41) && Actor_Query_In_Set(3, 41) && Actor_Query_Goal_Number(3) != 599) { Non_Player_Actor_Combat_Mode_On(24, 3, 1, 3, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0); } if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(23, 41) && Actor_Query_In_Set(6, 41) && Actor_Query_Goal_Number(6) != 599) { Non_Player_Actor_Combat_Mode_On(23, 3, 1, 6, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0); } if (Actor_Query_In_Set(0, 41) && Actor_Query_In_Set(24, 41) && Actor_Query_In_Set(6, 41) && Actor_Query_Goal_Number(6) != 599) { Non_Player_Actor_Combat_Mode_On(24, 3, 1, 6, 4, 4, 7, 8, 0, 0, 100, 25, 300, 0); } } int AIScript_McCoy::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) { return 0; } bool AIScript_McCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { unsigned int v5; unsigned int v7; switch (newGoalNumber) { case 0: return true; case 1: sub_4058B0(); return true; case 2: sub_405920(); return true; case 100: Actor_Set_At_Waypoint(0, 315, 263); dword_45A0D0_animation_state = 53; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; Actor_Set_Invisible(0, false); return true; case 102: Async_Actor_Walk_To_Waypoint(0, 316, 0, 1); return true; case 103: Actor_Face_Actor(0, 8, true); return true; case 231: Player_Set_Combat_Mode(false); Preload(18); Set_Enter(59, 63); Player_Loses_Control(); Actor_Force_Stop_Walking(0); Actor_Put_In_Set(0, 59); Actor_Set_At_XYZ(0, 14.0f, 110.84f, -300.0f, 926); Actor_Change_Animation_Mode(0, 48); dword_45A0D0_animation_state = 27; dword_45A0D4_animation_frame = 0; flt_462714 = 2.84f; flt_462710 = 110.84f; off_45A100 = -6.0f; return true; case 230: dword_45A0FC = Actor_Query_Goal_Number(1) == 215; Actor_Change_Animation_Mode(0, 6); return true; case 220: Actor_Change_Animation_Mode(0, 75); return true; case 212: Global_Variable_Set(47, 0); Player_Set_Combat_Mode_Access(false); Player_Gains_Control(); Scene_Exits_Disable(); dword_45A0D0_animation_state = 68; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; return true; case 211: Actor_Face_Heading(0, 512, false); Actor_Face_Heading(0, 768, true); if (Random_Query(0, 1)) { Actor_Change_Animation_Mode(0, 18); } else { Actor_Change_Animation_Mode(0, 16); } Delay(150); Actor_Change_Animation_Mode(0, 0); Actor_Set_Goal_Number(0, 0); Player_Gains_Control(); return true; case 210: Actor_Put_In_Set(0, 54); Actor_Set_At_XYZ(0, -204.0, 24.0, -817.0, 256); Actor_Set_Invisible(0, false); if (Game_Flag_Query(627)) { Actor_Set_Goal_Number(0, 212); } else { dword_45A0D0_animation_state = 53; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; Actor_Set_Invisible(0, false); } return true; case 200: Player_Loses_Control(); Actor_Change_Animation_Mode(0, 0); return true; case 301: dword_45A0D0_animation_state = 62; dword_45A0D4_animation_frame = 0; return true; case 302: dword_45A0D0_animation_state = 64; dword_45A0D4_animation_frame = 0; return true; case 303: dword_45A0D0_animation_state = 65; dword_45A0D4_animation_frame = 0; return true; case 350: Sound_Play(123, 50, 0, 0, 50); Delay(1000); Sound_Play(403, 30, 0, 0, 50); Delay(1000); Sound_Play(123, 50, 0, 0, 50); Actor_Says(4, 1380, 3); Actor_Says(0, 6610, 13); Actor_Says(4, 1390, 3); Actor_Says(0, 6615, 18); Actor_Says(4, 1420, 3); Actor_Says(0, 6625, 11); Actor_Says(4, 1430, 3); Actor_Says(0, 6630, 12); Actor_Says(0, 6635, 17); Actor_Says(0, 6640, 13); Actor_Says(0, 6645, 19); Actor_Says(0, 6650, 18); Actor_Says(0, 6655, 11); Actor_Says(4, 1440, 3); Actor_Says(0, 6660, 17); Actor_Says(0, 6665, 13); Delay(1000); Actor_Says(4, 1450, 3); Actor_Says(0, 6670, 14); Actor_Says(0, 6675, 11); Actor_Says(4, 1460, 3); Actor_Says(0, 6680, 12); Actor_Says(4, 1470, 3); Actor_Says(0, 6685, 13); Delay(500); Actor_Says(0, 6695, 16); Actor_Says(0, 6700, 17); Actor_Says(4, 1480, 3); Actor_Says(0, 6705, 11); Sound_Play(123, 50, 0, 0, 50); return true; case 390: Actor_Force_Stop_Walking(0); Player_Loses_Control(); flt_462710 = 48.07f; off_45A100 = -4.0f; flt_462714 = -20.0f; if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) { dword_45A0D0_animation_state = 50; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; } return true; case 400: Actor_Set_Health(0, 50, 50); Game_Flag_Set(373); v5 = Global_Variable_Query(45); if (v5 == 1) { Actor_Modify_Friendliness_To_Other(1, 0, 3); } else if (v5 == 2) { Actor_Modify_Friendliness_To_Other(1, 0, -5); Actor_Modify_Friendliness_To_Other(5, 0, 3); } else if (v5 == 3) { Actor_Modify_Friendliness_To_Other(1, 0, -5); Actor_Modify_Friendliness_To_Other(5, 0, 5); } if (Game_Flag_Query(666)) { Actor_Modify_Friendliness_To_Other(1, 0, 3); } if (Actor_Query_Friendliness_To_Other(1, 0) < Actor_Query_Friendliness_To_Other(5, 0)) { Game_Flag_Set(653); } v7 = Global_Variable_Query(45); if (v7 == 1) { if (Game_Flag_Query(653)) { Global_Variable_Set(45, 0); } } else if (v7 == 2 || v7 == 3) { if (!Game_Flag_Query(653)) { Global_Variable_Set(45, 0); } } if (!Game_Flag_Query(653)) { Game_Flag_Set(461); } Ambient_Sounds_Remove_All_Non_Looping_Sounds(1); Ambient_Sounds_Remove_All_Looping_Sounds(1); Global_Variable_Set(1, 5); Outtake_Play(10, 0, -1); if (Game_Flag_Query(666)) { Chapter_Enter(5, 53, 53); } else { Game_Flag_Set(34); Chapter_Enter(5, 10, 49); } return true; case 500: Music_Stop(3); Player_Set_Combat_Mode(false); Actor_Change_Animation_Mode(0, 0); dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; Game_Flag_Set(465); Set_Enter(67, 72); return true; } return false; } bool AIScript_McCoy::UpdateAnimation(int *animation, int *frame) { int v7, v18, v19, v46; switch (dword_45A0D0_animation_state) { case 71: *animation = 52; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(52)) { Actor_Change_Animation_Mode(0, 0); *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; Player_Gains_Control(); } break; case 70: *animation = 51; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(51)) { dword_45A0D4_animation_frame = 0; } break; case 69: *animation = 50; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(50)) { Actor_Change_Animation_Mode(0, 53); *animation = 51; } break; case 68: *animation = 18; v7 = Slice_Animation_Query_Number_Of_Frames(*animation) - 1 - Global_Variable_Query(47); if (dword_45A0D4_animation_frame < v7) { dword_45A0D4_animation_frame++; } else if (dword_45A0D4_animation_frame > v7) { dword_45A0D4_animation_frame--; } if (dword_45A0D4_animation_frame <= 0) { Actor_Change_Animation_Mode(0, 0); *animation = 19; dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; Game_Flag_Reset(627); Scene_Exits_Enable(); Player_Set_Combat_Mode_Access(true); Actor_Set_Goal_Number(0, 0); } break; case 67: *animation = 53; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(53)) { Actor_Change_Animation_Mode(0, 0); *animation = 19; dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; if (Actor_Query_Goal_Number(0) == 220) { Actor_Change_Animation_Mode(0, 48); } } break; case 66: *animation = 40; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(40)) { Actor_Change_Animation_Mode(0, 0); *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; } break; case 65: *animation = 45; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(45)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 14; *animation = 0; Actor_Set_Goal_Number(0, 0); } break; case 64: *animation = 44; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(44)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 63; *animation = 43; } break; case 63: *animation = 43; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(43)) { dword_45A0D4_animation_frame = 0; } break; case 62: *animation = 42; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(42)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 63; *animation = 43; } break; case 61: *animation = 41; dword_45A0D4_animation_frame--; if (dword_45A0D4_animation_frame <= 0) { *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; if (Actor_Query_Goal_Number(0) == 200) { Actor_Set_Goal_Number(0, 201); } } break; case 60: *animation = 41; if (dword_45A0D4_animation_frame < Slice_Animation_Query_Number_Of_Frames(41) - 1) { dword_45A0D4_animation_frame++; } return true; case 59: *animation = 48; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(48)) { *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0DC = 0; dword_45A0D0_animation_state = 0; Player_Gains_Control(); Item_Add_To_World(109, 982, 6, -110.0, 0.0, -192.0, 0, 48, 32, false, true, false, false); } break; case 58: *animation = 47; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame == 6) { v18 = Random_Query(0, 2); v19 = 0; if (v18 == 0) { v19 = 595; } else if (v18 == 1) { v19 = 594; } else if (v18 == 2) { v19 = 593; } Ambient_Sounds_Play_Sound(v19, 39, 0, 0, 99); } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation) - 1) { //why -1? dword_45A0D4_animation_frame = 0; } break; case 57: *animation = 46; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(46)) { dword_45A0D4_animation_frame = 0; } if (!Game_Flag_Query(550)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 59; *animation = 48; } break; case 56: *animation = 49; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(49)) { dword_45A0D4_animation_frame = 0; if (Actor_Query_Which_Set_In(0) == 87) { dword_45A0D0_animation_state = 27; } else { *animation = 19; dword_45A0D0_animation_state = 0; Actor_Change_Animation_Mode(0, 0); } } break; case 55: *animation = 32; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame == 7) { Actor_Change_Animation_Mode(66, 52); } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { *animation = 19; dword_45A0D0_animation_state = 0; } break; case 53: *animation = 18; dword_45A0D4_animation_frame--; if (dword_45A0D4_animation_frame <= 0) { Actor_Change_Animation_Mode(0, 0); *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; if (Actor_Query_Goal_Number(0) == 100) { Actor_Set_Goal_Number(0, 101); } if (Actor_Query_Goal_Number(0) == 210) { Actor_Set_Goal_Number(0, 211); } } break; case 52: *animation = 31; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(31)) { dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(31) - 1; dword_45A0D0_animation_state = 50; } break; case 51: *animation = 28; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(28)) { Player_Set_Combat_Mode(true); sub_405800(); Actor_Set_Goal_Number(0, 0); dword_45A0D4_animation_frame = 0; Player_Gains_Control(); } break; case 50: *animation = 18; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; break; case 49: *animation = 34; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(34)) { Actor_Set_Goal_Number(0, 0); *animation = 19; dword_45A0D4_animation_frame = 0; sub_405660(); } break; case 48: *animation = 33; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(33)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 49; *animation = 34; } break; case 47: *animation = 29; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(29)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 48; *animation = 33; } break; case 46: Actor_Set_Invisible(0, false); *animation = 36; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(36)) { *animation = 19; dword_45A0D4_animation_frame = 0; Player_Gains_Control(); sub_405660(); Actor_Face_Heading(0, (Actor_Query_Facing_1024(0) + 512) & 1023, false); } break; case 45: *animation = 35; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(35)) { Actor_Set_Invisible(0, true); *animation = 19; dword_45A0D4_animation_frame = 0; sub_405660(); } break; case 44: *animation = 30; if (dword_45A0D4_animation_frame++ == 127) { Game_Flag_Set(325); } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(30)) { *animation = 19; sub_405660(); Actor_Set_At_XYZ(0, -203.41f, -621.3f, 724.57f, 538); Player_Gains_Control(); } break; case 43: *animation = 38; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(38) - 1) { //why -1? dword_45A0D4_animation_frame = 0; } switch (dword_45A0D4_animation_frame) { case 9: Sound_Left_Footstep_Walk(0); break; case 4: Sound_Right_Footstep_Walk(0); break; case 1: Sound_Right_Footstep_Walk(0); break; } break; case 42: *animation = 37; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(37) - 1) { //why -1? dword_45A0D4_animation_frame = 0; } switch (dword_45A0D4_animation_frame) { case 9: Sound_Left_Footstep_Walk(0); break; case 4: Sound_Right_Footstep_Walk(0); break; case 1: Sound_Right_Footstep_Walk(0); break; } break; case 41: *animation = 7; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(7)) { dword_45A0D4_animation_frame = 0; ++off_45A0EC; } if (dword_45A0D4_animation_frame == 9) { Sound_Left_Footstep_Walk(0); } else if (dword_45A0D4_animation_frame == 4) { Sound_Right_Footstep_Walk(0); } if (Game_Flag_Query(359)) { sub_4059D0(-0.2f); } break; case 40: *animation = 6; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(6)) { dword_45A0D4_animation_frame = 0; ++off_45A0EC; } if (dword_45A0D4_animation_frame == 8) { Sound_Left_Footstep_Walk(0); } else if (dword_45A0D4_animation_frame == 3) { Sound_Right_Footstep_Walk(0); } if (Game_Flag_Query(358)) { sub_405940(0.5f); } break; case 39: *animation = 16; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(16)) { dword_45A0D4_animation_frame = 0; ++off_45A0EC; } if (dword_45A0D4_animation_frame == 8) { Sound_Left_Footstep_Walk(0); } else if (dword_45A0D4_animation_frame == 3) { Sound_Right_Footstep_Walk(0); } if (Game_Flag_Query(359)) { sub_4059D0(-0.2f); } break; case 38: *animation = 15; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(15)) { dword_45A0D4_animation_frame = 0; ++off_45A0EC; } if (dword_45A0D4_animation_frame == 9) { Sound_Left_Footstep_Walk(0); } else if (dword_45A0D4_animation_frame == 4) { Sound_Right_Footstep_Walk(0); } if (Game_Flag_Query(358)) { sub_405940(0.5f); } break; case 37: dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(4)) { dword_45A0D4_animation_frame = 0; } *animation = 4; if (dword_45A0D4_animation_frame == 6) { Sound_Left_Footstep_Run(0); } if (dword_45A0D4_animation_frame == 0) { Sound_Right_Footstep_Run(0); } break; case 36: dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(3)) { dword_45A0D4_animation_frame = 0; } *animation = 3; if (dword_45A0D4_animation_frame == 15) { Sound_Left_Footstep_Walk(0); } if (dword_45A0D4_animation_frame == 6) { Sound_Right_Footstep_Walk(0); } break; case 32: dword_45A0D4_animation_frame = 1; dword_45A0D0_animation_state = 30; *animation = 13; break; case 31: dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(14)) { dword_45A0D4_animation_frame = 0; } *animation = 14; if (dword_45A0D4_animation_frame == 5) { Sound_Left_Footstep_Run(0); } else if (dword_45A0D4_animation_frame == 12) { Sound_Right_Footstep_Run(0); } break; case 30: *animation = 13; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(13)) { dword_45A0D4_animation_frame = 0; } if (dword_45A0D4_animation_frame == 2) { Sound_Right_Footstep_Walk(0); } else if (dword_45A0D4_animation_frame == 10) { Sound_Left_Footstep_Walk(0); } break; case 29: v46 = dword_45A0D4_animation_frame + dword_45A0E0; *animation = 18; dword_45A0D4_animation_frame = v46; if (v46 < 14) { dword_45A0E0 = 1; } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(*animation)) { Actor_Change_Animation_Mode(0, 48); *animation = 18; dword_45A0D0_animation_state = 27; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; } break; case 28: *animation = 5; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(5)) { dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; dword_45A0D0_animation_state = 50; sub_4054F0(); } break; case 27: *animation = 18; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(18)) { dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1; dword_45A0D0_animation_state = 50; sub_4054F0(); if (Actor_Query_Goal_Number(0) == 220) { Actor_Set_Goal_Number(0, 221); } } break; case 26: *animation = 17; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(17)) { *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; Actor_Change_Animation_Mode(0, 0); } break; case 25: *animation = 17; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(17)) { *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; Actor_Change_Animation_Mode(0, 0); } break; case 24: *animation = 1; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(1)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 14; *animation = 0; Actor_Change_Animation_Mode(0, 4); } break; case 23: *animation = 1; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(1)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 14; *animation = 0; Actor_Change_Animation_Mode(0, 4); } break; case 22: dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 17; *animation = 12; break; case 21: *animation = 12; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame == 1 && Actor_Query_Goal_Number(0) == 230 && dword_45A0FC == 1) { dword_45A0F8 = 27; } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(12)) { dword_45A0D0_animation_state = 17; dword_45A0D4_animation_frame = 0; *animation = 12; if (Actor_Query_Goal_Number(0) == 230) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 21; dword_45A0FC = 1; *animation = 12; } } break; case 19: *animation = 11; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= 12) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 14; *animation = 0; } break; case 18: *animation = 10; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(10)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 17; *animation = 12; } break; case 17: *animation = 12; dword_45A0D4_animation_frame = 0; // weird, but thats in game code if (Slice_Animation_Query_Number_Of_Frames(12) <= 0) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 17; } break; case 16: *animation = 9; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(9)) { *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; } break; case 15: *animation = 8; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(8)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 14; *animation = 0; } break; case 14: dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(0)) { dword_45A0D0_animation_state = 14; dword_45A0D4_animation_frame = 0; } *animation = 0; break; case 13: *animation = 19; if (dword_45A0D4_animation_frame < Slice_Animation_Query_Number_Of_Frames(19) / 2) { dword_45A0D4_animation_frame -= 3; if (dword_45A0D4_animation_frame <= 0) { dword_45A0D4_animation_frame = 0; *animation = dword_46271C; dword_45A0D0_animation_state = dword_462718; } } else { dword_45A0D4_animation_frame += 3; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(19)) { dword_45A0D4_animation_frame = 0; *animation = dword_46271C; dword_45A0D0_animation_state = dword_462718; } } break; case 12: *animation = 27; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(27)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 11: *animation = 26; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(26)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 10: *animation = 25; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(25)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 9: *animation = 24; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(24)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 8: *animation = 23; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(23)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 7: *animation = 22; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(22)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 6: *animation = 27; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(27)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 5: *animation = 21; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(21)) { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 3; *animation = 20; } break; case 3: case 4: if (dword_45A0D4_animation_frame == 0 && !Game_Flag_Query(236)) { dword_45A0D4_animation_frame = 1; dword_45A0D0_animation_state = dword_45A0F0; *animation = dword_45A0F4; dword_45A0F0 = 4; dword_45A0F4 = 20; } else if (dword_45A0D4_animation_frame <= 4 && Game_Flag_Query(236)) { Game_Flag_Reset(236); *animation = 19; dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 0; } else { *animation = 20; dword_45A0D4_animation_frame++; if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(20)) { dword_45A0D4_animation_frame = 0; } } break; case 0: *animation = 19; if (dword_45A0D8 < dword_45A0DC) { //*frame = dword_45A0E8; dword_45A0D4_animation_frame += dword_45A0E0; if (dword_45A0D4_animation_frame > dword_45A0E8) { dword_45A0D4_animation_frame = dword_45A0E8; dword_45A0E0 = -1; } else if (dword_45A0D4_animation_frame < dword_45A0E4) { dword_45A0D4_animation_frame = dword_45A0E4; dword_45A0E0 = 1; } dword_45A0D8++; } else { dword_45A0D4_animation_frame += dword_45A0E0; dword_45A0DC = 0; if (dword_45A0D4_animation_frame == 18 && Random_Query(0, 2)) { dword_45A0E0 = -1; dword_45A0D8 = 0; dword_45A0E4 = 14; dword_45A0E8 = 18; dword_45A0DC = Random_Query(0, 30); } if (dword_45A0D4_animation_frame == 26) { if (Random_Query(0, 2)) { dword_45A0E0 = -1; dword_45A0D8 = 0; dword_45A0E4 = 23; dword_45A0E8 = 26; dword_45A0DC = Random_Query(0, 30); } } if (dword_45A0D4_animation_frame >= Slice_Animation_Query_Number_Of_Frames(19)) { dword_45A0D4_animation_frame = 0; if (Random_Query(0, 2)) { dword_45A0D8 = 0; dword_45A0E4 = 0; dword_45A0E8 = 3; dword_45A0DC = Random_Query(0, 45); } } if (dword_45A0D4_animation_frame < 0) { dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(19) - 1; } } break; } *frame = dword_45A0D4_animation_frame; return true; } bool AIScript_McCoy::ChangeAnimationMode(int mode) { int v2; switch (mode) { case 85: dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 69; return true; case 75: dword_45A0D0_animation_state = 67; dword_45A0D4_animation_frame = 0; return true; case 68: dword_45A0D0_animation_state = 29; dword_45A0D4_animation_frame = Slice_Animation_Query_Number_Of_Frames(18) - 1; dword_45A0E0 = -1; return true; case 65: case 67: dword_45A0D0_animation_state = 43; dword_45A0D4_animation_frame = 0; return true; case 64: case 66: dword_45A0D0_animation_state = 42; dword_45A0D4_animation_frame = 0; return true; case 53: if (dword_45A0D0_animation_state != 60 && (Player_Query_Current_Set() == 55 || Player_Query_Current_Set() == 13)) { dword_45A0D0_animation_state = 60; dword_45A0D4_animation_frame = 0; } else { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 70; } return true; case 52: dword_45A0D0_animation_state = 55; dword_45A0D4_animation_frame = 0; return true; case 51: dword_45A0D0_animation_state = 27; dword_45A0D4_animation_frame = 0; return true; case 49: dword_45A0D0_animation_state = 28; dword_45A0D4_animation_frame = 0; return true; case 48: switch (dword_45A0D0_animation_state) { case 14: dword_45A0D0_animation_state = 28; dword_45A0D4_animation_frame = 0; break; case 13: dword_45A0D0_animation_state = 22; dword_45A0D4_animation_frame = 0; return true; case 10: dword_45A0D0_animation_state = 18; dword_45A0D4_animation_frame = 8 * (13 - dword_45A0D4_animation_frame) / 13; return true; case 8: case 9: case 12: return true; case 11: dword_45A0D0_animation_state = 18; dword_45A0D4_animation_frame = 0; break; case 7: dword_45A0D0_animation_state = 14; dword_45A0D4_animation_frame = 0; break; case 0: case 1: case 2: case 3: case 4: case 5: case 6: dword_45A0D0_animation_state = 15; dword_45A0D4_animation_frame = 0; break; default: if (dword_45A0D0_animation_state != 50) { dword_45A0D0_animation_state = 27; dword_45A0D4_animation_frame = 0; } break; } return true; case 47: dword_45A0D0_animation_state = 41; dword_45A0D4_animation_frame = 0; return true; case 46: dword_45A0D0_animation_state = 40; dword_45A0D4_animation_frame = 0; return true; case 45: dword_45A0D0_animation_state = 39; dword_45A0D4_animation_frame = 0; return true; case 44: dword_45A0D0_animation_state = 38; dword_45A0D4_animation_frame = 0; return true; case 42: dword_45A0D0_animation_state = 46; dword_45A0D4_animation_frame = 0; Player_Loses_Control(); return true; case 41: dword_45A0D0_animation_state = 45; dword_45A0D4_animation_frame = 0; return true; case 40: dword_45A0D0_animation_state = 44; dword_45A0D4_animation_frame = 0; return true; case 39: dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 52; if (Player_Query_Current_Set() == 27) { dword_45A0D4_animation_frame = 23; } return true; case 38: dword_45A0D0_animation_state = 47; dword_45A0D4_animation_frame = 0; return true; case 29: Player_Loses_Control(); dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 71; return true; case 23: dword_45A0D0_animation_state = 66; dword_45A0D4_animation_frame = 0; return true; case 22: if (Random_Query(0, 1)) { dword_45A0D0_animation_state = 23; } else { dword_45A0D0_animation_state = 24; } dword_45A0D4_animation_frame = 0; return true; case 21: switch (dword_45A0D0_animation_state) { case 0: case 2: case 3: case 4: case 5: case 6: case 7: dword_45A0D0_animation_state = 28; dword_45A0D4_animation_frame = 0; break; case 1: case 8: dword_45A0D0_animation_state = 27; dword_45A0D4_animation_frame = 0; break; default: if (Random_Query(0, 1)) { dword_45A0D0_animation_state = 26; } else { dword_45A0D0_animation_state = 25; } dword_45A0D4_animation_frame = 0; break; } return true; case 20: v2 = Actor_Query_Which_Set_In(0); if (v2 == 27) { dword_45A0D0_animation_state = 51; dword_45A0D4_animation_frame = 0; Player_Loses_Control(); Game_Flag_Set(210); } else if (v2 == 70 || v2 == 87) { dword_45A0D0_animation_state = 56; dword_45A0D4_animation_frame = 0; } return true; case 19: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 12; dword_46271C = 27; } else { Game_Flag_Reset(236); dword_45A0F0 = 12; dword_45A0F4 = 27; } return true; case 18: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 11; dword_46271C = 26; } else { Game_Flag_Reset(236); dword_45A0F0 = 11; dword_45A0F4 = 26; } return true; case 17: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 10; dword_46271C = 25; } else { Game_Flag_Reset(236); dword_45A0F0 = 10; dword_45A0F4 = 25; } return true; case 16: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 9; dword_46271C = 24; } else { Game_Flag_Reset(236); dword_45A0F0 = 9; dword_45A0F4 = 24; } return true; case 15: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 8; dword_46271C = 23; } else { Game_Flag_Reset(236); dword_45A0F0 = 8; dword_45A0F4 = 23; } return true; case 11: case 14: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 7; dword_46271C = 22; } else { Game_Flag_Reset(236); dword_45A0F0 = 7; dword_45A0F4 = 22; } return true; case 10: case 13: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 6; dword_46271C = 27; } else { Game_Flag_Reset(236); dword_45A0F0 = 6; dword_45A0F4 = 27; } return true; case 9: case 12: if (dword_45A0D0_animation_state < 3 || dword_45A0D0_animation_state > 12) { dword_45A0D0_animation_state = 13; dword_462718 = 5; dword_46271C = 21; } else { Game_Flag_Reset(236); dword_45A0F0 = 5; dword_45A0F4 = 21; } return true; case 8: if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) { dword_45A0D0_animation_state = 37; dword_45A0D4_animation_frame = 0; } return true; case 7: if (dword_45A0D0_animation_state != 27 && dword_45A0D0_animation_state != 50) { dword_45A0D0_animation_state = 36; dword_45A0D4_animation_frame = 0; } return true; case 6: dword_45A0D0_animation_state = 21; dword_45A0D4_animation_frame = 0; return true; case 5: switch (dword_45A0D0_animation_state) { case 1: case 2: case 5: dword_45A0D0_animation_state = 14; dword_45A0D4_animation_frame = 0; break; case 0: case 3: case 4: dword_45A0D0_animation_state = 15; dword_45A0D4_animation_frame = 0; break; default: dword_45A0D0_animation_state = 18; dword_45A0D4_animation_frame = 0; break; } return true; case 4: switch (dword_45A0D0_animation_state) { case 22: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 41; break; case 18: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 13 * ((8 - dword_45A0D4_animation_frame) / 8); break; case 17: case 20: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 0; break; case 16: dword_45A0D0_animation_state = 15; dword_45A0D4_animation_frame = 12 - 12 * dword_45A0D4_animation_frame / 16; break; case 14: case 15: case 19: case 21: case 2: case 3: return true; default: dword_45A0D0_animation_state = 15; dword_45A0D4_animation_frame = 0; break; case 13: dword_45A0D0_animation_state = 16; dword_45A0D4_animation_frame = 0; break; case 0: case 1: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; dword_45A0DC = 0; break; } return true; case 3: if (dword_45A0D0_animation_state >= 3 && dword_45A0D0_animation_state <= 12) { Game_Flag_Reset(236); dword_45A0F0 = 4; dword_45A0F4 = 20; } else { dword_45A0D0_animation_state = 13; dword_462718 = 3; dword_46271C = 20; } return true; case 2: if (dword_45A0D0_animation_state == 27 || dword_45A0D0_animation_state == 50) { return true; } if (!Game_Flag_Query(550)) { dword_45A0D0_animation_state = 31; dword_45A0D4_animation_frame = 0; return true; } dword_45A0D0_animation_state = 58; dword_45A0D4_animation_frame = 4; return true; case 1: if (dword_45A0D0_animation_state == 27 || dword_45A0D0_animation_state == 50) { return true; } if (!Game_Flag_Query(550)) { dword_45A0D0_animation_state = 32; dword_45A0D4_animation_frame = 0; return true; } dword_45A0D0_animation_state = 58; dword_45A0D4_animation_frame = 0; return true; case 0: if (Game_Flag_Query(550)) { if (dword_45A0D4_animation_frame > 6) { dword_45A0D0_animation_state = 57; dword_45A0D4_animation_frame = 0; return true; } int v3 = Random_Query(0, 2); int v4 = 0; if (v3 == 0) { v4 = 595; } else if (v3 == 1) { v4 = 594; } else if (v3 == 2) { v4 = 593; } Ambient_Sounds_Play_Sound(v4, 39, 0, 0, 99); dword_45A0D0_animation_state = 57; dword_45A0D4_animation_frame = 0; return true; } if (dword_45A0D0_animation_state == 60) { dword_45A0D0_animation_state = 61; return true; } dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; dword_45A0DC = 0; return true; } return true; } void AIScript_McCoy::QueryAnimationState(int *animationState, int *a2, int *a3, int *a4) { *animationState = dword_45A0D0_animation_state; *a2 = dword_45A0D4_animation_frame; *a3 = dword_462718; *a4 = dword_46271C; } void AIScript_McCoy::SetAnimationState(int animationState, int a2, int a3, int a4) { dword_45A0D0_animation_state = animationState; dword_45A0D4_animation_frame = a2; dword_462718 = a3; dword_46271C = a4; } bool AIScript_McCoy::ReachedMovementTrackWaypoint(int a1) { return true; } void AIScript_McCoy::FledCombat() {} void AIScript_McCoy::sub_4053E0() { float x, y, z; Actor_Query_XYZ(0, &x, &y, &z); flt_462710 = flt_462710 + off_45A100; if (flt_462714 < flt_462710) { off_45A100 = off_45A100 - 0.2f; } else { flt_462710 = flt_462714; Actor_Set_Goal_Number(0, 0); Actor_Retired_Here(0, 12, 48, 1, -1); } return Actor_Set_At_XYZ(0, x, flt_462710, z, Actor_Query_Facing_1024(0)); } void AIScript_McCoy::sub_4054F0() { if (Actor_Query_Which_Set_In(0) == 87 && Actor_Query_Goal_Number(0) != 390 && !Game_Flag_Query(682)) { float x, y, z; Actor_Query_XYZ(0, &x, &y, &z); if ((z < 220.0f) && (-210.0f < x) && (-70.0f > x)) { Game_Flag_Set(682); Scene_Loop_Set_Default(3); Scene_Loop_Start_Special(2, 2, 1); Actor_Set_Goal_Number(0, 390); Actor_Query_XYZ(64, &x, &y, &z); if (-200.0 < x && -62.0f > x) { Actor_Set_Goal_Number(64, 309); } } else { Actor_Set_Goal_Number(0, 391); } } } void AIScript_McCoy::sub_405660() { if (Game_Flag_Query(550)) { if (dword_45A0D4_animation_frame <= 6) { int v1 = Random_Query(0, 2); int v2 = 0; if (v1 == 0) { v2 = 595; } else if (v1 == 1) { v2 = 594; } else if (v1 == 2) { v2 = 593; } Ambient_Sounds_Play_Sound(v2, 39, 0, 0, 99); } dword_45A0D0_animation_state = 57; dword_45A0D4_animation_frame = 0; return; } switch (dword_45A0D0_animation_state) { case 17: case 20: case 21: case 36: dword_45A0D0_animation_state = 16; dword_45A0D4_animation_frame = 0; break; case 16: case 25: case 26: break; case 15: dword_45A0D0_animation_state = 16; dword_45A0D4_animation_frame = 16 - 16 * dword_45A0D4_animation_frame / 12; break; case 14: dword_45A0D0_animation_state = 16; dword_45A0D4_animation_frame = 0; break; case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: Game_Flag_Set(236); dword_45A0D8 = 0; dword_45A0DC = 30; dword_45A0E4 = 0; dword_45A0E0 = 1; dword_45A0E8 = 3; break; case 60: dword_45A0D0_animation_state = 61; break; default: dword_45A0D0_animation_state = 0; dword_45A0D4_animation_frame = 0; dword_45A0DC = 0; } } void AIScript_McCoy::sub_405800() { switch (dword_45A0D0_animation_state) { case 36: case 37: case 40: case 41: case 51: dword_45A0D0_animation_state = 14; dword_45A0D4_animation_frame = 0; break; case 22: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 41; break; case 18: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 13 * ((8 - dword_45A0D4_animation_frame) / 8); break; case 17: case 20: dword_45A0D0_animation_state = 19; dword_45A0D4_animation_frame = 0; break; case 16: dword_45A0D4_animation_frame = 12 - 12 * dword_45A0D4_animation_frame / 16; dword_45A0D0_animation_state = 15; break; case 14: case 15: case 19: case 21: break; default: dword_45A0D0_animation_state = 15; dword_45A0D4_animation_frame = 0; break; } } void AIScript_McCoy::sub_4058B0() { int v0 = Actor_Query_Which_Set_In(0); if (v0 == 27) { dword_45A0D0_animation_state = 51; dword_45A0D4_animation_frame = 0; Player_Loses_Control(); Game_Flag_Set(210); } else if (v0 == 70 || v0 == 87) { dword_45A0D0_animation_state = 56; dword_45A0D4_animation_frame = 0; } } void AIScript_McCoy::sub_405920() { dword_45A0D4_animation_frame = 0; dword_45A0D0_animation_state = 47; } void AIScript_McCoy::sub_405940(float a1) { float x, y, z; int currentAngle = Actor_Query_Facing_1024(0); Actor_Query_XYZ(0, &x, &y, &z); int angle = currentAngle - 12; y = y + a1; if (angle < 0) { angle = currentAngle + 1012; } if (angle > 1023) { angle -= 1024; } Actor_Set_At_XYZ(0, x, y, z, angle); } void AIScript_McCoy::sub_4059D0(float a1) { float x, y, z; int currentAngle = Actor_Query_Facing_1024(0); Actor_Query_XYZ(0, &x, &y, &z); int angle = currentAngle + 15; y = y + a1; if (angle < 0) { angle = currentAngle + 1039; } if (angle > 1023) { angle -= 1024; } return Actor_Set_At_XYZ(0, x, y, z, angle); } } // End of namespace BladeRunner